Player Matchup

Ishtar
Ishtar
DJKrist
Ishtar
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,304 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Foxenok
Tsukuyomi
Level 119
God Stats
6W - 1L
1,555 SR
Queue Stats
76W - 80L
1,492 Elo+
Solo
Cabrakan
Cabrakan
ImaNema
Cabrakan
Level 127
God Stats
3W - 2L
1,750 SR
Queue Stats
117W - 110L
1,568 Elo+
Party 2
Janus
Janus
MoheganOnai
Janus
Level 139
God Stats
8W - 5L
1,602 SR
Queue Stats
47W - 43L
1,613 Elo+
Party 2
Nox
Nox
krempucije
Nox
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 2
Team Averages
Level 110
1,582 SR
1,456 Elo+

VS

Team Averages
Level 136
1,489 SR
1,363 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Borg-The-Nebula
Sun Wukong
Level 143
God Stats
1W - 2L
1,377 SR
Queue Stats
18W - 25L
1,128 Elo+
Party 1
Mercury
Mercury
PiloPu
Mercury
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 130L
1,559 Elo+
Solo
Athena
Athena
The_Solo_Barrage
Athena
Level 104
God Stats
0W - 1L
1,568 SR
Queue Stats
11W - 14L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DJKrist
Ishtar
17
4 / 1 / 13
10,325
794
13,194
13,584
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Foxenok
Tsukuyomi
18
4 / 2 / 11
10,774
829
13,339
10,480
6,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ImaNema
Cabrakan
17
7 / 2 / 9
10,328
794
12,838
18,598
21,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 0 / 11
10,962
843
22,833
8,894
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 16
10,370
798
10,758
8,123
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 3 / 0
9,904
762
12,706
13,244
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
 
Cernunnos
16
1 / 5 / 3
9,564
736
10,940
13,049
5,694
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Borg-The-Nebula
Sun Wukong
15
0 / 5 / 2
8,102
623
5,336
19,630
16,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
PiloPu
Mercury
14
1 / 6 / 1
8,133
626
4,282
12,319
5,074
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 3
8,510
655
6,349
26,466
27,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
26
Kills
6
6
Deaths
26
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
0
1.33
L
Cernunnos
 
Cernunnos
1
5
3
0.5
L
Sun Wukong
Borg-The-Nebula
Sun Wukong
0
5
2
0.2
W
Ishtar
DJKrist
Ishtar
4
1
13
10.5
W
Tsukuyomi
Foxenok
Tsukuyomi
4
2
11
4.75
W
Cabrakan
ImaNema
Cabrakan
7
2
9
5.75
W
6
0
11
11.5
L
Mercury
PiloPu
Mercury
1
6
1
0.25
L
0
7
3
0.21
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,962
Damage
39,613
59,679
Taken
84,708
42,922
Mitigated
61,093
13,635
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,706
527
1,869
2,872
13,244
6,734
0
6,178
6,732
54,200
0
L
Cernunnos
 
Cernunnos
10,940
3,147
0
609
13,049
5,694
0
8,280
4,417
0
51,052
L
Sun Wukong
Borg-The-Nebula
Sun Wukong
5,336
406
149
2,329
19,630
16,297
0
11,186
8,014
0
16,631
W
Ishtar
DJKrist
Ishtar
13,194
7,092
0
4,764
13,584
6,543
204
6,283
7,301
0
40,311
W
Tsukuyomi
Foxenok
Tsukuyomi
13,339
3,628
0
3,247
10,480
6,492
937
2,524
7,956
0
44,405
W
Cabrakan
ImaNema
Cabrakan
12,838
1,610
0
2,958
18,598
21,357
225
6,588
12,010
26,229
0
W
22,833
2,840
216
1,470
8,894
4,256
4,414
1,108
7,786
60,510
0
L
Mercury
PiloPu
Mercury
4,282
1,067
0
40
12,319
5,074
0
5,931
6,168
0
17,214
L
6,349
939
1,070
2,876
26,466
27,294
0
12,702
12,948
13,080
0
W
10,758
1,210
209
771
8,123
4,274
764
2,552
5,571
28,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,759
Gold Earned
44,213
302
Minions Killed
243
0
Camps Cleared
0
1,405,129
Distance Traveled
1,259,384
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,904
762
92
7
0
265,943
1
L
Cernunnos
9,564
736
82
6
0
226,051
4
L
Sun Wukong
8,102
623
26
2
0
246,134
0
W
Ishtar
10,325
794
56
4
0
264,342
1
W
Tsukuyomi
10,774
829
74
6
0
309,162
3
W
Cabrakan
10,328
794
27
2
0
278,298
4
W
Janus
10,962
843
102
8
0
286,849
4
L
Mercury
8,133
626
31
2
0
269,241
2
L
Athena
8,510
655
12
1
0
252,015
1
W
Nox
10,370
798
43
3
0
266,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role