Player Matchup

Freya
Freya
Cynaree
Freya
Level 43
God Stats
3W - 0L
1,458 SR
Queue Stats
81W - 39L
1,671 Elo+
Party 1
Horus
Horus
Cypirien
Horus
Level 157
God Stats
2W - 6L
1,524 SR
Queue Stats
395W - 398L
1,594 Elo+
Solo
Tiamat
Tiamat
Nardman
Tiamat
Level 160
God Stats
1W - 2L
1,350 SR
Queue Stats
119W - 106L
1,623 Elo+
Solo
Scylla
Scylla
Sebk
Scylla
Level 122
God Stats
5W - 5L
1,521 SR
Queue Stats
277W - 229L
1,625 Elo+
Party 1
Jormungandr
Jormungandr
cheeksspreader
Jormungandr
Level 145
God Stats
5W - 1L
1,773 SR
Queue Stats
225W - 212L
1,585 Elo+
Solo
Team Averages
Level 125
1,525 SR
1,620 Elo+

VS

Team Averages
Level 139
1,615 SR
1,561 Elo+
Ra
Ra
Funjazz
Ra
Level 146
God Stats
2W - 4L
1,446 SR
Queue Stats
278W - 275L
1,544 Elo+
Solo
Raijin
Raijin
Morayyy
Raijin
Level 124
God Stats
2W - 4L
1,650 SR
Queue Stats
96W - 97L
1,544 Elo+
Solo
Jing Wei
Jing Wei
Woznotwoz
Jing Wei
Level 120
God Stats
1W - 1L
1,702 SR
Queue Stats
148W - 157L
1,629 Elo+
Solo
Susano
Susano
dgiydiusd98y2
Susano
Level 147
God Stats
3W - 2L
1,504 SR
Queue Stats
573W - 577L
1,524 Elo+
Solo
Bacchus
Bacchus
zeejay97
Bacchus
Level 158
God Stats
3W - 2L
1,773 SR
Queue Stats
167W - 174L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cynaree
Freya
20
4 / 5 / 12
12,546
697
20,100
18,992
9,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Cypirien
Horus
20
4 / 3 / 13
12,430
691
18,869
23,768
34,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Nardman
Tiamat
19
3 / 7 / 16
11,880
660
18,898
18,681
23,053
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Sebk
Scylla
20
10 / 4 / 9
13,824
768
31,272
17,852
10,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
cheeksspreader
Jormungandr
20
5 / 5 / 13
13,986
777
19,522
29,175
41,515
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
12,021
668
13,563
21,209
14,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Morayyy
Raijin
20
5 / 3 / 12
12,419
690
19,782
19,452
9,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Woznotwoz
Jing Wei
20
5 / 6 / 13
12,058
670
28,812
23,804
11,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 10 / 9
11,845
658
13,543
25,910
13,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Bacchus
zeejay97
Bacchus
20
1 / 4 / 15
12,395
689
11,885
29,510
54,253
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
84
26
Kills
24
24
Deaths
26
63
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Freya
Cynaree
Freya
4
5
12
2
W
Horus
Cypirien
Horus
4
3
13
3.5
L
6
3
11
3.83
L
Raijin
Morayyy
Raijin
5
3
12
3.67
W
Tiamat
Nardman
Tiamat
3
7
16
1.57
W
Scylla
Sebk
Scylla
10
4
9
3.63
L
Jing Wei
Woznotwoz
Jing Wei
5
6
13
1.92
W
Jormungandr
cheeksspreader
Jormungandr
5
5
13
2.3
L
7
10
9
1.15
L
Bacchus
zeejay97
Bacchus
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,661
Damage
87,585
108,468
Taken
119,885
119,779
Mitigated
102,978
46,398
Healing
56,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cynaree
Freya
20,100
6,391
1,358
8,227
18,992
9,389
3,118
10,326
8,666
49,958
0
W
Horus
Cypirien
Horus
18,869
6,901
6,922
8,079
23,768
34,877
983
8,795
14,973
0
21,471
L
13,563
1,240
16,265
10,193
21,209
14,055
0
17,280
3,737
29,510
0
L
Raijin
Morayyy
Raijin
19,782
2,213
3,778
4,134
19,452
9,512
408
13,825
5,341
48,910
0
W
Tiamat
Nardman
Tiamat
18,898
2,176
2,554
2,641
18,681
23,053
473
9,011
9,670
32,425
0
W
Scylla
Sebk
Scylla
31,272
2,721
2,421
3,081
17,852
10,945
2,201
5,800
12,052
49,339
0
L
Jing Wei
Woznotwoz
Jing Wei
28,812
17,100
2,164
3,757
23,804
11,973
1,329
17,259
6,201
0
48,254
W
Jormungandr
cheeksspreader
Jormungandr
19,522
2,656
2,748
8,367
29,175
41,515
862
11,298
17,877
51,343
0
L
13,543
1,119
2,080
3,605
25,910
13,185
0
18,221
7,260
0
22,596
L
Bacchus
zeejay97
Bacchus
11,885
1,402
3,019
7,765
29,510
54,253
30
23,207
6,106
17,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,666
Gold Earned
60,738
190
Minions Killed
220
0
Camps Cleared
0
1,586,082
Distance Traveled
1,514,299
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,546
697
65
4
0
293,829
2
W
Horus
12,430
691
11
1
0
334,610
0
L
Ra
12,021
668
46
3
0
332,545
5
L
Raijin
12,419
690
72
4
0
282,557
3
W
Tiamat
11,880
660
28
2
0
300,839
3
W
Scylla
13,824
768
35
2
0
319,084
2
L
Jing Wei
12,058
670
58
3
0
293,606
0
W
Jormungandr
13,986
777
51
3
0
337,720
1
L
Susano
11,845
658
27
2
0
271,397
0
L
Bacchus
12,395
689
17
1
0
334,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role