Player Matchup

Chronos
Chronos
FL4MINGM4N
Chronos
Level 127
God Stats
2W - 0L
1,621 SR
Queue Stats
83W - 51L
1,633 Elo+
Party 1
Artio
Artio
MtothepowerofL
Artio
Level 101
God Stats
2W - 1L
1,235 SR
Queue Stats
118W - 81L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
minman42
Ah Muzen Cab
Level 117
God Stats
5W - 1L
1,647 SR
Queue Stats
73W - 46L
1,612 Elo+
Party 1
Team Averages
Level 115
1,501 SR
1,611 Elo+

VS

Team Averages
Level 82
1,421 SR
1,436 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NorseninjaTJ
Thor
Level 68
God Stats
1W - 10L
1,249 SR
Queue Stats
186W - 257L
1,401 Elo+
Solo
Sol
Sol
SegmentedComet6
Sol
Level 69
God Stats
8W - 9L
1,513 SR
Queue Stats
67W - 109L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FL4MINGM4N
Chronos
15
1 / 2 / 2
8,736
728
7,828
7,302
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 0 / 3
8,976
748
2,599
10,511
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
minman42
Ah Muzen Cab
16
3 / 0 / 1
9,600
800
9,887
4,579
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 2 / 0
8,124
677
6,041
9,212
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 1 / 1
8,087
674
3,452
11,371
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 1 / 0
7,398
617
3,856
5,948
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
2
2
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
0
1
W
Chronos
FL4MINGM4N
Chronos
1
2
2
1
W
0
0
3
1.5
L
0
1
1
0.5
L
0
1
0
0
W
Ah Muzen Cab
minman42
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
13,349
22,392
Taken
26,531
16,640
Mitigated
17,933
6,683
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,041
1,770
0
681
9,212
7,986
0
3,411
5,801
25,037
0
W
Chronos
FL4MINGM4N
Chronos
7,828
2,237
0
727
7,302
3,340
1,575
3,387
3,659
53,745
0
W
2,599
124
340
3,504
10,511
11,014
254
4,037
6,157
9,927
0
L
3,452
718
1,486
1,962
11,371
7,664
0
4,748
6,623
0
17,595
L
3,856
550
320
1,972
5,948
2,283
0
2,339
3,609
23,579
0
W
Ah Muzen Cab
minman42
Ah Muzen Cab
9,887
1,765
0
2,112
4,579
2,286
1,339
1,875
2,625
0
53,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
23,609
194
Minions Killed
119
0
Camps Cleared
0
762,780
Distance Traveled
554,668
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,124
677
35
3
0
192,333
2
W
Chronos
8,736
728
104
9
0
230,095
1
W
Artio
8,976
748
13
1
0
260,335
2
L
Thor
8,087
674
33
3
0
207,820
3
L
Sol
7,398
617
51
4
0
154,515
0
W
Ah Muzen Cab
9,600
800
77
6
0
272,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role