Player Matchup

Hun Batz
Hun Batz
ImKorpz
Hun Batz
Level 160
God Stats
3W - 0L
1,982 SR
Queue Stats
650W - 94L
1,975 Elo+
Party 1
Sun Wukong
Sun Wukong
Lªzy
Sun Wukong
Level 88
God Stats
6W - 0L
2,096 SR
Queue Stats
835W - 75L
2,071 Elo+
Party 1
Kukulkan
Kukulkan
Sensatiοnal
Kukulkan
Level 81
God Stats
2W - 0L
1,972 SR
Queue Stats
651W - 25L
2,265 Elo+
Party 1
Team Averages
Level 110
2,017 SR
2,103 Elo+

VS

Team Averages
Level 109
1,587 SR
1,425 Elo+
Ishtar
Ishtar
SpideryWings163
Ishtar
Level 124
God Stats
1W - 1L
1,602 SR
Queue Stats
34W - 29L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
WetCurse
Jormungandr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 81L
1,569 Elo+
Party 2
Raijin
Raijin
ash-simulacram1
Raijin
Level 46
God Stats
2W - 4L
1,659 SR
Queue Stats
39W - 87L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImKorpz
Hun Batz
14
11 / 0 / 9
9,207
921
11,661
8,769
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Lªzy
Sun Wukong
13
6 / 1 / 14
8,418
842
8,540
10,861
7,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Sensatiοnal
Kukulkan
14
6 / 1 / 12
9,112
911
14,487
5,299
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,247
725
4,991
10,983
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
WetCurse
Jormungandr
11
0 / 3 / 1
6,791
679
1,755
11,939
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 14 / 0
6,857
686
3,434
14,674
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
23
Kills
2
2
Deaths
23
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ImKorpz
Hun Batz
11
0
9
15.5
W
Sun Wukong
Lªzy
Sun Wukong
6
1
14
13
W
Kukulkan
Sensatiοnal
Kukulkan
6
1
12
12
L
1
6
0
0.17
L
Jormungandr
WetCurse
Jormungandr
0
3
1
0.17
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,688
Damage
10,180
24,929
Taken
37,596
14,878
Mitigated
18,867
7,614
Healing
1,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ImKorpz
Hun Batz
11,661
2,903
0
3,525
8,769
4,419
215
1,764
7,005
0
25,760
W
Sun Wukong
Lªzy
Sun Wukong
8,540
2,551
0
2,850
10,861
7,962
173
2,424
8,376
0
26,776
W
Kukulkan
Sensatiοnal
Kukulkan
14,487
3,288
0
1,239
5,299
2,497
1,352
1,073
4,226
46,782
0
L
4,991
1,387
0
592
10,983
4,802
0
5,352
5,372
0
27,100
L
Jormungandr
WetCurse
Jormungandr
1,755
83
0
937
11,939
8,797
0
5,100
6,540
7,665
0
L
3,434
245
0
45
14,674
5,268
0
4,074
10,266
11,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
20,895
137
Minions Killed
75
0
Camps Cleared
0
578,521
Distance Traveled
357,059
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,207
921
24
2
0
199,262
3
W
Sun Wukong
8,418
842
38
4
0
198,194
4
W
Kukulkan
9,112
911
75
8
0
181,065
4
L
Ishtar
7,247
725
44
4
0
143,034
1
L
Jormungandr
6,791
679
14
1
0
107,927
1
L
Raijin
6,857
686
17
2
0
106,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role