Player Matchup

Ymir
Ymir
AnderBerger
Ymir
Level 95
God Stats
16W - 11L
1,675 SR
Queue Stats
52W - 38L
1,625 Elo+
Party 3
Ravana
Ravana
Aphros3rdToe
Ravana
Level 22
God Stats
2W - 1L
1,774 SR
Queue Stats
10W - 3L
1,645 Elo+
Party 3
Hera
Hera
Ipsil
Hera
Level 42
God Stats
0W - 2L
1,315 SR
Queue Stats
101W - 97L
1,536 Elo+
Solo
Neith
Neith
TouchMeJiblets
Neith
Level 16
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 3
Guan Yu
Guan Yu
rocketsoverrio2
Guan Yu
Level 94
God Stats
0W - 1L
1,294 SR
Queue Stats
90W - 63L
1,675 Elo+
Party 3
Team Averages
Level 54
1,548 SR
1,641 Elo+

VS

Team Averages
Level 73
1,571 SR
1,522 Elo+
Jormungandr
Jormungandr
ALsahim64
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 51L
1,579 Elo+
Party 1
Ganesha
Ganesha
Antrax55Z
Ganesha
Level 129
God Stats
2W - 0L
1,569 SR
Queue Stats
96W - 79L
1,585 Elo+
Party 1
Vulcan
Vulcan
LAW9RED
Vulcan
Level 157
God Stats
14W - 7L
1,788 SR
Queue Stats
412W - 333L
1,619 Elo+
Party 2
Susano
Susano
WeDontSpeak
Susano
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 6L
1,384 Elo+
Party 2
Medusa
Medusa
widerking
Medusa
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 56L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,752
456
5,628
11,852
12,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
16
6 / 3 / 1
9,637
567
12,275
11,260
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Ipsil
Hera
14
1 / 3 / 1
8,199
482
6,847
10,859
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 1
7,938
467
6,326
9,239
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 2
8,069
475
5,863
15,217
13,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALsahim64
Jormungandr
16
1 / 2 / 4
9,880
581
10,559
12,168
7,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Antrax55Z
Ganesha
14
0 / 1 / 10
8,628
508
3,129
13,667
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
LAW9RED
Vulcan
17
6 / 2 / 3
10,408
612
13,831
6,729
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
17
5 / 1 / 2
9,866
580
7,381
14,481
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
widerking
Medusa
15
4 / 1 / 0
9,453
556
6,827
13,295
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
16
16
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALsahim64
Jormungandr
1
2
4
1.5
L
0
2
2
0.5
W
Ganesha
Antrax55Z
Ganesha
0
1
10
5
L
Ravana
6
3
1
2.17
L
Hera
Ipsil
Hera
1
3
1
0.5
W
Vulcan
LAW9RED
Vulcan
6
2
3
3.75
L
0
5
1
0.1
W
Susano
5
1
2
6
L
0
3
2
0.33
W
Medusa
widerking
Medusa
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
41,727
58,427
Taken
60,340
39,797
Mitigated
34,635
13,663
Healing
23,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALsahim64
Jormungandr
10,559
4,672
0
3,800
12,168
7,759
774
72
11,383
86,383
0
L
5,628
1,890
0
1,526
11,852
12,479
0
6,778
5,074
34,788
4,914
W
Ganesha
Antrax55Z
Ganesha
3,129
720
0
3,471
13,667
12,252
332
4,468
9,199
24,421
0
L
Ravana
12,275
3,558
0
1,616
11,260
5,619
0
4,982
6,278
0
84,318
L
Hera
Ipsil
Hera
6,847
1,904
0
1,525
10,859
3,975
0
4,403
6,456
77,398
0
W
Vulcan
LAW9RED
Vulcan
13,831
3,140
99
2,420
6,729
3,062
594
2,513
4,216
103,828
0
L
6,326
3,406
0
2,042
9,239
3,909
1,170
1,189
8,050
0
62,545
W
Susano
7,381
2,585
0
7,104
14,481
6,411
0
3,510
10,883
0
82,901
L
5,863
708
178
6,776
15,217
13,815
238
10,167
5,050
0
53,959
W
Medusa
widerking
Medusa
6,827
3,142
0
6,745
13,295
5,151
150
1,447
11,848
0
76,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
48,235
548
Minions Killed
623
0
Camps Cleared
0
1,611,758
Distance Traveled
1,665,463
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,880
581
152
9
0
298,308
6
L
Ymir
7,752
456
54
3
0
333,128
0
W
Ganesha
8,628
508
13
1
0
324,558
2
L
Ravana
9,637
567
143
8
0
346,246
0
L
Hera
8,199
482
140
8
0
290,231
7
W
Vulcan
10,408
612
175
10
0
350,118
3
L
Neith
7,938
467
119
7
0
318,317
0
W
Susano
9,866
580
140
8
0
398,450
6
L
Guan Yu
8,069
475
92
5
0
323,836
0
W
Medusa
9,453
556
143
8
0
294,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role