Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Chargus
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,342 Elo+
Party 1
Yu Huang
Yu Huang
Floppylopagus
Yu Huang
Level 160
God Stats
1W - 0L
1,591 SR
Queue Stats
36W - 26L
1,471 Elo+
Party 1
Vulcan
Vulcan
SoManyLizards
Vulcan
Level 28
God Stats
1W - 1L
1,455 SR
Queue Stats
21W - 18L
1,446 Elo+
Party 1
King Arthur
King Arthur
blindfultruth
King Arthur
Level 137
God Stats
1W - 0L
1,555 SR
Queue Stats
35W - 26L
1,493 Elo+
Party 1
Team Averages
Level 95
1,520 SR
1,450 Elo+

VS

Team Averages
Level 98
1,573 SR
1,415 Elo+
Baba Yaga
Baba Yaga
IYBSquirt
Baba Yaga
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
42W - 42L
1,412 Elo+
Party 2
Bakasura
Bakasura
PreformedRock
Bakasura
Level 116
God Stats
1W - 2L
1,820 SR
Queue Stats
93W - 83L
1,473 Elo+
Party 2
Neith
Neith
firelix_420
Neith
Level 124
God Stats
4W - 2L
1,493 SR
Queue Stats
79W - 67L
1,407 Elo+
Party 2
Ganesha
Ganesha
muzzi89
Ganesha
Level 110
God Stats
2W - 4L
1,342 SR
Queue Stats
323W - 343L
1,436 Elo+
Solo
Apollo
Apollo
thekiller565
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 38L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 3 / 11
9,630
803
11,033
13,904
7,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Chargus
Arachne
16
7 / 3 / 11
9,906
826
7,713
13,632
8,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Floppylopagus
Yu Huang
16
5 / 2 / 17
9,457
788
17,115
11,801
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 10
9,668
806
15,594
7,004
3,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
blindfultruth
King Arthur
14
2 / 4 / 11
8,686
724
8,910
12,513
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IYBSquirt
Baba Yaga
13
0 / 6 / 7
7,837
653
12,064
12,615
5,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
PreformedRock
Bakasura
15
3 / 4 / 8
9,327
777
7,621
14,257
8,138
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 7 / 7
7,871
656
6,191
12,316
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
muzzi89
Ganesha
16
0 / 4 / 8
9,056
755
6,585
14,102
12,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
18
10 / 4 / 1
10,968
914
13,859
13,222
6,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
25
Kills
13
13
Deaths
25
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
11
3.83
W
Arachne
Chargus
Arachne
7
3
11
4.17
W
Yu Huang
Floppylopagus
Yu Huang
5
2
17
6.75
L
Baba Yaga
IYBSquirt
Baba Yaga
0
6
7
0.58
L
Bakasura
PreformedRock
Bakasura
3
4
8
1.75
W
5
1
10
10
W
King Arthur
blindfultruth
King Arthur
2
4
11
1.88
L
0
7
7
0.5
L
Ganesha
muzzi89
Ganesha
0
4
8
1
L
Apollo
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,365
Damage
46,320
58,854
Taken
66,512
36,916
Mitigated
38,258
24,031
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,033
3,925
1,401
5,053
13,904
7,932
2,804
4,698
9,062
0
22,339
W
Arachne
Chargus
Arachne
7,713
4,803
1,250
2,792
13,632
8,463
934
3,824
9,707
0
10,185
W
Yu Huang
Floppylopagus
Yu Huang
17,115
655
2,598
3,854
11,801
5,588
813
4,758
7,018
27,841
0
L
Baba Yaga
IYBSquirt
Baba Yaga
12,064
500
1,655
3,292
12,615
5,931
172
7,009
5,418
24,874
0
L
Bakasura
PreformedRock
Bakasura
7,621
4,893
699
5,239
14,257
8,138
448
6,345
7,509
0
10,749
W
15,594
4,453
1,269
1,505
7,004
3,398
1,265
2,105
4,712
32,676
0
W
King Arthur
blindfultruth
King Arthur
8,910
228
2,015
2,294
12,513
11,535
0
3,264
9,149
0
13,038
L
6,191
2,788
42
1,135
12,316
5,284
0
6,025
5,938
0
13,740
L
Ganesha
muzzi89
Ganesha
6,585
779
506
3,461
14,102
12,689
239
6,087
7,603
23,309
0
L
Apollo
13,859
6,269
1,537
4,255
13,222
6,216
922
7,243
5,562
0
36,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,347
Gold Earned
45,059
95
Minions Killed
175
0
Camps Cleared
0
1,153,388
Distance Traveled
1,070,987
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,630
803
28
2
0
224,062
0
W
Arachne
9,906
826
3
0
0
238,740
3
W
Yu Huang
9,457
788
15
1
0
230,054
0
L
Baba Yaga
7,837
653
35
3
0
205,177
2
L
Bakasura
9,327
777
26
2
0
255,088
4
W
Vulcan
9,668
806
38
3
0
250,776
1
W
King Arthur
8,686
724
11
1
0
209,756
0
L
Neith
7,871
656
34
3
0
196,701
0
L
Ganesha
9,056
755
0
0
0
192,958
0
L
Apollo
10,968
914
80
7
0
221,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role