Player Matchup

Loki
Loki
AlkFrost17
Loki
Level 87
God Stats
1W - 2L
1,037 SR
Queue Stats
124W - 132L
1,380 Elo+
Solo
Ishtar
Ishtar
EternalSoule14
Ishtar
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 244L
1,299 Elo+
Solo
Fafnir
Fafnir
MarksMan0013
Fafnir
Level 47
God Stats
3W - 1L
1,571 SR
Queue Stats
242W - 259L
1,319 Elo+
Solo
Cthulhu
Cthulhu
Smurfaho
Cthulhu
Level 84
God Stats
6W - 6L
1,528 SR
Queue Stats
196W - 230L
1,330 Elo+
Solo
Scylla
Scylla
SpartanQueenB91
Scylla
Level 111
God Stats
6W - 5L
1,441 SR
Queue Stats
239W - 249L
1,295 Elo+
Solo
Team Averages
Level 86
1,415 SR
1,325 Elo+

VS

Team Averages
Level 75
1,579 SR
1,319 Elo+
Awilix
Awilix
 
Awilix
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoolthaKid_07
Neith
Level 39
God Stats
1W - 1L
1,706 SR
Queue Stats
28W - 62L
1,203 Elo+
Party 1
Fenrir
Fenrir
RemedyJ46
Fenrir
Level 122
God Stats
3W - 2L
1,686 SR
Queue Stats
163W - 166L
1,393 Elo+
Solo
Scylla
Scylla
RiRiiNaVy
Scylla
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 68L
1,305 Elo+
Solo
Cernunnos
Cernunnos
itzyopapi_rmi
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 64L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 14
12,150
715
11,286
17,374
10,096
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 3 / 17
12,262
721
16,549
19,626
12,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
19
2 / 3 / 22
12,759
751
9,241
20,856
39,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Smurfaho
Cthulhu
20
11 / 4 / 17
14,796
870
17,158
22,165
28,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 1 / 16
13,477
793
27,619
6,891
3,702
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
2 / 10 / 7
10,067
592
6,971
18,309
8,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 2 / 10
12,121
713
16,364
18,542
9,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
RemedyJ46
Fenrir
16
5 / 5 / 8
10,334
608
8,934
15,819
11,834
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
RiRiiNaVy
Scylla
20
2 / 5 / 10
11,338
667
16,923
15,134
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
itzyopapi_rmi
Cernunnos
17
2 / 9 / 12
10,642
626
12,159
21,615
10,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
31
Kills
17
17
Deaths
31
86
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
10
7
0.55
W
5
6
14
2
L
6
2
10
5.5
W
5
3
17
4.5
W
Fafnir
2
3
22
4.33
L
Fenrir
RemedyJ46
Fenrir
5
5
8
1.8
L
Scylla
RiRiiNaVy
Scylla
2
5
10
1.4
W
Cthulhu
Smurfaho
Cthulhu
11
4
17
4.88
W
8
1
16
16
L
Cernunnos
itzyopapi_rmi
Cernunnos
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,853
Damage
61,351
86,912
Taken
89,419
93,462
Mitigated
47,567
30,236
Healing
27,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,971
3,223
1,047
842
18,309
8,391
0
11,367
6,942
0
11,243
W
11,286
587
3,019
2,669
17,374
10,096
0
2,698
14,676
0
25,601
L
16,364
5,185
1,476
9,443
18,542
9,999
0
12,230
6,312
0
47,584
W
16,549
7,086
3,198
5,772
19,626
12,038
3,833
6,253
13,373
0
38,191
W
Fafnir
9,241
3,528
1,465
3,594
20,856
39,157
1,637
4,186
16,670
21,729
0
L
Fenrir
RemedyJ46
Fenrir
8,934
1,735
3,964
2,847
15,819
11,834
0
9,208
6,611
0
11,465
L
Scylla
RiRiiNaVy
Scylla
16,923
1,938
923
3,237
15,134
7,082
0
8,645
6,489
46,119
0
W
Cthulhu
Smurfaho
Cthulhu
17,158
443
3,635
4,979
22,165
28,469
351
2,255
19,910
39,015
0
W
27,619
998
1,540
365
6,891
3,702
2,241
1,531
5,360
53,678
0
L
Cernunnos
itzyopapi_rmi
Cernunnos
12,159
5,377
97
4,119
21,615
10,261
0
12,568
9,047
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,444
Gold Earned
54,502
191
Minions Killed
163
0
Camps Cleared
0
1,626,919
Distance Traveled
1,462,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,067
592
18
1
0
274,207
0
W
Loki
12,150
715
31
2
0
370,647
0
L
Neith
12,121
713
52
3
0
303,593
0
W
Ishtar
12,262
721
51
3
0
335,310
0
W
Fafnir
12,759
751
13
1
0
298,033
0
L
Fenrir
10,334
608
5
0
0
310,779
0
L
Scylla
11,338
667
62
4
0
277,243
0
W
Cthulhu
14,796
870
35
2
0
274,343
1
W
Scylla
13,477
793
61
4
0
348,586
0
L
Cernunnos
10,642
626
26
2
0
296,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role