Player Matchup

Skadi
Skadi
BigOunceB
Skadi
Level 28
God Stats
10W - 4L
1,717 SR
Queue Stats
20W - 7L
1,807 Elo+
Party 1
Sol
Sol
Supaplayer21
Sol
Level 103
God Stats
2W - 1L
1,698 SR
Queue Stats
85W - 22L
1,882 Elo+
Party 1
Cabrakan
Cabrakan
lOmegaBlitzl
Cabrakan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 19L
1,818 Elo+
Party 1
Team Averages
Level 76
1,638 SR
1,836 Elo+

VS

Team Averages
Level 66
1,484 SR
1,403 Elo+
Mulan
Mulan
ImaDog1252
Mulan
Level 41
God Stats
7W - 7L
1,451 SR
Queue Stats
62W - 97L
1,317 Elo+
Solo
Cerberus
Cerberus
MedikalGreen
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Shamashma
Kukulkan
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigOunceB
Skadi
12
2 / 1 / 7
7,251
806
7,265
5,321
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 4
8,463
940
14,483
7,332
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
lOmegaBlitzl
Cabrakan
13
2 / 0 / 9
8,125
903
4,829
7,221
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 6 / 0
5,470
608
4,424
13,088
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
MedikalGreen
Cerberus
10
0 / 4 / 1
5,798
644
3,264
16,402
7,937
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Shamashma
Kukulkan
10
1 / 1 / 0
6,136
682
3,612
3,936
1,828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
BigOunceB
Skadi
2
1
7
5.5
L
Mulan
0
6
0
0
L
Cerberus
MedikalGreen
Cerberus
0
4
1
0.13
L
Kukulkan
Shamashma
Kukulkan
1
1
0
1
W
7
0
4
9
W
Cabrakan
lOmegaBlitzl
Cabrakan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
11,300
19,874
Taken
33,426
13,505
Mitigated
21,004
8,942
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BigOunceB
Skadi
7,265
5,783
0
1,966
5,321
2,243
1,598
2,160
2,894
0
29,499
L
Mulan
4,424
879
0
684
13,088
11,239
0
7,595
5,493
0
13,437
L
Cerberus
MedikalGreen
Cerberus
3,264
301
0
1,943
16,402
7,937
0
8,250
8,152
11,411
0
L
Kukulkan
Shamashma
Kukulkan
3,612
285
0
0
3,936
1,828
0
1,780
2,156
18,248
60
W
14,483
6,658
0
4,731
7,332
3,712
858
2,481
4,705
48,568
7,814
W
Cabrakan
lOmegaBlitzl
Cabrakan
4,829
838
0
2,245
7,221
7,550
248
2,295
4,628
20,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
17,404
145
Minions Killed
68
0
Camps Cleared
0
481,970
Distance Traveled
436,602
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,251
806
49
5
0
150,130
2
L
Mulan
5,470
608
17
2
0
136,682
0
L
Cerberus
5,798
644
22
2
0
154,453
0
L
Kukulkan
6,136
682
29
3
0
145,467
0
W
Sol
8,463
940
75
8
0
172,162
4
W
Cabrakan
8,125
903
21
2
0
159,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role