Player Matchup

Maui
Maui
CadishCharms
Maui
Level 154
God Stats
0W - 3L
1,339 SR
Queue Stats
129W - 127L
1,583 Elo+
Party 1
Vulcan
Vulcan
DarkSayanPr1nce
Vulcan
Level 123
God Stats
5W - 7L
1,481 SR
Queue Stats
95W - 112L
1,465 Elo+
Solo
Achilles
Achilles
Mr Grateness
Achilles
Level 116
God Stats
1W - 2L
1,739 SR
Queue Stats
73W - 79L
1,532 Elo+
Party 1
Ravana
Ravana
Nargnar
Ravana
Level 49
God Stats
1W - 1L
1,648 SR
Queue Stats
68W - 62L
1,545 Elo+
Solo
Xbalanque
Xbalanque
iiZonks
Xbalanque
Level 89
God Stats
2W - 3L
1,515 SR
Queue Stats
35W - 39L
1,447 Elo+
Party 1
Team Averages
Level 106
1,545 SR
1,514 Elo+

VS

Team Averages
Level 90
1,563 SR
1,537 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
I DAB NATION I
Mulan
Level 108
God Stats
13W - 12L
1,450 SR
Queue Stats
165W - 200L
1,464 Elo+
Solo
Mercury
Mercury
Riptimort
Mercury
Level 18
God Stats
2W - 2L
1,722 SR
Queue Stats
2W - 4L
1,737 Elo+
Solo
Scylla
Scylla
Treedom54
Scylla
Level 147
God Stats
8W - 3L
1,640 SR
Queue Stats
337W - 339L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
7,449
745
4,570
8,551
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 4 / 2
7,610
761
5,770
6,782
3,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Mr Grateness
Achilles
13
2 / 0 / 4
7,284
728
11,841
14,970
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Nargnar
Ravana
15
6 / 2 / 0
8,314
831
11,510
8,838
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
iiZonks
Xbalanque
12
0 / 5 / 4
6,823
682
10,190
9,078
4,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 0 / 3
7,593
759
7,156
7,411
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
 
Kumbhakarna
13
0 / 1 / 7
7,590
759
4,818
13,262
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 4
8,192
819
10,441
14,975
8,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Riptimort
Mercury
13
2 / 4 / 4
7,184
718
6,118
9,990
3,960
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Treedom54
Scylla
14
2 / 1 / 3
7,813
781
10,472
7,071
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
8
Kills
11
11
Deaths
8
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
3
3.5
W
Kumbhakarna
 
Kumbhakarna
0
1
7
3.5
L
0
0
6
3
L
0
4
2
0.25
W
5
2
4
3.5
L
Achilles
Mr Grateness
Achilles
2
0
4
4
L
Ravana
Nargnar
Ravana
6
2
0
3
W
Mercury
Riptimort
Mercury
2
4
4
1
W
Scylla
Treedom54
Scylla
2
1
3
3.5
L
Xbalanque
iiZonks
Xbalanque
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,881
Damage
39,005
48,219
Taken
52,709
30,265
Mitigated
29,271
13,360
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,156
3,833
0
2,618
7,411
3,193
0
3,499
3,838
0
28,941
W
Kumbhakarna
 
Kumbhakarna
4,818
464
896
4,168
13,262
11,004
0
2,011
10,877
14,211
0
L
4,570
707
0
2,412
8,551
5,759
0
2,130
6,381
10,463
0
L
5,770
2,443
0
100
6,782
3,308
1,218
1,624
5,113
34,392
0
W
10,441
2,740
0
3,789
14,975
8,310
115
2,440
12,022
0
21,109
L
Achilles
Mr Grateness
Achilles
11,841
2,173
503
8,554
14,970
11,826
175
5,754
8,843
0
21,593
L
Ravana
Nargnar
Ravana
11,510
2,430
0
661
8,838
5,167
0
2,132
6,611
0
27,477
W
Mercury
Riptimort
Mercury
6,118
2,516
0
999
9,990
3,960
0
1,767
8,004
0
13,243
W
Scylla
Treedom54
Scylla
10,472
903
0
498
7,071
2,804
680
623
6,329
31,428
0
L
Xbalanque
iiZonks
Xbalanque
10,190
1,634
429
701
9,078
4,205
0
3,005
5,981
0
19,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
38,372
182
Minions Killed
169
0
Camps Cleared
0
1,036,370
Distance Traveled
992,619
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,593
759
57
6
0
180,498
3
W
Kumbhakarna
7,590
759
22
2
0
213,465
5
L
Maui
7,449
745
18
2
0
199,404
0
L
Vulcan
7,610
761
70
7
0
188,856
2
W
Mulan
8,192
819
29
3
0
204,098
0
L
Achilles
7,284
728
23
2
0
226,757
1
L
Ravana
8,314
831
38
4
0
226,465
0
W
Mercury
7,184
718
14
1
0
200,853
0
W
Scylla
7,813
781
47
5
0
193,705
1
L
Xbalanque
6,823
682
33
3
0
194,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role