Player Matchup

Baron Samedi
Baron Samedi
DaddySwaggy98
Baron Samedi
Level 128
God Stats
3W - 7L
1,516 SR
Queue Stats
262W - 250L
1,618 Elo+
Solo
Olorun
Olorun
Foulball122
Olorun
Level 108
God Stats
6W - 6L
1,592 SR
Queue Stats
444W - 418L
1,544 Elo+
Party 1
Thor
Thor
Slydy
Thor
Level 128
God Stats
2W - 4L
1,596 SR
Queue Stats
143W - 121L
1,658 Elo+
Solo
Hou Yi
Hou Yi
ZÕRYU
Hou Yi
Level 140
God Stats
3W - 1L
1,929 SR
Queue Stats
198W - 164L
1,604 Elo+
Solo
Bellona
Bellona
wobbs299
Bellona
Level 126
God Stats
5W - 7L
1,474 SR
Queue Stats
965W - 922L
1,649 Elo+
Party 1
Team Averages
Level 126
1,622 SR
1,615 Elo+

VS

Team Averages
Level 146
1,678 SR
1,639 Elo+
Sylvanus
Sylvanus
JonathanFcx
Sylvanus
Level 146
God Stats
19W - 17L
1,594 SR
Queue Stats
78W - 66L
1,607 Elo+
Solo
Tiamat
Tiamat
Nicκ
Tiamat
Level 160
God Stats
4W - 2L
1,661 SR
Queue Stats
130W - 92L
1,640 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Parzival33
Ah Muzen Cab
Level 125
God Stats
2W - 1L
1,561 SR
Queue Stats
247W - 246L
1,670 Elo+
Solo
Baron Samedi
Baron Samedi
Rιco
Baron Samedi
Level 160
God Stats
15W - 5L
1,761 SR
Queue Stats
309W - 218L
1,652 Elo+
Party 2
Awilix
Awilix
smalls951
Awilix
Level 138
God Stats
5W - 1L
1,814 SR
Queue Stats
196W - 193L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddySwaggy98
Baron Samedi
12
0 / 7 / 5
8,661
394
5,867
19,862
13,918
Olorun
15
3 / 6 / 2
9,871
449
15,974
22,681
10,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Slydy
Thor
16
2 / 5 / 2
9,935
452
13,725
21,083
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
ZÕRYU
Hou Yi
16
1 / 4 / 1
10,147
461
7,990
17,222
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
wobbs299
Bellona
17
2 / 6 / 1
10,623
483
16,437
32,308
35,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JonathanFcx
Sylvanus
20
5 / 1 / 2
14,609
664
15,388
21,560
17,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Nicκ
Tiamat
20
9 / 3 / 11
13,745
625
23,768
20,352
19,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Parzival33
Ah Muzen Cab
20
3 / 0 / 12
13,909
632
11,508
14,161
7,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Rιco
Baron Samedi
18
5 / 2 / 17
13,306
605
14,608
26,733
39,796
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
smalls951
Awilix
20
6 / 2 / 11
13,845
629
16,484
21,008
11,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
8
Kills
28
28
Deaths
8
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaddySwaggy98
Baron Samedi
0
7
5
0.36
L
Olorun
3
6
2
0.67
W
Sylvanus
JonathanFcx
Sylvanus
5
1
2
6
W
Tiamat
Nicκ
Tiamat
9
3
11
4.83
W
Ah Muzen Cab
Parzival33
Ah Muzen Cab
3
0
12
9
W
Baron Samedi
Rιco
Baron Samedi
5
2
17
6.75
L
Thor
Slydy
Thor
2
5
2
0.6
L
Hou Yi
ZÕRYU
Hou Yi
1
4
1
0.38
W
Awilix
smalls951
Awilix
6
2
11
5.75
L
Bellona
wobbs299
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,993
Damage
81,756
113,156
Taken
103,814
75,294
Mitigated
94,508
41,056
Healing
63,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaddySwaggy98
Baron Samedi
5,867
1,045
2,671
4,452
19,862
13,918
0
9,355
10,507
34,868
0
L
Olorun
15,974
7,992
332
8,731
22,681
10,505
828
15,853
6,828
75,882
8,186
W
Sylvanus
JonathanFcx
Sylvanus
15,388
5,130
5,820
13,645
21,560
17,019
2,562
2,081
19,479
97,040
17,077
W
Tiamat
Nicκ
Tiamat
23,768
1,475
264
9,194
20,352
19,490
3,357
6,011
14,180
110,297
0
W
Ah Muzen Cab
Parzival33
Ah Muzen Cab
11,508
4,938
0
6,643
14,161
7,128
8,035
1,565
12,271
0
143,764
W
Baron Samedi
Rιco
Baron Samedi
14,608
1,476
4,191
12,863
26,733
39,796
1,359
8,208
17,997
45,965
2,691
L
Thor
Slydy
Thor
13,725
2,980
0
7,071
21,083
9,092
0
6,093
14,990
0
99,639
L
Hou Yi
ZÕRYU
Hou Yi
7,990
4,995
0
7,037
17,222
6,157
0
6,556
10,666
0
95,141
W
Awilix
smalls951
Awilix
16,484
6,006
0
10,910
21,008
11,075
2,695
4,338
16,018
0
128,549
L
Bellona
wobbs299
Bellona
16,437
3,587
0
10,762
32,308
35,622
0
13,209
19,099
0
83,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
69,414
686
Minions Killed
764
0
Camps Cleared
0
1,957,594
Distance Traveled
2,231,216
114
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,661
394
50
2
0
342,727
104
L
Olorun
9,871
449
140
6
0
386,450
1
W
Sylvanus
14,609
664
198
9
0
414,626
2
W
Tiamat
13,745
625
145
7
0
429,571
7
W
Ah Muzen Cab
13,909
632
212
10
0
467,566
5
W
Baron Samedi
13,306
605
47
2
0
406,574
10
L
Thor
9,935
452
154
7
0
459,633
1
L
Hou Yi
10,147
461
178
8
0
371,043
5
W
Awilix
13,845
629
162
7
0
512,879
4
L
Bellona
10,623
483
164
7
0
397,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role