Player Matchup

Eset
Eset
GermanPlumber
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,495 Elo+
Party 1
Chronos
Chronos
GillyGBK
Chronos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IGiozl
Kumbhakarna
Level 70
God Stats
4W - 5L
1,554 SR
Queue Stats
340W - 330L
1,489 Elo+
Solo
Yu Huang
Yu Huang
muffinslayer49
Yu Huang
Level 108
God Stats
3W - 5L
1,389 SR
Queue Stats
281W - 312L
1,458 Elo+
Solo
Xbalanque
Xbalanque
tivrey
Xbalanque
Level 144
God Stats
0W - 1L
1,668 SR
Queue Stats
4W - 5L
1,631 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,517 Elo+

VS

Team Averages
Level 138
1,435 SR
1,498 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AGOOFYCHICKEN
Sol
Level 158
God Stats
2W - 4L
1,137 SR
Queue Stats
530W - 581L
1,509 Elo+
Solo
Izanami
Izanami
MaximumRabbit
Izanami
Level 125
God Stats
7W - 3L
1,623 SR
Queue Stats
335W - 333L
1,470 Elo+
Party 2
Hercules
Hercules
PsychoHawk1999
Hercules
Level 126
God Stats
8W - 9L
1,429 SR
Queue Stats
397W - 411L
1,515 Elo+
Solo
Hachiman
Hachiman
levievilive
Hachiman
Level 123
God Stats
3W - 4L
1,484 SR
Queue Stats
189W - 197L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
8,581
715
6,850
12,541
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
GillyGBK
Chronos
16
3 / 4 / 9
9,058
755
9,484
15,023
7,794
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
IGiozl
Kumbhakarna
15
1 / 4 / 9
8,937
745
5,702
17,451
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
16
3 / 3 / 8
8,834
736
11,116
10,149
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
tivrey
Xbalanque
16
4 / 2 / 7
8,804
734
20,908
12,739
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
1 / 4 / 14
9,375
781
7,225
17,822
17,867
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 3 / 14
10,429
869
19,948
15,867
8,388
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
18
9 / 2 / 8
11,379
948
19,307
11,059
6,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
16
1 / 2 / 14
9,536
795
6,935
15,123
17,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
levievilive
Hachiman
15
3 / 3 / 8
9,282
774
7,321
10,174
5,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
78
13
Kills
20
20
Deaths
14
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
4
14
2
W
6
3
14
4.33
L
2
7
7
0.79
L
Chronos
GillyGBK
Chronos
3
4
9
1.88
L
Kumbhakarna
IGiozl
Kumbhakarna
1
4
9
1.38
W
Izanami
9
2
8
6.5
W
Hercules
1
2
14
4
W
Hachiman
levievilive
Hachiman
3
3
8
2.33
L
Yu Huang
3
3
8
2.33
L
Xbalanque
tivrey
Xbalanque
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,060
Damage
60,736
67,903
Taken
70,045
42,690
Mitigated
55,367
24,178
Healing
38,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,225
1,620
2,195
5,172
17,822
17,867
297
7,223
10,599
0
14,967
W
19,948
3,784
1,798
7,836
15,867
8,388
2,657
7,987
7,880
32,815
0
L
6,850
655
2,649
1,761
12,541
5,607
0
4,090
8,451
12,405
0
L
Chronos
GillyGBK
Chronos
9,484
1,998
2,192
3,478
15,023
7,794
0
5,499
9,524
15,559
0
L
Kumbhakarna
IGiozl
Kumbhakarna
5,702
323
2,458
3,330
17,451
17,786
0
3,478
13,973
20,612
0
W
Izanami
19,307
11,669
1,962
4,094
11,059
6,643
2,953
5,852
5,207
0
44,956
W
Hercules
6,935
764
3,095
7,023
15,123
17,099
352
6,235
8,888
0
10,468
W
Hachiman
levievilive
Hachiman
7,321
3,592
2,403
2,539
10,174
5,370
2,263
5,855
4,319
0
18,396
L
Yu Huang
11,116
743
971
1,395
10,149
5,267
0
4,861
5,288
26,326
0
L
Xbalanque
tivrey
Xbalanque
20,908
8,417
1,405
4,539
12,739
6,236
168
2,020
10,719
0
36,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
50,001
121
Minions Killed
132
0
Camps Cleared
0
1,157,808
Distance Traveled
1,183,530
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,375
781
12
1
0
255,897
0
W
Sol
10,429
869
30
3
0
216,714
3
L
Eset
8,581
715
16
1
0
202,246
0
L
Chronos
9,058
755
19
2
0
235,032
0
L
Kumbhakarna
8,937
745
25
2
0
235,366
0
W
Izanami
11,379
948
71
6
0
219,588
0
W
Hercules
9,536
795
5
0
0
261,794
2
W
Hachiman
9,282
774
14
1
0
229,537
0
L
Yu Huang
8,834
736
22
2
0
243,057
1
L
Xbalanque
8,804
734
39
3
0
242,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role