Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gargramack
Ah Muzen Cab
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
112W - 133L
1,403 Elo+
Solo
Maui
Maui
Hérétic
Maui
Level 154
God Stats
2W - 1L
1,381 SR
Queue Stats
98W - 107L
1,452 Elo+
Solo
Tyr
Tyr
NCFxAce
Tyr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,420 Elo+
Solo
Izanami
Izanami
yosi84
Izanami
Level 35
God Stats
33W - 39L
1,490 SR
Queue Stats
51W - 78L
1,426 Elo+
Solo
Team Averages
Level 80
1,474 SR
1,440 Elo+

VS

Team Averages
Level 84
1,421 SR
1,389 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HyakkiGamer
Medusa
Level 32
God Stats
0W - 1L
1,519 SR
Queue Stats
2W - 9L
1,333 Elo+
Solo
Horus
Horus
Sh4dowD4rk
Horus
Level 48
God Stats
1W - 1L
1,151 SR
Queue Stats
6W - 16L
1,165 Elo+
Solo
Discordia
Discordia
kynDaNG
Discordia
Level 122
God Stats
192W - 208L
1,514 SR
Queue Stats
659W - 636L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
中島yukki
Ao Kuang
Level 60
God Stats
15W - 19L
1,421 SR
Queue Stats
63W - 82L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 6 / 3
13,562
1,043
11,542
14,113
3,960
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Gargramack
Ah Muzen Cab
19
4 / 2 / 7
14,183
1,091
23,728
12,265
4,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
18
1 / 3 / 5
11,817
909
701
15,013
16,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
18
2 / 4 / 8
12,837
987
20,194
17,784
11,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
yosi84
Izanami
18
1 / 3 / 4
13,195
1,015
9,173
10,982
3,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 0 / 3
9,412
724
0
1,143
458
Medusa
15
0 / 0 / 4
11,022
848
0
1,020
427
Horus
20
2 / 2 / 13
14,187
1,091
6,577
31,551
50,885
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
kynDaNG
Discordia
20
14 / 9 / 2
16,682
1,283
40,254
35,039
15,131
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
中島yukki
Ao Kuang
15
0 / 0 / 4
11,034
849
0
734
317

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
11
Kills
16
18
Deaths
11
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
6
3
0.75
L
Gilgamesh
 
Gilgamesh
0
0
3
1.5
W
Ah Muzen Cab
Gargramack
Ah Muzen Cab
4
2
7
3.75
L
Medusa
0
0
4
2
W
Maui
1
3
5
1.17
W
Tyr
2
4
8
1.5
L
Horus
2
2
13
4.25
L
Discordia
kynDaNG
Discordia
14
9
2
1.67
W
Izanami
yosi84
Izanami
1
3
4
1
L
Ao Kuang
中島yukki
Ao Kuang
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,338
Damage
46,831
70,157
Taken
69,487
40,802
Mitigated
67,218
8,620
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,542
456
168
824
14,113
3,960
0
7,644
1,912
48,334
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
1,143
458
0
1,143
0
0
0
W
Ah Muzen Cab
Gargramack
Ah Muzen Cab
23,728
6,504
0
1,654
12,265
4,465
0
9,675
2,257
0
60,038
L
Medusa
0
0
0
0
1,020
427
0
1,020
0
0
0
W
Maui
701
0
0
1,896
15,013
16,543
0
4,109
7,856
3,076
0
W
Tyr
20,194
4,226
0
3,398
17,784
11,961
0
8,794
8,684
0
34,843
L
Horus
6,577
2,547
2,309
5,396
31,551
50,885
0
3,594
27,957
0
15,863
L
Discordia
kynDaNG
Discordia
40,254
3,847
365
3,679
35,039
15,131
0
5,752
29,287
77,799
0
W
Izanami
yosi84
Izanami
9,173
5,318
0
680
10,982
3,873
0
8,611
2,137
0
40,252
L
Ao Kuang
中島yukki
Ao Kuang
0
0
0
0
734
317
0
734
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,594
Gold Earned
62,337
273
Minions Killed
125
15
Camps Cleared
0
1,119,928
Distance Traveled
452,685
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,562
1,043
102
8
1
209,023
0
L
Gilgamesh
9,412
724
0
0
0
0
0
W
Ah Muzen Cab
14,183
1,091
82
6
1
281,948
1
L
Medusa
11,022
848
0
0
0
0
0
W
Maui
11,817
909
4
0
0
171,525
3
W
Tyr
12,837
987
28
2
0
252,918
0
L
Horus
14,187
1,091
19
1
0
233,666
2
L
Discordia
16,682
1,283
106
8
0
219,019
0
W
Izanami
13,195
1,015
57
4
13
204,514
2
L
Ao Kuang
11,034
849
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role