Player Matchup

He Bo
He Bo
 
He Bo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SeroWodorod
Mercury
Level 62
God Stats
0W - 5L
1,236 SR
Queue Stats
17W - 46L
1,239 Elo+
Party 1
Medusa
Medusa
jepperskreppers
Medusa
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
13W - 35L
1,216 Elo+
Party 1
Team Averages
Level 69
1,337 SR
1,318 Elo+

VS

Team Averages
Level 53
1,719 SR
1,465 Elo+
Nemesis
Nemesis
RemixeN
Nemesis
Level 46
God Stats
15W - 10L
1,750 SR
Queue Stats
62W - 48L
1,555 Elo+
Solo
He Bo
He Bo
Thunder10
He Bo
Level 49
God Stats
5W - 2L
1,746 SR
Queue Stats
6W - 4L
1,509 Elo+
Solo
Bacchus
Bacchus
xXgoldengloveXx
Bacchus
Level 64
God Stats
9W - 3L
1,662 SR
Queue Stats
23W - 37L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 10 / 3
8,026
669
6,581
12,023
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
SeroWodorod
Mercury
12
4 / 7 / 1
8,225
685
4,823
11,775
5,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 4
7,991
666
7,357
11,496
4,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RemixeN
Nemesis
17
16 / 1 / 5
11,424
952
15,434
10,424
10,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Thunder10
He Bo
15
5 / 5 / 13
9,863
822
8,601
8,990
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 17
9,804
817
6,753
11,464
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
22
22
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
10
3
0.25
W
Nemesis
RemixeN
Nemesis
16
1
5
18.5
L
Mercury
SeroWodorod
Mercury
4
7
1
0.64
W
He Bo
Thunder10
He Bo
5
5
13
2.3
L
1
5
4
0.6
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
30,788
35,294
Taken
30,878
14,189
Mitigated
32,971
1,388
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,581
454
0
908
12,023
4,310
0
6,141
5,882
23,231
0
W
Nemesis
RemixeN
Nemesis
15,434
7,915
0
2,172
10,424
10,441
1,577
2,232
8,192
0
55,036
L
Mercury
SeroWodorod
Mercury
4,823
1,251
0
235
11,775
5,023
0
3,874
7,901
0
22,804
W
He Bo
Thunder10
He Bo
8,601
725
0
1,859
8,990
4,041
830
2,406
6,584
34,817
0
L
7,357
2,563
0
245
11,496
4,856
0
5,368
6,128
0
24,651
W
6,753
702
100
3,491
11,464
18,489
275
2,221
9,243
14,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
31,091
125
Minions Killed
129
0
Camps Cleared
0
598,813
Distance Traveled
661,477
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,026
669
42
4
0
172,305
2
W
Nemesis
11,424
952
56
5
0
245,728
4
L
Mercury
8,225
685
36
3
0
213,435
0
W
He Bo
9,863
822
59
5
0
186,521
0
L
Medusa
7,991
666
47
4
0
213,073
2
W
Bacchus
9,804
817
14
1
0
229,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role