Player Matchup

Vamana
Vamana
Baby Cakes18224
Vamana
Level 58
God Stats
52W - 58L
1,430 SR
Queue Stats
227W - 277L
1,349 Elo+
Party 1
Chang'e
Chang'e
KingCookie4914
Chang'e
Level 39
God Stats
87W - 91L
1,294 SR
Queue Stats
132W - 164L
1,246 Elo+
Party 1
Fenrir
Fenrir
enari_kazuko
Fenrir
Level 106
God Stats
12W - 10L
1,513 SR
Queue Stats
327W - 307L
1,436 Elo+
Party 2
Persephone
Persephone
rbchris2934
Persephone
Level 146
God Stats
8W - 3L
1,511 SR
Queue Stats
420W - 413L
1,547 Elo+
Solo
Bellona
Bellona
sinamon810
Bellona
Level 129
God Stats
40W - 34L
1,568 SR
Queue Stats
368W - 359L
1,422 Elo+
Party 2
Team Averages
Level 96
1,463 SR
1,400 Elo+

VS

Team Averages
Level 50
1,526 SR
1,382 Elo+
Artio
Artio
Broccoli_1707
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 96L
1,376 Elo+
Solo
Vamana
Vamana
GuanFu39
Vamana
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,607 Elo+
Solo
Nu Wa
Nu Wa
KINAYDUH
Nu Wa
Level 49
God Stats
18W - 15L
1,478 SR
Queue Stats
80W - 100L
1,366 Elo+
Solo
Chaac
Chaac
Yop999
Chaac
Level 60
God Stats
4W - 3L
1,652 SR
Queue Stats
9W - 17L
1,248 Elo+
Solo
Merlin
Merlin
sanbaufa
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,100
535
11,768
15,978
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 4 / 7
8,084
476
10,387
11,055
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
4 / 1 / 7
8,869
522
9,848
13,269
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
rbchris2934
Persephone
16
5 / 1 / 5
10,299
606
12,696
9,651
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
sinamon810
Bellona
17
3 / 0 / 2
10,236
602
10,857
13,305
12,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,739
455
5,029
20,740
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
GuanFu39
Vamana
13
3 / 3 / 1
8,005
471
9,333
16,224
8,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
KINAYDUH
Nu Wa
14
0 / 2 / 2
8,300
488
7,288
11,824
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Yop999
Chaac
13
1 / 6 / 2
8,006
471
11,460
19,565
13,367
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
sanbaufa
Merlin
12
0 / 7 / 1
6,709
395
5,227
11,406
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
23
Kills
6
6
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
2
5
1
0.5
L
Vamana
GuanFu39
Vamana
3
3
1
1.17
L
Nu Wa
KINAYDUH
Nu Wa
0
2
2
0.5
W
5
4
7
2.13
L
Chaac
Yop999
Chaac
1
6
2
0.33
W
Fenrir
4
1
7
7.5
W
Persephone
rbchris2934
Persephone
5
1
5
7.5
L
Merlin
sanbaufa
Merlin
0
7
1
0.07
W
Bellona
sinamon810
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,556
Damage
38,337
63,258
Taken
79,759
36,410
Mitigated
50,932
32,940
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,768
6,801
0
7,230
15,978
9,348
841
3,836
12,048
0
59,730
L
5,029
617
755
5,448
20,740
20,361
0
9,131
11,609
33,005
0
L
Vamana
GuanFu39
Vamana
9,333
4,647
0
2,823
16,224
8,566
45
4,798
11,426
0
68,821
L
Nu Wa
KINAYDUH
Nu Wa
7,288
2,381
0
3,934
11,824
4,086
189
0
11,824
57,465
0
W
10,387
1,753
3,604
3,680
11,055
3,824
396
2,981
8,042
40,197
0
L
Chaac
Yop999
Chaac
11,460
3,130
0
6,089
19,565
13,367
0
3,355
16,210
0
62,994
W
Fenrir
9,848
1,174
305
7,776
13,269
5,978
0
1,457
11,718
0
63,511
W
Persephone
rbchris2934
Persephone
12,696
947
0
2,175
9,651
4,281
0
3,204
6,392
94,353
0
L
Merlin
sanbaufa
Merlin
5,227
576
0
250
11,406
4,552
0
5,799
5,607
48,941
0
W
Bellona
sinamon810
Bellona
10,857
3,050
0
8,170
13,305
12,979
0
5,219
7,513
0
95,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,588
Gold Earned
38,759
576
Minions Killed
432
0
Camps Cleared
0
1,736,252
Distance Traveled
1,576,156
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,100
535
82
5
0
366,963
3
L
Artio
7,739
455
42
2
0
324,381
0
L
Vamana
8,005
471
113
7
0
371,384
0
L
Nu Wa
8,300
488
123
7
0
292,335
0
W
Chang'e
8,084
476
69
4
0
325,696
2
L
Chaac
8,006
471
70
4
0
300,604
1
W
Fenrir
8,869
522
104
6
0
386,501
0
W
Persephone
10,299
606
133
8
0
295,914
1
L
Merlin
6,709
395
84
5
0
287,452
0
W
Bellona
10,236
602
188
11
0
361,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role