Player Matchup

Odin
Odin
CR4Zii
Odin
Level 143
God Stats
2W - 1L
1,755 SR
Queue Stats
80W - 90L
1,460 Elo+
Solo
Susano
Susano
GoldNut
Susano
Level 47
God Stats
0W - 3L
1,303 SR
Queue Stats
104W - 116L
1,398 Elo+
Solo
Persephone
Persephone
Skwiera_Magic
Persephone
Level 132
God Stats
1W - 1L
1,717 SR
Queue Stats
49W - 52L
1,408 Elo+
Solo
Osiris
Osiris
Totembob
Osiris
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 214L
1,504 Elo+
Solo
Ishtar
Ishtar
socram7altair
Ishtar
Level 128
God Stats
1W - 2L
1,786 SR
Queue Stats
42W - 35L
1,570 Elo+
Solo
Team Averages
Level 122
1,612 SR
1,468 Elo+

VS

Team Averages
Level 139
1,468 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GIGAGUENEY
Charybdis
Level 120
God Stats
2W - 5L
1,343 SR
Queue Stats
213W - 201L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Nayhem
Gilgamesh
Level 149
God Stats
2W - 3L
1,304 SR
Queue Stats
374W - 360L
1,533 Elo+
Solo
Nu Wa
Nu Wa
RotzBengel77
Nu Wa
Level 117
God Stats
2W - 1L
1,741 SR
Queue Stats
35W - 36L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
lappisakuu
Danzaburou
Level 147
God Stats
5W - 5L
1,453 SR
Queue Stats
385W - 394L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CR4Zii
Odin
17
4 / 2 / 2
10,445
653
7,892
11,263
14,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
GoldNut
Susano
16
1 / 4 / 6
8,959
560
8,922
15,965
8,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Skwiera_Magic
Persephone
18
1 / 4 / 6
10,327
645
11,327
16,229
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Totembob
Osiris
17
5 / 6 / 6
11,766
735
10,886
24,286
21,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 5 / 7
9,407
588
15,596
16,161
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 2 / 3
9,816
614
11,838
8,824
7,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
GIGAGUENEY
Charybdis
20
6 / 3 / 10
12,123
758
15,006
16,670
10,395
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Nayhem
Gilgamesh
19
4 / 2 / 13
12,394
775
10,787
18,877
24,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 8
11,192
700
18,628
8,307
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
lappisakuu
Danzaburou
20
3 / 3 / 10
12,125
758
17,639
15,826
9,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
11
Kills
21
21
Deaths
12
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
3
3.25
L
Odin
CR4Zii
Odin
4
2
2
2.5
W
Charybdis
GIGAGUENEY
Charybdis
6
3
10
3.67
L
Susano
GoldNut
Susano
1
4
6
1
W
Gilgamesh
Nayhem
Gilgamesh
4
2
13
5.25
W
3
2
8
3.5
L
Persephone
Skwiera_Magic
Persephone
1
4
6
1
L
Osiris
Totembob
Osiris
5
6
6
1.33
W
Danzaburou
lappisakuu
Danzaburou
3
3
10
2.67
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,623
Damage
73,898
83,904
Taken
68,504
58,672
Mitigated
56,454
30,073
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,838
1,277
648
2,549
8,824
7,317
1,065
1,307
7,517
18,517
0
L
Odin
CR4Zii
Odin
7,892
1,733
966
1,788
11,263
14,152
0
3,784
7,479
0
16,028
W
Charybdis
GIGAGUENEY
Charybdis
15,006
6,107
1,814
5,165
16,670
10,395
3,109
2,451
14,219
0
34,941
L
Susano
GoldNut
Susano
8,922
666
2,022
1,808
15,965
8,265
125
5,187
10,778
0
20,269
W
Gilgamesh
Nayhem
Gilgamesh
10,787
2,057
3,431
3,700
18,877
24,412
38
3,521
15,356
896
16,925
W
18,628
4,174
1,653
795
8,307
4,715
1,193
1,729
6,578
34,974
0
L
Persephone
Skwiera_Magic
Persephone
11,327
549
1,724
5,358
16,229
7,326
174
6,521
9,704
35,480
0
L
Osiris
Totembob
Osiris
10,886
2,522
5,459
4,147
24,286
21,781
122
6,973
17,313
0
19,535
W
Danzaburou
lappisakuu
Danzaburou
17,639
3,387
1,056
4,423
15,826
9,615
2,637
2,319
13,507
0
56,166
L
15,596
5,165
2,610
4,191
16,161
7,148
498
8,279
7,882
0
50,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,904
Gold Earned
57,650
170
Minions Killed
183
0
Camps Cleared
0
1,301,648
Distance Traveled
1,347,717
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,816
614
26
2
0
231,679
0
L
Odin
10,445
653
17
1
0
225,915
0
W
Charybdis
12,123
758
56
4
0
246,954
0
L
Susano
8,959
560
25
2
0
294,689
0
W
Gilgamesh
12,394
775
7
0
0
300,391
6
W
Nu Wa
11,192
700
27
2
0
285,757
3
L
Persephone
10,327
645
52
3
0
278,755
3
L
Osiris
11,766
735
13
1
0
253,414
2
W
Danzaburou
12,125
758
67
4
0
282,936
0
L
Ishtar
9,407
588
63
4
0
248,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role