Player Matchup

Odin
Odin
QuakeO07
Odin
Level 128
God Stats
1W - 1L
1,775 SR
Queue Stats
83W - 68L
1,564 Elo+
Party 2
Sol
Sol
RKz3ro
Sol
Level 94
God Stats
95W - 48L
1,667 SR
Queue Stats
240W - 199L
1,513 Elo+
Party 2
Mercury
Mercury
Stud94
Mercury
Level 160
God Stats
24W - 29L
1,562 SR
Queue Stats
783W - 692L
1,587 Elo+
Party 2
Apollo
Apollo
TheKidPaper
Apollo
Level 109
God Stats
121W - 86L
1,584 SR
Queue Stats
235W - 215L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
Zavion
Sylvanus
Level 160
God Stats
68W - 72L
1,611 SR
Queue Stats
695W - 648L
1,517 Elo+
Party 2
Team Averages
Level 130
1,640 SR
1,526 Elo+

VS

Team Averages
Level 113
1,507 SR
1,534 Elo+
Poseidon
Poseidon
AlekseyShaggy
Poseidon
Level 67
God Stats
13W - 12L
1,470 SR
Queue Stats
217W - 253L
1,566 Elo+
Solo
Hou Yi
Hou Yi
D3athdgz
Hou Yi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 89L
1,488 Elo+
Party 1
Hera
Hera
X 13ULL3T X
Hera
Level 160
God Stats
137W - 124L
1,587 SR
Queue Stats
385W - 376L
1,554 Elo+
Solo
Jormungandr
Jormungandr
YETC7
Jormungandr
Level 120
God Stats
22W - 17L
1,614 SR
Queue Stats
93W - 104L
1,511 Elo+
Party 1
King Arthur
King Arthur
iMidnightStorm
King Arthur
Level 108
God Stats
7W - 4L
1,365 SR
Queue Stats
75W - 68L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 0
5,108
464
1,407
7,768
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
RKz3ro
Sol
9
0 / 1 / 0
5,308
483
3,328
5,216
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Stud94
Mercury
10
0 / 1 / 0
5,560
505
1,220
6,927
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
9
0 / 2 / 0
5,385
490
2,152
7,124
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Zavion
Sylvanus
9
0 / 3 / 0
4,790
435
2,787
9,963
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlekseyShaggy
Poseidon
11
3 / 0 / 1
6,268
570
4,954
3,794
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
D3athdgz
Hou Yi
9
0 / 0 / 2
5,577
507
3,414
4,418
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 6
5,521
502
8,468
4,221
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
YETC7
Jormungandr
11
3 / 0 / 1
7,048
641
6,840
4,006
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
iMidnightStorm
King Arthur
10
3 / 0 / 0
5,968
543
2,327
7,893
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlekseyShaggy
Poseidon
3
0
1
3.5
W
Hou Yi
D3athdgz
Hou Yi
0
0
2
1
L
Odin
0
2
0
0
L
Sol
RKz3ro
Sol
0
1
0
0
L
Mercury
Stud94
Mercury
0
1
0
0
L
Apollo
0
2
0
0
W
0
0
6
3
W
Jormungandr
YETC7
Jormungandr
3
0
1
3.5
L
Sylvanus
Zavion
Sylvanus
0
3
0
0
W
King Arthur
iMidnightStorm
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,894
Damage
26,003
36,998
Taken
24,332
18,344
Mitigated
10,661
11,533
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlekseyShaggy
Poseidon
4,954
821
0
500
3,794
1,378
92
1,580
2,214
40,952
0
W
Hou Yi
D3athdgz
Hou Yi
3,414
1,354
0
1,521
4,418
1,424
305
950
3,468
0
34,739
L
Odin
1,407
109
0
2,090
7,768
5,096
0
5,742
2,026
0
27,882
L
Sol
RKz3ro
Sol
3,328
1,221
0
2,178
5,216
2,155
730
3,254
1,674
28,868
4,677
L
Mercury
Stud94
Mercury
1,220
395
0
1,243
6,927
3,167
0
1,608
5,227
0
40,701
L
Apollo
2,152
1,149
0
449
7,124
3,193
0
3,248
3,792
0
33,671
W
8,468
1,794
0
1,398
4,221
1,422
116
1,149
3,072
44,676
2,015
W
Jormungandr
YETC7
Jormungandr
6,840
3,115
0
1,190
4,006
2,678
546
241
3,299
46,754
0
L
Sylvanus
Zavion
Sylvanus
2,787
627
1,633
3,940
9,963
4,733
0
5,475
4,332
24,489
8,066
W
King Arthur
iMidnightStorm
King Arthur
2,327
392
0
1,060
7,893
3,759
0
1,513
6,380
0
37,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
30,382
321
Minions Killed
392
0
Camps Cleared
0
1,098,451
Distance Traveled
1,086,264
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,268
570
81
7
0
219,649
5
W
Hou Yi
5,577
507
89
8
0
195,534
2
L
Odin
5,108
464
56
5
0
216,247
2
L
Sol
5,308
483
70
6
0
206,551
4
L
Mercury
5,560
505
85
8
0
285,854
6
L
Apollo
5,385
490
58
5
0
210,580
1
W
Hera
5,521
502
65
6
0
210,488
0
W
Jormungandr
7,048
641
91
8
0
191,870
3
L
Sylvanus
4,790
435
52
5
0
179,219
1
W
King Arthur
5,968
543
66
6
0
268,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role