Player Matchup

Ra
Ra
AkinCracker1535
Ra
Level 18
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 7L
1,030 Elo+
Party 1
Cthulhu
Cthulhu
Qckracken
Cthulhu
Level 11
God Stats
1W - 5L
1,473 SR
Queue Stats
5W - 21L
1,243 Elo+
Party 1
Heimdallr
Heimdallr
Raph_Archangel
Heimdallr
Level 106
God Stats
6W - 10L
1,282 SR
Queue Stats
220W - 322L
1,305 Elo+
Party 1
Team Averages
Level 45
1,486 SR
1,192 Elo+

VS

Team Averages
Level 71
1,685 SR
1,397 Elo+
Hera
Hera
ChaosCrafter21
Hera
Level 40
God Stats
3W - 1L
1,831 SR
Queue Stats
124W - 128L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
CoiledRanger605
Kuzenbo
Level 105
God Stats
13W - 10L
1,743 SR
Queue Stats
193W - 201L
1,484 Elo+
Solo
Danzaburou
Danzaburou
sebas_7077
Danzaburou
Level 69
God Stats
7W - 5L
1,480 SR
Queue Stats
53W - 83L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,750
547
8,086
13,677
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Qckracken
Cthulhu
14
0 / 6 / 0
8,577
536
5,066
24,324
12,618
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Raph_Archangel
Heimdallr
15
0 / 1 / 0
9,098
569
9,988
12,853
6,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 5
11,887
743
16,733
11,059
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 8
11,574
723
10,323
15,086
28,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
sebas_7077
Danzaburou
17
6 / 0 / 6
12,102
756
17,105
10,256
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
14
14
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
5
0
5
7.5
W
3
0
8
7
L
Cthulhu
Qckracken
Cthulhu
0
6
0
0
L
Heimdallr
Raph_Archangel
Heimdallr
0
1
0
0
W
Danzaburou
sebas_7077
Danzaburou
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
44,161
50,854
Taken
36,401
25,654
Mitigated
39,188
8,102
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,086
1,357
591
533
13,677
6,301
0
7,208
6,469
30,816
0
W
16,733
3,404
405
5,283
11,059
5,585
1,481
3,577
7,482
69,714
0
W
10,323
4,778
0
2,635
15,086
28,405
185
6,307
8,779
17,862
0
L
Cthulhu
Qckracken
Cthulhu
5,066
610
73
4,517
24,324
12,618
0
13,484
10,840
23,810
0
L
Heimdallr
Raph_Archangel
Heimdallr
9,988
3,172
271
2,117
12,853
6,735
0
6,410
6,443
0
49,460
W
Danzaburou
sebas_7077
Danzaburou
17,105
6,998
0
3,825
10,256
5,198
949
3,315
6,941
0
60,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
35,563
161
Minions Killed
204
0
Camps Cleared
0
783,590
Distance Traveled
947,628
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,750
547
51
3
0
222,786
0
W
Hera
11,887
743
130
8
0
280,868
1
W
Kuzenbo
11,574
723
9
1
0
365,935
0
L
Cthulhu
8,577
536
33
2
0
273,135
0
L
Heimdallr
9,098
569
77
5
0
287,669
1
W
Danzaburou
12,102
756
65
4
0
300,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role