Player Matchup

Freya
Freya
Adorms
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Blackbunny232
Osiris
Level 160
God Stats
6W - 4L
1,533 SR
Queue Stats
497W - 485L
1,470 Elo+
Party 3
Ares
Ares
IrishSniperK
Ares
Level 160
God Stats
5W - 0L
1,899 SR
Queue Stats
200W - 189L
1,503 Elo+
Party 3
Persephone
Persephone
beastgamer69er
Persephone
Level 66
God Stats
2W - 0L
1,635 SR
Queue Stats
31W - 35L
1,386 Elo+
Party 2
Odin
Odin
maddriver56
Odin
Level 49
God Stats
2W - 0L
1,710 SR
Queue Stats
40W - 45L
1,382 Elo+
Party 2
Team Averages
Level 92
1,656 SR
1,448 Elo+

VS

Team Averages
Level 114
1,419 SR
1,327 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Evelynmooncrab
Ah Puch
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,448 Elo+
Solo
Ishtar
Ishtar
Hlance425
Ishtar
Level 126
God Stats
0W - 1L
1,442 SR
Queue Stats
46W - 49L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Lybednav
Sun Wukong
Level 63
God Stats
0W - 3L
1,339 SR
Queue Stats
14W - 27L
1,154 Elo+
Party 1
Nu Wa
Nu Wa
P5YCH0--Revenge
Nu Wa
Level 159
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Adorms
Freya
18
18 / 1 / 9
10,714
1,071
26,725
17,386
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 5 / 11
8,661
866
6,069
11,471
7,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
1 / 2 / 14
8,166
817
4,984
11,083
9,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
beastgamer69er
Persephone
15
3 / 2 / 16
9,141
914
12,565
7,266
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 15
8,678
868
4,503
8,528
6,799
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 5 / 4
7,701
770
5,415
8,818
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 4
8,621
862
8,317
7,546
4,237
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Hlance425
Ishtar
13
3 / 6 / 7
7,603
760
11,654
11,486
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Lybednav
Sun Wukong
11
2 / 7 / 4
6,772
677
4,847
19,678
18,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 4
6,861
686
8,889
9,766
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
27
Kills
12
12
Deaths
27
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
4
1
W
Freya
Adorms
Freya
18
1
9
22.5
W
4
5
11
1.9
L
3
3
4
1.67
L
Ishtar
Hlance425
Ishtar
3
6
7
1.08
W
1
2
14
4
L
Sun Wukong
Lybednav
Sun Wukong
2
7
4
0.57
L
1
6
4
0.5
W
Persephone
beastgamer69er
Persephone
3
2
16
5.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,846
Damage
39,122
55,734
Taken
57,294
35,058
Mitigated
37,681
26,568
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,415
2,730
144
866
8,818
4,604
132
5,898
2,920
0
11,794
W
Freya
Adorms
Freya
26,725
9,038
0
12,102
17,386
8,852
636
5,453
11,933
45,196
1,017
W
6,069
1,363
1,190
1,455
11,471
7,459
0
3,539
7,932
0
10,681
L
8,317
617
261
1,728
7,546
4,237
0
5,341
2,205
19,792
0
L
Ishtar
Hlance425
Ishtar
11,654
6,409
388
1,754
11,486
5,835
0
10,157
1,329
0
16,206
W
4,984
314
3,061
3,274
11,083
9,182
934
2,499
8,584
8,117
0
L
Sun Wukong
Lybednav
Sun Wukong
4,847
1,074
195
3,482
19,678
18,335
0
14,741
4,937
0
6,756
L
8,889
3,369
299
1,036
9,766
4,670
48
7,363
2,403
17,093
0
W
Persephone
beastgamer69er
Persephone
12,565
955
437
2,084
7,266
2,766
1,297
2,477
4,787
30,187
0
W
4,503
1,410
1,654
1,311
8,528
6,799
1,488
3,236
5,292
0
13,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
37,558
103
Minions Killed
75
0
Camps Cleared
0
930,224
Distance Traveled
776,662
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,701
770
15
2
0
137,232
0
W
Freya
10,714
1,071
33
3
0
178,740
0
W
Osiris
8,661
866
11
1
0
147,149
0
L
Ah Puch
8,621
862
24
2
0
153,568
0
L
Ishtar
7,603
760
12
1
0
172,859
1
W
Ares
8,166
817
9
1
0
204,773
0
L
Sun Wukong
6,772
677
3
0
0
166,365
0
L
Nu Wa
6,861
686
21
2
0
146,638
0
W
Persephone
9,141
914
34
3
0
198,311
0
W
Odin
8,678
868
16
2
0
201,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role