Player Matchup

Maui
Maui
Hearthereal
Maui
Level 63
God Stats
0W - 3L
1,197 SR
Queue Stats
97W - 112L
1,444 Elo+
Solo
Chang'e
Chang'e
SaveHannibal
Chang'e
Level 43
God Stats
26W - 25L
1,390 SR
Queue Stats
41W - 41L
1,451 Elo+
Solo
Charybdis
Charybdis
Zoeygasm
Charybdis
Level 62
God Stats
44W - 46L
1,490 SR
Queue Stats
170W - 232L
1,391 Elo+
Solo
Fenrir
Fenrir
bloodbath401
Fenrir
Level 160
God Stats
155W - 98L
1,527 SR
Queue Stats
839W - 888L
1,367 Elo+
Solo
Vulcan
Vulcan
mybuds420
Vulcan
Level 84
God Stats
0W - 3L
1,387 SR
Queue Stats
51W - 57L
1,455 Elo+
Solo
Team Averages
Level 82
1,398 SR
1,422 Elo+

VS

Team Averages
Level 48
1,477 SR
1,413 Elo+
Chaac
Chaac
Akiiibaaa
Chaac
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,477 Elo+
Party 2
Izanami
Izanami
BlinkReaper
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,339 Elo+
Party 1
Hades
Hades
Empyriest
Hades
Level 129
God Stats
4W - 2L
1,787 SR
Queue Stats
81W - 58L
1,433 Elo+
Party 1
Ares
Ares
OvertLordChaz
Ares
Level 32
God Stats
8W - 6L
1,105 SR
Queue Stats
37W - 33L
1,338 Elo+
Party 1
Nox
Nox
softgf4hire
Nox
Level 47
God Stats
4W - 3L
1,495 SR
Queue Stats
57W - 60L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,799
891
3,273
15,690
16,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
SaveHannibal
Chang'e
16
1 / 4 / 2
10,814
983
13,944
16,442
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Zoeygasm
Charybdis
16
0 / 3 / 3
10,062
915
9,865
9,539
4,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
15
2 / 3 / 1
10,188
926
9,665
18,499
10,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vulcan
mybuds420
Vulcan
15
0 / 5 / 1
9,912
901
9,295
8,418
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

211

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akiiibaaa
Chaac
17
1 / 1 / 14
10,912
992
22,877
12,793
10,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
BlinkReaper
Izanami
17
2 / 1 / 9
10,955
996
10,010
11,521
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Empyriest
Hades
17
6 / 0 / 8
12,071
1,097
11,344
7,292
5,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 12
12,411
1,128
9,560
15,619
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 0 / 9
11,570
1,052
10,090
6,427
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
3
Kills
17
17
Deaths
3
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akiiibaaa
Chaac
1
1
14
8
W
Izanami
BlinkReaper
Izanami
2
1
9
6.5
W
Hades
Empyriest
Hades
6
0
8
10
L
0
2
3
0.75
W
3
1
12
9
L
Chang'e
SaveHannibal
Chang'e
1
4
2
0.5
L
Charybdis
Zoeygasm
Charybdis
0
3
3
0.5
L
Fenrir
2
3
1
0.83
L
Vulcan
mybuds420
Vulcan
0
5
1
0.1
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,042
Damage
63,881
68,588
Taken
53,652
42,689
Mitigated
39,475
7,945
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akiiibaaa
Chaac
22,877
5,780
130
4,612
12,793
10,319
0
6,086
6,340
0
42,407
W
Izanami
BlinkReaper
Izanami
10,010
5,849
0
1,462
11,521
4,958
0
6,752
4,442
0
32,447
W
Hades
Empyriest
Hades
11,344
372
1,303
3,109
7,292
5,126
0
3,240
3,966
29,370
0
L
3,273
171
0
0
15,690
16,616
0
8,464
7,226
6,872
0
W
9,560
511
0
1,682
15,619
16,284
0
7,216
7,074
19,276
0
L
Chang'e
SaveHannibal
Chang'e
13,944
0
2,287
4,356
16,442
6,577
0
5,797
10,645
53,413
0
L
Charybdis
Zoeygasm
Charybdis
9,865
4,440
0
468
9,539
4,473
0
4,961
4,578
0
28,747
L
Fenrir
9,665
1,429
0
834
18,499
10,645
0
9,746
8,753
0
10,494
L
Vulcan
mybuds420
Vulcan
9,295
3,904
0
0
8,418
4,378
0
2,026
6,392
24,581
0
W
10,090
2,750
451
434
6,427
2,788
0
3,122
3,223
22,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
57,919
181
Minions Killed
179
5
Camps Cleared
8
984,999
Distance Traveled
1,028,149
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,912
992
33
3
2
243,888
0
W
Izanami
10,955
996
55
5
2
166,957
4
W
Hades
12,071
1,097
58
5
2
201,618
0
L
Maui
9,799
891
7
1
2
209,431
1
W
Ares
12,411
1,128
16
1
1
222,272
0
L
Chang'e
10,814
983
82
7
1
226,224
0
L
Charybdis
10,062
915
49
4
0
168,529
0
L
Fenrir
10,188
926
1
0
0
238,042
0
L
Vulcan
9,912
901
42
4
2
142,773
2
W
Nox
11,570
1,052
17
2
1
193,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role