Player Matchup

Mulan
Mulan
 
Mulan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jarl_Sleip
Ao Kuang
Level 63
God Stats
2W - 4L
1,446 SR
Queue Stats
106W - 141L
1,392 Elo+
Solo
Hachiman
Hachiman
LordVoldemorts2
Hachiman
Level 109
God Stats
6W - 4L
1,558 SR
Queue Stats
264W - 285L
1,473 Elo+
Solo
Fenrir
Fenrir
Reagan_implacave
Fenrir
Level 89
God Stats
12W - 10L
1,571 SR
Queue Stats
458W - 454L
1,445 Elo+
Solo
Ra
Ra
temp-413312
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,255 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,413 Elo+

VS

Team Averages
Level 77
1,532 SR
1,400 Elo+
Agni
Agni
RagnarLockk
Agni
Level 154
God Stats
69W - 56L
1,580 SR
Queue Stats
583W - 567L
1,479 Elo+
Solo
Chaac
Chaac
TopDeLinha2018
Chaac
Level 75
God Stats
9W - 12L
1,578 SR
Queue Stats
37W - 41L
1,367 Elo+
Solo
Cthulhu
Cthulhu
gudimbr
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 62L
1,398 Elo+
Party 1
Chiron
Chiron
iRenanzin
Chiron
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 119L
1,409 Elo+
Party 1
Bakasura
Bakasura
obruniin-
Bakasura
Level 62
God Stats
9W - 9L
1,500 SR
Queue Stats
94W - 143L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 0 / 0
7,949
530
7,097
11,659
6,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
Jarl_Sleip
Ao Kuang
11
2 / 3 / 2
7,046
470
3,962
13,444
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
13
0 / 2 / 4
7,224
482
9,552
12,761
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 2
7,495
500
2,377
10,817
7,871
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 3 / 1
6,212
414
4,315
6,722
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,523
568
13,152
6,201
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 0 / 0
7,988
533
4,519
9,226
8,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
gudimbr
Cthulhu
12
3 / 2 / 1
7,971
531
4,395
8,828
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
iRenanzin
Chiron
13
1 / 2 / 2
7,282
485
5,689
10,614
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bakasura
obruniin-
Bakasura
12
1 / 0 / 2
7,449
497
4,291
11,232
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
9
10
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
0
0
L
Ao Kuang
Jarl_Sleip
Ao Kuang
2
3
2
1
L
Hachiman
0
2
4
1
W
4
2
4
3
L
3
2
2
2
W
0
0
0
0
W
Cthulhu
gudimbr
Cthulhu
3
2
1
1.75
W
Chiron
iRenanzin
Chiron
1
2
2
1
W
Bakasura
obruniin-
Bakasura
1
0
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
32,046
55,403
Taken
46,101
27,377
Mitigated
25,970
19,326
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,097
1,239
0
4,893
11,659
6,500
0
1,630
9,929
0
63,576
L
Ao Kuang
Jarl_Sleip
Ao Kuang
3,962
1,107
0
2,502
13,444
5,454
0
6,804
6,610
42,572
0
L
Hachiman
9,552
5,177
0
7,828
12,761
4,792
0
1,912
10,439
0
64,310
W
13,152
889
0
500
6,201
2,661
0
2,396
3,805
76,278
0
L
2,377
647
0
2,220
10,817
7,871
33
2,927
7,867
0
23,362
W
4,519
485
0
4,251
9,226
8,144
1,127
252
8,974
0
59,462
W
Cthulhu
gudimbr
Cthulhu
4,395
1,296
158
1,556
8,828
6,992
0
2,391
6,437
27,796
623
W
Chiron
iRenanzin
Chiron
5,689
2,536
735
3,502
10,614
3,536
954
1,556
9,016
0
49,429
W
Bakasura
obruniin-
Bakasura
4,291
3,101
0
3,317
11,232
4,637
0
1,774
9,458
0
42,154
L
4,315
392
92
1,791
6,722
2,760
345
4,133
2,579
33,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
39,213
404
Minions Killed
468
0
Camps Cleared
0
1,269,335
Distance Traveled
1,487,211
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,949
530
132
9
0
275,757
5
L
Ao Kuang
7,046
470
82
5
0
283,198
7
L
Hachiman
7,224
482
85
6
0
267,086
1
W
Agni
8,523
568
139
9
0
298,633
6
L
Fenrir
7,495
500
46
3
0
242,540
5
W
Chaac
7,988
533
120
8
0
263,082
3
W
Cthulhu
7,971
531
35
2
0
315,627
3
W
Chiron
7,282
485
92
6
0
277,894
3
W
Bakasura
7,449
497
82
5
0
331,975
0
L
Ra
6,212
414
59
4
0
200,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role