Player Matchup

Neith
Neith
Aleshunter
Neith
Level 6
God Stats
2W - 3L
1,265 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 1
Guan Yu
Guan Yu
GomezconG
Guan Yu
Level 87
God Stats
1W - 2L
1,694 SR
Queue Stats
26W - 21L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
TotoshkaPro
Hun Batz
Level 155
God Stats
1W - 3L
1,342 SR
Queue Stats
816W - 839L
1,472 Elo+
Solo
Maui
Maui
banananox
Maui
Level 13
God Stats
1W - 4L
1,138 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 1
Nox
Nox
cotyko
Nox
Level 24
God Stats
1W - 4L
1,185 SR
Queue Stats
3W - 7L
1,168 Elo+
Party 1
Team Averages
Level 57
1,325 SR
1,347 Elo+

VS

Team Averages
Level 62
1,511 SR
1,435 Elo+
Chang'e
Chang'e
 
Chang'e
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
GrövOst
Ratatoskr
Level 88
God Stats
6W - 2L
1,803 SR
Queue Stats
181W - 202L
1,458 Elo+
Party 3
Izanami
Izanami
franurbano_
Izanami
Level 79
God Stats
7W - 8L
1,484 SR
Queue Stats
290W - 355L
1,403 Elo+
Party 2
Susano
Susano
jul1oX_73
Susano
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 199L
1,380 Elo+
Party 2
Horus
Horus
snubber94
Horus
Level 47
God Stats
2W - 3L
1,265 SR
Queue Stats
30W - 32L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 1 / 0
5,346
382
2,293
2,841
824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
GomezconG
Guan Yu
14
3 / 0 / 1
7,759
554
7,705
9,187
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
TotoshkaPro
Hun Batz
6
0 / 2 / 0
4,982
356
1,373
5,210
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
10
1 / 0 / 3
6,332
452
3,788
9,990
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
cotyko
Nox
12
2 / 1 / 1
6,926
495
7,492
6,295
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 0
6,917
494
5,899
9,944
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
GrövOst
Ratatoskr
13
1 / 1 / 0
7,467
533
4,041
8,770
3,501
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
franurbano_
Izanami
13
2 / 1 / 0
7,860
561
6,326
9,387
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
jul1oX_73
Susano
11
0 / 2 / 1
6,404
457
4,838
10,990
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
snubber94
Horus
10
0 / 1 / 2
6,850
489
2,543
8,420
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
0
1
L
Neith
0
1
0
0
L
Guan Yu
GomezconG
Guan Yu
3
0
1
3.5
W
Ratatoskr
GrövOst
Ratatoskr
1
1
0
1
L
Hun Batz
TotoshkaPro
Hun Batz
0
2
0
0
L
Maui
1
0
3
2.5
L
Nox
cotyko
Nox
2
1
1
2.5
W
Izanami
franurbano_
Izanami
2
1
0
2
W
Susano
jul1oX_73
Susano
0
2
1
0.25
W
Horus
snubber94
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
23,647
33,523
Taken
47,511
25,375
Mitigated
20,898
7,928
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,899
322
1,617
4,647
9,944
4,047
897
4,714
5,140
47,035
0
L
Neith
2,293
1,106
0
602
2,841
824
0
0
2,841
0
24,182
L
Guan Yu
GomezconG
Guan Yu
7,705
1,001
128
3,257
9,187
11,178
0
1,321
7,866
0
53,611
W
Ratatoskr
GrövOst
Ratatoskr
4,041
980
0
4,014
8,770
3,501
0
244
7,832
25
58,031
L
Hun Batz
TotoshkaPro
Hun Batz
1,373
449
0
1,632
5,210
1,542
0
325
4,885
0
15,764
L
Maui
3,788
818
0
1,834
9,990
8,627
0
1,081
8,909
23,062
0
L
Nox
cotyko
Nox
7,492
874
0
475
6,295
3,204
750
3,197
3,098
47,291
0
W
Izanami
franurbano_
Izanami
6,326
3,910
0
5,579
9,387
3,353
2,311
1,658
7,684
0
88,999
W
Susano
jul1oX_73
Susano
4,838
1,220
0
892
10,990
4,252
0
2,153
8,804
0
44,218
W
Horus
snubber94
Horus
2,543
1,162
529
2,957
8,420
5,745
90
2,511
5,864
0
10,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
35,498
282
Minions Killed
429
0
Camps Cleared
0
1,130,495
Distance Traveled
1,337,520
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,917
494
75
5
0
260,498
0
L
Neith
5,346
382
40
3
0
247,757
0
L
Guan Yu
7,759
554
99
7
0
265,325
3
W
Ratatoskr
7,467
533
106
8
0
285,939
3
L
Hun Batz
4,982
356
35
3
0
132,782
2
L
Maui
6,332
452
28
2
0
240,708
2
L
Nox
6,926
495
80
6
0
243,923
4
W
Izanami
7,860
561
158
11
0
234,728
6
W
Susano
6,404
457
72
5
0
296,251
0
W
Horus
6,850
489
18
1
0
260,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role