Player Matchup

Guan Yu
Guan Yu
Sastkopf
Guan Yu
Level 156
God Stats
3W - 0L
1,846 SR
Queue Stats
87W - 101L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Sk3TCHYYY
Cabrakan
Level 148
God Stats
5W - 2L
1,584 SR
Queue Stats
85W - 72L
1,582 Elo+
Party 1
Freya
Freya
pegasus135
Freya
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,567 Elo+
Solo
Ne Zha
Ne Zha
slimebug
Ne Zha
Level 135
God Stats
3W - 0L
1,609 SR
Queue Stats
134W - 131L
1,552 Elo+
Party 1
Kali
Kali
ŋightmare
Kali
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,627 Elo+
Solo
Team Averages
Level 151
1,608 SR
1,572 Elo+

VS

Team Averages
Level 118
1,567 SR
1,546 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
InquisitorIvory
Jormungandr
Level 84
God Stats
1W - 1L
1,723 SR
Queue Stats
357W - 355L
1,552 Elo+
Solo
Ra
Ra
UnitedCringedom
Ra
Level 160
God Stats
182W - 119L
1,612 SR
Queue Stats
904W - 404L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Sastkopf
Guan Yu
20
8 / 2 / 7
16,519
787
21,794
36,025
52,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Sk3TCHYYY
Cabrakan
20
2 / 6 / 13
14,548
693
17,896
38,154
71,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
20
4 / 2 / 14
14,733
702
30,736
26,944
16,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
slimebug
Ne Zha
20
6 / 6 / 15
15,120
720
29,904
28,255
17,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 8
16,121
768
24,463
29,750
20,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 6 / 8
14,489
690
20,571
26,502
11,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
 
Hercules
20
6 / 4 / 8
14,275
680
29,948
44,297
45,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
 
Ne Zha
20
2 / 8 / 8
13,324
634
21,042
28,290
24,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
InquisitorIvory
Jormungandr
20
3 / 3 / 12
13,523
644
24,546
27,915
36,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 7 / 11
13,788
657
26,061
21,149
9,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
27
Kills
19
19
Deaths
28
57
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
6
8
1.5
L
Hercules
 
Hercules
6
4
8
2.5
L
Ne Zha
 
Ne Zha
2
8
8
0.75
L
Jormungandr
InquisitorIvory
Jormungandr
3
3
12
3
W
Guan Yu
Sastkopf
Guan Yu
8
2
7
5.75
W
Cabrakan
Sk3TCHYYY
Cabrakan
2
6
13
1.42
L
3
7
11
1.21
W
Freya
4
2
14
5.5
W
Ne Zha
slimebug
Ne Zha
6
6
15
2.25
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,793
Damage
122,168
159,128
Taken
148,153
179,127
Mitigated
128,557
51,992
Healing
35,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
20,571
7,498
0
446
26,502
11,907
978
5,925
20,577
0
69,457
L
Hercules
 
Hercules
29,948
11,839
0
15,919
44,297
45,846
0
17,452
26,845
0
58,165
L
Ne Zha
 
Ne Zha
21,042
2,232
0
4,862
28,290
24,388
323
12,104
16,186
0
56,612
L
Jormungandr
InquisitorIvory
Jormungandr
24,546
9,001
0
250
27,915
36,802
826
12,037
15,878
58,924
0
W
Guan Yu
Sastkopf
Guan Yu
21,794
4,671
8,382
13,206
36,025
52,897
2,263
12,698
23,327
5,381
59,843
W
Cabrakan
Sk3TCHYYY
Cabrakan
17,896
1,802
0
3,967
38,154
71,588
46
11,626
26,528
37,556
0
L
26,061
3,265
7,607
6,511
21,149
9,614
1,616
3,526
17,623
81,602
0
W
Freya
30,736
12,471
0
13,698
26,944
16,396
3,732
6,328
20,616
91,845
0
W
Ne Zha
slimebug
Ne Zha
29,904
6,748
0
6,271
28,255
17,437
2,336
9,964
18,291
0
63,666
W
24,463
10,407
0
6,468
29,750
20,809
1,076
9,991
19,759
0
80,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,041
Gold Earned
69,399
402
Minions Killed
404
0
Camps Cleared
0
2,196,897
Distance Traveled
1,956,619
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,489
690
119
6
0
373,569
6
L
Hercules
14,275
680
53
3
0
441,131
3
L
Ne Zha
13,324
634
65
3
0
400,621
6
L
Jormungandr
13,523
644
60
3
0
370,765
7
W
Guan Yu
16,519
787
78
4
0
476,884
2
W
Cabrakan
14,548
693
30
1
0
409,055
4
L
Ra
13,788
657
107
5
0
370,533
1
W
Freya
14,733
702
114
5
0
421,513
0
W
Ne Zha
15,120
720
73
3
0
425,865
4
W
Kali
16,121
768
107
5
0
463,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role