Player Matchup

Hercules
Hercules
Banana_surf15
Hercules
Level 118
God Stats
1W - 2L
1,060 SR
Queue Stats
284W - 308L
1,498 Elo+
Party 1
Ares
Ares
BranBj
Ares
Level 96
God Stats
2W - 3L
1,583 SR
Queue Stats
46W - 50L
1,473 Elo+
Party 3
Thor
Thor
EybEyb
Thor
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
Koina_mist
Nu Wa
Level 121
God Stats
9W - 18L
1,333 SR
Queue Stats
25W - 54L
1,324 Elo+
Party 1
Chang'e
Chang'e
elgabyboss_002
Chang'e
Level 118
God Stats
5W - 11L
1,501 SR
Queue Stats
31W - 56L
1,369 Elo+
Party 1
Team Averages
Level 98
1,395 SR
1,422 Elo+

VS

Team Averages
Level 57
1,431 SR
1,350 Elo+
Bakasura
Bakasura
ColonelKelch
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 2
Ra
Ra
NiculousB
Ra
Level 29
God Stats
3W - 16L
1,241 SR
Queue Stats
5W - 18L
1,251 Elo+
Party 2
Chaac
Chaac
SlupeeKid
Chaac
Level 63
God Stats
16W - 29L
1,419 SR
Queue Stats
66W - 98L
1,377 Elo+
Party 2
Atlas
Atlas
TheHobovillage
Atlas
Level 108
God Stats
8W - 9L
1,522 SR
Queue Stats
46W - 62L
1,373 Elo+
Party 2
Kuzenbo
Kuzenbo
codyseb
Kuzenbo
Level 57
God Stats
47W - 56L
1,474 SR
Queue Stats
47W - 56L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Banana_surf15
Hercules
15
2 / 0 / 5
7,955
723
8,056
11,322
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
BranBj
Ares
14
1 / 1 / 12
8,470
770
10,473
14,452
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
EybEyb
Thor
14
6 / 3 / 6
8,298
754
8,343
8,108
4,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
16
0 / 0 / 1
8,723
793
6,628
2,529
1,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 6
8,711
792
9,645
8,857
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ColonelKelch
Bakasura
13
0 / 5 / 2
7,118
647
2,353
10,761
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 3
7,447
677
7,845
10,002
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
SlupeeKid
Chaac
13
1 / 4 / 3
7,374
670
8,350
12,344
5,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 0 / 4
7,415
674
4,839
9,070
7,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
codyseb
Kuzenbo
15
3 / 1 / 1
8,644
786
5,222
11,396
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
15
Kills
5
5
Deaths
15
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Banana_surf15
Hercules
2
0
5
4.5
W
Ares
BranBj
Ares
1
1
12
7
L
Bakasura
ColonelKelch
Bakasura
0
5
2
0.2
W
Thor
EybEyb
Thor
6
3
6
3
W
Nu Wa
0
0
1
0.5
L
0
5
3
0.3
L
Chaac
SlupeeKid
Chaac
1
4
3
0.63
L
1
0
4
3
L
Kuzenbo
codyseb
Kuzenbo
3
1
1
3.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,145
Damage
28,609
45,268
Taken
53,573
33,834
Mitigated
38,532
11,465
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Banana_surf15
Hercules
8,056
1,493
0
3,566
11,322
9,841
302
4,818
6,288
0
28,984
W
Ares
BranBj
Ares
10,473
212
0
2,548
14,452
14,429
0
5,053
9,129
17,314
0
L
Bakasura
ColonelKelch
Bakasura
2,353
1,258
0
1,507
10,761
5,192
0
5,851
4,866
0
17,541
W
Thor
EybEyb
Thor
8,343
1,292
0
26
8,108
4,095
463
3,588
4,442
0
13,521
W
Nu Wa
6,628
2,293
0
173
2,529
1,073
1,254
197
2,332
45,565
0
L
7,845
552
962
2,617
10,002
4,488
0
4,599
5,208
29,774
0
L
Chaac
SlupeeKid
Chaac
8,350
662
0
2,761
12,344
5,868
0
6,550
5,549
0
27,077
L
4,839
1,706
0
635
9,070
7,811
0
5,114
3,748
16,858
0
L
Kuzenbo
codyseb
Kuzenbo
5,222
2,213
0
2,272
11,396
15,173
70
4,632
6,523
20,470
0
W
9,645
199
2,171
2,981
8,857
4,396
1,718
3,624
5,141
32,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
37,998
216
Minions Killed
205
0
Camps Cleared
0
1,096,572
Distance Traveled
1,081,305
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,955
723
54
5
0
250,741
3
W
Ares
8,470
770
9
1
0
240,658
2
L
Bakasura
7,118
647
53
5
0
220,888
0
W
Thor
8,298
754
13
1
0
192,763
0
W
Nu Wa
8,723
793
88
8
0
193,643
0
L
Ra
7,447
677
64
6
0
217,003
1
L
Chaac
7,374
670
41
4
0
213,016
2
L
Atlas
7,415
674
17
2
0
206,925
0
L
Kuzenbo
8,644
786
30
3
0
223,473
2
W
Chang'e
8,711
792
52
5
0
218,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role