Player Matchup

Susano
Susano
OgShottyKush
Susano
Level 157
God Stats
2W - 5L
1,382 SR
Queue Stats
404W - 381L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Shurtugal401
Sun Wukong
Level 69
God Stats
7W - 4L
1,395 SR
Queue Stats
171W - 204L
1,469 Elo+
Solo
Hachiman
Hachiman
SlickRicc8994
Hachiman
Level 117
God Stats
3W - 8L
1,197 SR
Queue Stats
171W - 165L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
alesstone
Baron Samedi
Level 139
God Stats
11W - 10L
1,495 SR
Queue Stats
406W - 470L
1,429 Elo+
Solo
Kali
Kali
xlBLaCKgUylx
Kali
Level 157
God Stats
48W - 35L
1,563 SR
Queue Stats
564W - 560L
1,467 Elo+
Solo
Team Averages
Level 128
1,407 SR
1,455 Elo+

VS

Team Averages
Level 112
1,580 SR
1,478 Elo+
Artemis
Artemis
Diosssss
Artemis
Level 104
God Stats
75W - 44L
1,659 SR
Queue Stats
243W - 253L
1,458 Elo+
Solo
Ymir
Ymir
FearedShadow
Ymir
Level 156
God Stats
2W - 2L
1,618 SR
Queue Stats
404W - 387L
1,491 Elo+
Solo
Tyr
Tyr
MAITR3YA
Tyr
Level 87
God Stats
3W - 5L
1,493 SR
Queue Stats
135W - 130L
1,471 Elo+
Party 1
Pele
Pele
MarioTwin210
Pele
Level 85
God Stats
15W - 8L
1,692 SR
Queue Stats
258W - 239L
1,520 Elo+
Solo
Nox
Nox
No Not Yet
Nox
Level 127
God Stats
4W - 6L
1,439 SR
Queue Stats
413W - 387L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 1 / 6
9,647
482
8,940
20,710
23,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Shurtugal401
Sun Wukong
16
5 / 1 / 4
10,739
537
16,387
21,038
20,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
SlickRicc8994
Hachiman
17
6 / 2 / 4
11,119
556
16,125
18,645
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
alesstone
Baron Samedi
15
4 / 1 / 6
9,765
488
23,335
11,169
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 2 / 8
9,597
480
5,106
20,494
10,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diosssss
Artemis
14
1 / 4 / 4
8,981
449
16,128
17,541
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 4
7,837
392
3,956
21,354
20,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 2 / 0
8,832
442
7,969
20,530
19,557
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 4 / 0
9,544
477
11,672
19,861
8,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 4
8,661
433
11,936
15,067
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
7
7
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Diosssss
Artemis
1
4
4
0.75
L
0
4
4
0.5
L
2
2
0
1
L
4
4
0
1
L
0
3
4
0.67
W
Susano
2
1
6
5
W
Sun Wukong
Shurtugal401
Sun Wukong
5
1
4
7
W
Hachiman
SlickRicc8994
Hachiman
6
2
4
4
W
Baron Samedi
alesstone
Baron Samedi
4
1
6
7
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,893
Damage
51,661
92,056
Taken
94,353
71,057
Mitigated
63,307
38,549
Healing
24,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Diosssss
Artemis
16,128
8,752
0
5,934
17,541
6,932
0
1,387
16,154
20
66,860
L
3,956
130
0
2,878
21,354
20,947
0
8,015
13,339
20,703
0
L
7,969
1,248
0
6,734
20,530
19,557
0
3,218
17,312
43
56,558
L
11,672
2,648
0
8,200
19,861
8,445
652
4,518
15,343
0
74,494
L
11,936
1,661
0
1,180
15,067
7,426
728
6,197
8,870
72,189
0
W
Susano
8,940
838
235
3,142
20,710
23,786
25
3,331
17,379
0
38,472
W
Sun Wukong
Shurtugal401
Sun Wukong
16,387
2,835
0
8,307
21,038
20,115
1,043
4,787
16,251
0
88,266
W
Hachiman
SlickRicc8994
Hachiman
16,125
9,686
0
11,394
18,645
8,807
4,429
456
18,189
0
98,254
W
Baron Samedi
alesstone
Baron Samedi
23,335
1,503
4,968
4,741
11,169
7,590
774
4,164
7,005
77,835
0
W
5,106
2,199
0
5,762
20,494
10,759
0
3,217
17,277
0
77,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,867
Gold Earned
43,855
561
Minions Killed
462
0
Camps Cleared
0
1,899,740
Distance Traveled
1,757,967
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,981
449
100
5
0
293,843
2
L
Ymir
7,837
392
23
1
0
331,852
6
L
Tyr
8,832
442
82
4
0
365,877
1
L
Pele
9,544
477
111
6
0
392,172
0
L
Nox
8,661
433
146
7
0
374,223
2
W
Susano
9,647
482
47
2
0
407,499
0
W
Sun Wukong
10,739
537
144
7
0
386,570
4
W
Hachiman
11,119
556
154
8
0
338,509
9
W
Baron Samedi
9,765
488
102
5
0
366,872
2
W
Kali
9,597
480
114
6
0
400,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role