Player Matchup

Horus
Horus
GrandmasterS1
Horus
Level 106
God Stats
25W - 19L
1,563 SR
Queue Stats
241W - 243L
1,435 Elo+
Party 1
Izanami
Izanami
HeavenlyHell891
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 3
Bastet
Bastet
Quandel
Bastet
Level 35
God Stats
2W - 4L
1,266 SR
Queue Stats
136W - 161L
1,357 Elo+
Party 1
Atlas
Atlas
SociopathicPuma
Atlas
Level 125
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 3L
1,529 Elo+
Party 3
Hera
Hera
Uncle_Ses
Hera
Level 82
God Stats
7W - 4L
1,630 SR
Queue Stats
170W - 197L
1,375 Elo+
Party 1
Team Averages
Level 70
1,489 SR
1,471 Elo+

VS

Team Averages
Level 76
1,562 SR
1,487 Elo+
Xing Tian
Xing Tian
AsuraG2
Xing Tian
Level 140
God Stats
2W - 1L
1,508 SR
Queue Stats
34W - 20L
1,525 Elo+
Party 2
Hades
Hades
Miss_Quinn0517
Hades
Level 39
God Stats
42W - 46L
1,490 SR
Queue Stats
99W - 114L
1,419 Elo+
Solo
Chaac
Chaac
Ohikara
Chaac
Level 72
God Stats
13W - 4L
1,623 SR
Queue Stats
39W - 25L
1,484 Elo+
Party 2
Fenrir
Fenrir
zDistant
Fenrir
Level 89
God Stats
17W - 9L
1,603 SR
Queue Stats
40W - 26L
1,496 Elo+
Party 2
Ishtar
Ishtar
zSinn
Ishtar
Level 42
God Stats
24W - 11L
1,588 SR
Queue Stats
37W - 22L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
10,724
429
10,665
28,375
18,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
2 / 9 / 2
10,904
436
14,602
24,618
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Quandel
Bastet
18
11 / 4 / 2
11,945
478
23,785
25,769
12,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
4,709
188
0
0
0
Hera
13
0 / 5 / 6
8,847
354
9,914
12,510
4,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AsuraG2
Xing Tian
17
1 / 2 / 6
12,065
483
7,030
23,851
27,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 5 / 6
12,487
499
12,370
19,408
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Ohikara
Chaac
18
3 / 4 / 6
12,752
510
13,130
24,218
20,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
zDistant
Fenrir
19
6 / 4 / 4
13,283
531
12,758
26,978
16,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
zSinn
Ishtar
20
9 / 3 / 2
15,492
620
23,179
24,277
11,474
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
15
Kills
24
24
Deaths
18
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AsuraG2
Xing Tian
1
2
6
2
L
2
6
5
0.75
L
2
9
2
0.33
W
5
5
6
1.6
W
Chaac
Ohikara
Chaac
3
4
6
1.5
L
Bastet
Quandel
Bastet
11
4
2
3
L
0
0
0
0
L
Hera
0
5
6
0.6
W
Fenrir
zDistant
Fenrir
6
4
4
2
W
Ishtar
zSinn
Ishtar
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,966
Damage
68,467
91,272
Taken
118,732
46,556
Mitigated
84,234
29,872
Healing
40,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AsuraG2
Xing Tian
7,030
434
889
4,971
23,851
27,254
1,658
2,639
20,920
55,984
0
L
10,665
4,702
2,716
10,146
28,375
18,867
603
5,630
22,745
0
62,341
L
14,602
7,936
0
7,032
24,618
10,148
1,149
2,806
21,812
0
121,002
W
12,370
736
939
5,933
19,408
8,828
2,186
4,511
14,818
86,236
0
W
Chaac
Ohikara
Chaac
13,130
2,551
0
8,529
24,218
20,460
2,910
4,012
19,620
0
77,661
L
Bastet
Quandel
Bastet
23,785
7,195
388
6,489
25,769
12,833
757
6,028
19,741
0
96,233
L
0
0
0
0
0
0
0
0
0
0
0
L
Hera
9,914
1,625
27
3,074
12,510
4,708
0
4,936
7,574
41,227
0
W
Fenrir
zDistant
Fenrir
12,758
3,871
0
5,049
26,978
16,218
1,735
3,554
23,161
0
98,345
W
Ishtar
zSinn
Ishtar
23,179
13,504
0
14,523
24,277
11,474
4,481
2,337
21,940
0
167,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
66,079
452
Minions Killed
647
0
Camps Cleared
0
1,738,542
Distance Traveled
2,346,018
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,065
483
67
3
0
508,802
7
L
Horus
10,724
429
105
4
0
473,003
3
L
Izanami
10,904
436
180
7
0
357,833
1
W
Hades
12,487
499
134
5
0
446,008
1
W
Chaac
12,752
510
106
4
0
475,068
0
L
Bastet
11,945
478
104
4
0
530,763
1
L
Atlas
4,709
188
0
0
0
0
0
L
Hera
8,847
354
63
3
0
376,943
4
W
Fenrir
13,283
531
118
5
0
511,392
5
W
Ishtar
15,492
620
222
9
0
404,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role