Player Matchup

Zhong Kui
Zhong Kui
GOD vs DEVIL6
Zhong Kui
Level 139
God Stats
2W - 5L
1,743 SR
Queue Stats
82W - 98L
1,428 Elo+
Solo
Nemesis
Nemesis
MaMieEstChaude
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,500 Elo+
Party 2
Cerberus
Cerberus
thugathuga42069
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,650 Elo+
Party 2
Team Averages
Level 77
1,581 SR
1,526 Elo+

VS

Team Averages
Level 50
1,512 SR
1,361 Elo+
Neith
Neith
Uniited09
Neith
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 10L
1,316 Elo+
Party 1
King Arthur
King Arthur
childemperor101
King Arthur
Level 88
God Stats
10W - 11L
1,536 SR
Queue Stats
215W - 237L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
koolaid522
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GOD vs DEVIL6
Zhong Kui
13
0 / 1 / 0
7,892
658
7,790
15,733
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 11 / 0
6,750
563
2,211
16,111
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
0 / 4 / 0
7,943
662
3,573
16,075
14,578
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Uniited09
Neith
14
2 / 0 / 14
9,007
751
13,615
7,270
3,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
childemperor101
King Arthur
14
5 / 0 / 10
10,187
849
9,260
10,992
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
koolaid522
Morgan Le Fay
15
9 / 0 / 6
9,851
821
17,411
7,575
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
16
16
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GOD vs DEVIL6
Zhong Kui
0
1
0
0
L
0
11
0
0
W
Neith
Uniited09
Neith
2
0
14
9
W
King Arthur
childemperor101
King Arthur
5
0
10
10
W
Morgan Le Fay
koolaid522
Morgan Le Fay
9
0
6
12
L
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,574
Damage
40,286
47,919
Taken
25,837
35,633
Mitigated
19,145
8,679
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GOD vs DEVIL6
Zhong Kui
7,790
454
0
5,635
15,733
16,057
0
5,470
10,263
28,774
0
L
2,211
903
0
714
16,111
4,998
0
5,475
10,636
0
8,541
W
Neith
Uniited09
Neith
13,615
5,539
0
2,475
7,270
3,548
1,547
3,002
4,268
0
39,325
W
King Arthur
childemperor101
King Arthur
9,260
1,595
575
3,626
10,992
11,786
214
4,140
6,852
0
25,963
W
Morgan Le Fay
koolaid522
Morgan Le Fay
17,411
2,540
291
1,387
7,575
3,811
817
4,281
3,294
46,342
0
L
Cerberus
3,573
241
17
2,313
16,075
14,578
0
6,541
9,534
24,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,585
Gold Earned
29,045
107
Minions Killed
118
0
Camps Cleared
0
580,466
Distance Traveled
647,198
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,892
658
35
3
0
201,756
0
L
Nemesis
6,750
563
21
2
0
176,053
0
W
Neith
9,007
751
53
4
0
205,381
2
W
King Arthur
10,187
849
23
2
0
229,517
2
W
Morgan Le Fay
9,851
821
42
4
0
212,300
3
L
Cerberus
7,943
662
51
4
0
202,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role