Player Matchup

Scylla
Scylla
BashfuIly
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Athena
Athena
Choicecity
Athena
Level 123
God Stats
1W - 0L
1,729 SR
Queue Stats
28W - 46L
1,378 Elo+
Solo
Pele
Pele
MysticZephiro
Pele
Level 140
God Stats
2W - 0L
1,637 SR
Queue Stats
40W - 56L
1,430 Elo+
Party 1
Apollo
Apollo
ZatoichinoKokei
Apollo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
813W - 868L
1,480 Elo+
Solo
Guan Yu
Guan Yu
evilsui
Guan Yu
Level 153
God Stats
1W - 2L
1,159 SR
Queue Stats
388W - 407L
1,461 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,444 Elo+

VS

Team Averages
Level 85
1,453 SR
1,498 Elo+
Horus
Horus
DigBiick
Horus
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 102L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Littenyouup
Ah Muzen Cab
Level 117
God Stats
45W - 23L
1,691 SR
Queue Stats
901W - 864L
1,532 Elo+
Party 2
Fenrir
Fenrir
PaulRudolf
Fenrir
Level 125
God Stats
3W - 4L
1,474 SR
Queue Stats
154W - 161L
1,458 Elo+
Solo
Artemis
Artemis
notaprivate
Artemis
Level 85
God Stats
0W - 1L
1,240 SR
Queue Stats
11W - 13L
1,481 Elo+
Solo
Xbalanque
Xbalanque
poopshoooot
Xbalanque
Level 64
God Stats
0W - 1L
1,362 SR
Queue Stats
160W - 164L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BashfuIly
Scylla
20
6 / 7 / 17
12,657
666
17,071
18,302
8,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Choicecity
Athena
20
5 / 5 / 25
14,297
752
13,992
34,400
60,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 5 / 15
16,813
885
45,972
30,830
19,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 10 / 19
11,995
631
9,813
18,648
7,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
evilsui
Guan Yu
20
7 / 7 / 17
13,013
685
10,848
35,544
34,790
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DigBiick
Horus
18
2 / 8 / 16
11,278
594
12,369
28,884
32,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Littenyouup
Ah Muzen Cab
20
14 / 7 / 11
14,175
746
43,329
23,852
13,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
PaulRudolf
Fenrir
19
7 / 7 / 13
12,609
664
17,037
21,945
13,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
notaprivate
Artemis
20
6 / 8 / 13
13,436
707
23,671
21,211
11,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
poopshoooot
Xbalanque
20
4 / 6 / 18
13,115
690
21,303
20,308
11,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
104
35
Kills
33
34
Deaths
36
93
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Scylla
BashfuIly
Scylla
6
7
17
2.07
W
Athena
Choicecity
Athena
5
5
25
3.5
L
Horus
DigBiick
Horus
2
8
16
1.25
L
Ah Muzen Cab
Littenyouup
Ah Muzen Cab
14
7
11
2.79
W
16
5
15
4.7
L
Fenrir
PaulRudolf
Fenrir
7
7
13
1.93
W
1
10
19
1.05
W
Guan Yu
evilsui
Guan Yu
7
7
17
2.21
L
Artemis
notaprivate
Artemis
6
8
13
1.56
L
Xbalanque
poopshoooot
Xbalanque
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,696
Damage
117,709
137,724
Taken
116,200
131,677
Mitigated
81,710
43,783
Healing
28,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BashfuIly
Scylla
17,071
1,555
0
1,366
18,302
8,943
1,782
0
18,302
36,199
0
W
Athena
Choicecity
Athena
13,992
3,246
5,019
6,191
34,400
60,975
998
0
34,233
32,794
0
L
Horus
DigBiick
Horus
12,369
6,231
4,300
5,267
28,884
32,246
151
9,437
19,447
0
19,467
L
Ah Muzen Cab
Littenyouup
Ah Muzen Cab
43,329
19,232
1,319
4,271
23,852
13,096
1,146
4,999
18,853
0
78,431
W
45,972
9,406
1,588
9,306
30,830
19,021
2,782
0
30,719
0
88,726
L
Fenrir
PaulRudolf
Fenrir
17,037
3,268
1,460
3,546
21,945
13,414
0
5,891
16,054
0
20,287
W
9,813
2,907
1,177
1,097
18,648
7,948
2,266
0
18,590
0
19,650
W
Guan Yu
evilsui
Guan Yu
10,848
1,151
8,637
9,402
35,544
34,790
569
0
35,432
0
21,971
L
Artemis
notaprivate
Artemis
23,671
9,888
668
2,540
21,211
11,174
1,464
5,627
15,584
0
45,092
L
Xbalanque
poopshoooot
Xbalanque
21,303
7,467
1,860
3,115
20,308
11,780
1,567
5,109
15,199
0
42,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,775
Gold Earned
64,613
222
Minions Killed
192
0
Camps Cleared
0
1,512,396
Distance Traveled
1,396,817
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,657
666
50
3
0
278,769
0
W
Athena
14,297
752
18
1
0
365,875
0
L
Horus
11,278
594
12
1
0
287,226
0
L
Ah Muzen Cab
14,175
746
68
4
0
253,126
1
W
Pele
16,813
885
113
6
0
354,977
2
L
Fenrir
12,609
664
6
0
0
321,815
2
W
Apollo
11,995
631
25
1
0
194,445
0
W
Guan Yu
13,013
685
16
1
0
318,330
0
L
Artemis
13,436
707
45
2
0
252,200
1
L
Xbalanque
13,115
690
61
3
0
282,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role