Player Matchup

Cliodhna
Cliodhna
FireDragon10089
Cliodhna
Level 124
God Stats
2W - 1L
1,758 SR
Queue Stats
180W - 158L
1,662 Elo+
Solo
Anubis
Anubis
GearUpTwitch
Anubis
Level 86
God Stats
17W - 17L
1,561 SR
Queue Stats
162W - 146L
1,616 Elo+
Solo
Anhur
Anhur
PapaKalash
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,707 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shanatasy
Morgan Le Fay
Level 120
God Stats
1W - 3L
1,449 SR
Queue Stats
87W - 80L
1,605 Elo+
Solo
Ne Zha
Ne Zha
rucc
Ne Zha
Level 101
God Stats
0W - 3L
1,292 SR
Queue Stats
117W - 103L
1,669 Elo+
Party 2
Team Averages
Level 108
1,512 SR
1,652 Elo+

VS

Team Averages
Level 125
1,468 SR
1,600 Elo+
Nox
Nox
Gambino
Nox
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 48L
1,722 Elo+
Party 1
Ra
Ra
Griswold69
Ra
Level 66
God Stats
11W - 4L
1,500 SR
Queue Stats
84W - 43L
1,504 Elo+
Party 1
Achilles
Achilles
LaggyyP15
Achilles
Level 159
God Stats
11W - 9L
1,612 SR
Queue Stats
595W - 467L
1,691 Elo+
Party 1
Lancelot
Lancelot
Rowdey22
Lancelot
Level 137
God Stats
5W - 4L
1,420 SR
Queue Stats
149W - 140L
1,537 Elo+
Solo
Anhur
Anhur
TNTSOLD1ER
Anhur
Level 119
God Stats
3W - 9L
1,310 SR
Queue Stats
370W - 376L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
4 / 2 / 1
8,704
512
8,960
14,545
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
15
1 / 5 / 1
9,233
543
4,955
15,644
6,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
1 / 5 / 1
8,347
491
6,800
15,118
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Shanatasy
Morgan Le Fay
13
0 / 5 / 4
8,240
485
8,673
15,408
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
rucc
Ne Zha
11
1 / 7 / 3
7,755
456
8,436
17,858
14,970
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
6 / 1 / 8
10,594
623
12,006
16,609
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 6
9,718
572
11,037
8,065
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
LaggyyP15
Achilles
18
6 / 0 / 3
11,522
678
12,979
14,637
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Rowdey22
Lancelot
15
6 / 3 / 5
9,680
569
15,173
13,260
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
13
2 / 3 / 5
8,128
478
4,836
13,099
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
24
24
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
4
2
1
2.25
W
Nox
6
1
8
10
L
Anubis
1
5
1
0.3
W
4
0
6
7
W
Achilles
LaggyyP15
Achilles
6
0
3
7.5
L
Anhur
1
5
1
0.3
W
Lancelot
Rowdey22
Lancelot
6
3
5
2.83
L
Morgan Le Fay
Shanatasy
Morgan Le Fay
0
5
4
0.4
W
Anhur
2
3
5
1.5
L
Ne Zha
rucc
Ne Zha
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
56,031
78,573
Taken
65,670
38,768
Mitigated
32,883
19,299
Healing
25,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
8,960
1,420
0
1,758
14,545
5,681
0
6,416
8,090
0
64,504
W
Nox
12,006
1,833
1,816
5,166
16,609
7,218
0
3,861
12,748
63,823
0
L
Anubis
4,955
514
0
7,967
15,644
6,828
0
1,142
13,630
80,256
0
W
11,037
890
2,076
4,427
8,065
3,586
78
1,836
6,229
82,317
3,499
W
Achilles
LaggyyP15
Achilles
12,979
4,320
0
5,704
14,637
11,786
63
3,838
10,799
0
100,662
L
Anhur
6,800
3,151
0
3,651
15,118
5,309
1,403
5,300
9,710
0
53,195
W
Lancelot
Rowdey22
Lancelot
15,173
5,213
0
4,397
13,260
6,144
0
3,226
10,034
0
75,154
L
Morgan Le Fay
Shanatasy
Morgan Le Fay
8,673
709
93
3,530
15,408
5,980
0
4,102
11,206
58,748
0
W
Anhur
4,836
2,150
0
1,829
13,099
4,149
972
913
12,186
0
49,261
L
Ne Zha
rucc
Ne Zha
8,436
1,930
0
2,300
17,858
14,970
0
5,727
12,083
46
30,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
49,642
491
Minions Killed
596
0
Camps Cleared
0
1,675,000
Distance Traveled
1,787,062
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,704
512
109
6
0
405,802
0
W
Nox
10,594
623
81
5
0
344,036
5
L
Anubis
9,233
543
149
9
0
296,480
4
W
Ra
9,718
572
138
8
0
350,837
6
W
Achilles
11,522
678
193
11
0
362,507
4
L
Anhur
8,347
491
107
6
0
300,628
6
W
Lancelot
9,680
569
107
6
0
406,693
1
L
Morgan Le Fay
8,240
485
109
6
0
307,419
6
W
Anhur
8,128
478
77
5
0
322,989
6
L
Ne Zha
7,755
456
17
1
0
364,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role