Player Matchup

Apollo
Apollo
RwandaVision
Apollo
Level 160
God Stats
5W - 6L
1,503 SR
Queue Stats
564W - 514L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
Sweepah
Yu Huang
Level 123
God Stats
13W - 12L
1,585 SR
Queue Stats
259W - 260L
1,539 Elo+
Party 1
Bellona
Bellona
TeutonicOrder
Bellona
Level 106
God Stats
4W - 2L
1,539 SR
Queue Stats
11W - 8L
1,570 Elo+
Party 2
Ymir
Ymir
UlsterCycle
Ymir
Level 149
God Stats
3W - 1L
1,580 SR
Queue Stats
57W - 69L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
xShokunin
Heimdallr
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 39L
1,561 Elo+
Solo
Team Averages
Level 125
1,541 SR
1,550 Elo+

VS

Team Averages
Level 130
1,506 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DiddlesOP
Ishtar
Level 123
God Stats
6W - 3L
1,683 SR
Queue Stats
17W - 17L
1,471 Elo+
Solo
Xing Tian
Xing Tian
Donchepe21
Xing Tian
Level 157
God Stats
2W - 3L
1,434 SR
Queue Stats
356W - 347L
1,478 Elo+
Solo
Ne Zha
Ne Zha
ironDRAGON21
Ne Zha
Level 125
God Stats
1W - 4L
1,438 SR
Queue Stats
369W - 357L
1,534 Elo+
Solo
Loki
Loki
theperras
Loki
Level 92
God Stats
4W - 7L
1,477 SR
Queue Stats
210W - 184L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
7 / 0 / 2
8,553
611
8,769
9,750
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
Sweepah
Yu Huang
13
0 / 1 / 3
8,022
573
3,818
7,248
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
14
1 / 0 / 3
8,191
585
4,761
6,833
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 2
6,909
494
4,906
9,488
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
xShokunin
Heimdallr
13
2 / 0 / 1
7,333
524
7,914
7,122
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 1
7,170
512
2,829
7,266
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
DiddlesOP
Ishtar
12
0 / 2 / 0
6,787
485
7,371
10,735
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Donchepe21
Xing Tian
10
0 / 1 / 1
6,579
470
6,143
12,266
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
11
1 / 4 / 0
6,785
485
2,132
12,563
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
0 / 2 / 0
8,078
577
2,717
7,913
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
L
Ishtar
DiddlesOP
Ishtar
0
2
0
0
L
Xing Tian
Donchepe21
Xing Tian
0
1
1
0.5
W
Apollo
7
0
2
8
W
Yu Huang
Sweepah
Yu Huang
0
1
3
1.5
W
Bellona
1
0
3
2.5
W
1
0
2
2
L
Ne Zha
1
4
0
0.25
L
Loki
0
2
0
0
W
Heimdallr
xShokunin
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,168
Damage
21,192
40,441
Taken
50,743
24,302
Mitigated
25,795
15,654
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,829
379
841
2,345
7,266
3,111
0
2,258
5,008
61,522
0
L
Ishtar
DiddlesOP
Ishtar
7,371
4,789
0
5,297
10,735
3,902
0
1,246
9,489
0
59,825
L
Xing Tian
Donchepe21
Xing Tian
6,143
347
0
2,238
12,266
11,411
0
3,134
9,132
18,745
5,247
W
Apollo
8,769
4,333
0
978
9,750
3,679
0
812
8,938
0
72,271
W
Yu Huang
Sweepah
Yu Huang
3,818
605
0
2,237
7,248
3,319
0
3,260
3,988
67,614
0
W
Bellona
4,761
2,020
0
4,382
6,833
5,827
42
495
6,338
0
57,069
W
4,906
935
408
2,614
9,488
8,368
140
2,608
6,880
25,410
0
L
Ne Zha
2,132
740
0
1,388
12,563
4,439
0
2,086
10,477
25
50,766
L
Loki
2,717
465
0
875
7,913
2,932
0
0
7,913
0
66,950
W
Heimdallr
xShokunin
Heimdallr
7,914
4,291
0
5,035
7,122
3,109
1,095
671
6,451
0
60,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
35,399
488
Minions Killed
518
0
Camps Cleared
0
1,341,115
Distance Traveled
1,392,197
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,170
512
124
9
0
283,584
7
L
Ishtar
6,787
485
119
9
0
264,571
1
L
Xing Tian
6,579
470
32
2
0
287,966
5
W
Apollo
8,553
611
99
7
0
313,261
4
W
Yu Huang
8,022
573
128
9
0
262,815
7
W
Bellona
8,191
585
118
8
0
276,644
1
W
Ymir
6,909
494
33
2
0
242,530
5
L
Ne Zha
6,785
485
92
7
0
274,960
1
L
Loki
8,078
577
151
11
0
281,116
1
W
Heimdallr
7,333
524
110
8
0
245,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role