Player Matchup

Achilles
Achilles
Donio9999
Achilles
Level 49
God Stats
3W - 4L
1,687 SR
Queue Stats
55W - 119L
1,237 Elo+
Party 1
Pele
Pele
ItzDelay5473
Pele
Level 40
God Stats
0W - 6L
1,149 SR
Queue Stats
51W - 95L
1,310 Elo+
Party 1
Anubis
Anubis
RaffZ1126
Anubis
Level 41
God Stats
2W - 6L
1,687 SR
Queue Stats
65W - 105L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
arachez
Cernunnos
Level 44
God Stats
21W - 11L
1,713 SR
Queue Stats
111W - 132L
1,365 Elo+
Solo
Cthulhu
Cthulhu
oskarq27
Cthulhu
Level 44
God Stats
1W - 8L
1,095 SR
Queue Stats
80W - 142L
1,335 Elo+
Party 1
Team Averages
Level 44
1,466 SR
1,312 Elo+

VS

Team Averages
Level 56
1,540 SR
1,371 Elo+
Anubis
Anubis
Guitas69
Anubis
Level 64
God Stats
3W - 1L
1,463 SR
Queue Stats
24W - 28L
1,455 Elo+
Solo
Nu Wa
Nu Wa
SAFOKLOS
Nu Wa
Level 37
God Stats
1W - 3L
1,334 SR
Queue Stats
3W - 9L
1,206 Elo+
Solo
Thanatos
Thanatos
Terminator09056
Thanatos
Level 42
God Stats
17W - 22L
1,362 SR
Queue Stats
42W - 63L
1,383 Elo+
Party 2
Medusa
Medusa
Yamagier
Medusa
Level 42
God Stats
9W - 1L
1,876 SR
Queue Stats
30W - 36L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
illlmazera
Sun Wukong
Level 95
God Stats
11W - 5L
1,664 SR
Queue Stats
124W - 119L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Donio9999
Achilles
18
1 / 5 / 4
11,383
455
6,695
19,246
17,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 9 / 4
11,294
452
13,057
27,597
12,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
RaffZ1126
Anubis
17
4 / 7 / 2
11,420
457
10,540
20,131
8,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
arachez
Cernunnos
18
5 / 7 / 4
11,558
462
22,283
29,529
10,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
oskarq27
Cthulhu
18
4 / 4 / 4
12,099
484
9,962
29,461
25,716
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Guitas69
Anubis
19
7 / 5 / 5
12,087
483
20,438
19,067
9,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SAFOKLOS
Nu Wa
15
3 / 5 / 5
10,554
422
6,260
10,488
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
20
18 / 5 / 6
14,167
567
33,585
29,391
14,055
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Yamagier
Medusa
17
2 / 3 / 9
11,416
457
16,057
17,574
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
illlmazera
Sun Wukong
19
2 / 1 / 7
12,417
497
13,481
17,861
16,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
19
Kills
32
32
Deaths
19
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
Donio9999
Achilles
1
5
4
0.6
W
Anubis
Guitas69
Anubis
7
5
5
1.9
L
5
9
4
0.78
L
Anubis
RaffZ1126
Anubis
4
7
2
0.71
W
Nu Wa
SAFOKLOS
Nu Wa
3
5
5
1.1
W
Thanatos
18
5
6
4.2
W
Medusa
Yamagier
Medusa
2
3
9
2.17
L
Cernunnos
arachez
Cernunnos
5
7
4
1
W
Sun Wukong
illlmazera
Sun Wukong
2
1
7
5.5
L
Cthulhu
oskarq27
Cthulhu
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,537
Damage
89,821
125,964
Taken
94,381
74,872
Mitigated
50,236
34,948
Healing
52,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Donio9999
Achilles
6,695
2,297
0
3,913
19,246
17,538
982
3,431
14,786
0
57,937
W
Anubis
Guitas69
Anubis
20,438
1,652
570
9,830
19,067
9,447
1,126
4,565
14,355
99,584
0
L
13,057
1,997
0
3,008
27,597
12,612
102
4,918
22,449
0
97,005
L
Anubis
RaffZ1126
Anubis
10,540
596
0
6,294
20,131
8,254
738
4,302
15,635
75,865
0
W
Nu Wa
SAFOKLOS
Nu Wa
6,260
2,056
0
960
10,488
2,667
861
4,182
6,306
55,052
0
W
Thanatos
33,585
11,788
0
25,657
29,391
14,055
0
6,994
22,030
0
108,710
W
Medusa
Yamagier
Medusa
16,057
6,977
0
5,609
17,574
7,496
926
3,119
14,455
34
74,892
L
Cernunnos
arachez
Cernunnos
22,283
11,576
0
10,380
29,529
10,752
483
6,861
22,668
0
106,561
W
Sun Wukong
illlmazera
Sun Wukong
13,481
2,325
0
9,610
17,861
16,571
1,672
2,357
14,824
0
94,273
L
Cthulhu
oskarq27
Cthulhu
9,962
1,195
135
11,218
29,461
25,716
0
7,220
22,101
57,048
3,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,754
Gold Earned
60,641
557
Minions Killed
553
0
Camps Cleared
0
2,164,688
Distance Traveled
2,177,835
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,383
455
110
4
0
430,691
0
W
Anubis
12,087
483
124
5
0
394,509
0
L
Pele
11,294
452
106
4
0
491,513
0
L
Anubis
11,420
457
106
4
0
392,531
0
W
Nu Wa
10,554
422
80
3
0
385,420
0
W
Thanatos
14,167
567
93
4
0
547,627
5
W
Medusa
11,416
457
112
4
0
462,137
0
L
Cernunnos
11,558
462
139
6
0
384,869
1
W
Sun Wukong
12,417
497
144
6
0
388,142
4
L
Cthulhu
12,099
484
96
4
0
465,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role