Player Matchup

Artio
Artio
JCatalyst116
Artio
Level 160
God Stats
16W - 7L
1,691 SR
Queue Stats
442W - 374L
1,671 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
failz199
Morgan Le Fay
Level 128
God Stats
12W - 3L
1,875 SR
Queue Stats
141W - 107L
1,690 Elo+
Party 1
Da Ji
Da Ji
godsbow
Da Ji
Level 143
God Stats
1W - 1L
1,190 SR
Queue Stats
18W - 19L
1,535 Elo+
Party 1
Team Averages
Level 144
1,585 SR
1,632 Elo+

VS

Team Averages
Level 155
1,490 SR
1,512 Elo+
Mulan
Mulan
ArtoriasKnight7
Mulan
Level 156
God Stats
27W - 25L
1,549 SR
Queue Stats
607W - 535L
1,542 Elo+
Party 2
Chaac
Chaac
Shaylink
Chaac
Level 154
God Stats
10W - 16L
1,456 SR
Queue Stats
780W - 733L
1,533 Elo+
Party 2
Janus
Janus
Xbox Power Off
Janus
Level 155
God Stats
27W - 48L
1,465 SR
Queue Stats
187W - 250L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
14,070
741
14,703
29,210
35,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
failz199
Morgan Le Fay
20
3 / 3 / 14
13,771
725
21,966
18,327
10,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
godsbow
Da Ji
19
11 / 6 / 5
14,573
767
22,163
19,852
13,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 8
12,243
644
17,012
25,354
28,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Shaylink
Chaac
19
6 / 4 / 6
13,885
731
18,051
30,143
37,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 8 / 6
12,538
660
10,546
16,459
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
19
Kills
13
13
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
W
5
4
14
3
L
Chaac
Shaylink
Chaac
6
4
6
2.25
L
3
8
6
0.75
W
Morgan Le Fay
failz199
Morgan Le Fay
3
3
14
3.33
W
Da Ji
godsbow
Da Ji
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,832
Damage
45,609
67,389
Taken
71,956
60,140
Mitigated
71,554
17,302
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,012
1,431
667
2,363
25,354
28,623
34
12,615
12,073
0
36,383
W
14,703
1,135
3,488
8,235
29,210
35,751
78
4,024
24,910
29,339
0
L
Chaac
Shaylink
Chaac
18,051
3,215
725
8,894
30,143
37,274
267
13,340
15,755
0
58,905
L
10,546
302
0
1,850
16,459
5,657
847
8,588
7,445
44,849
0
W
Morgan Le Fay
failz199
Morgan Le Fay
21,966
2,701
836
4,646
18,327
10,430
2,566
4,132
13,933
81,252
0
W
Da Ji
godsbow
Da Ji
22,163
6,852
0
97
19,852
13,959
0
1,799
17,961
0
48,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
38,666
197
Minions Killed
184
0
Camps Cleared
0
918,825
Distance Traveled
891,578
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,243
644
29
2
0
279,808
0
W
Artio
14,070
741
21
1
0
317,342
0
L
Chaac
13,885
731
66
3
0
331,163
1
L
Janus
12,538
660
89
5
0
280,607
4
W
Morgan Le Fay
13,771
725
128
7
0
315,027
0
W
Da Ji
14,573
767
48
3
0
286,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role