Player Matchup

Merlin
Merlin
ICreationI
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 1
Hercules
Hercules
Omizoc
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 1
Ymir
Ymir
Swerity
Ymir
Level 115
God Stats
0W - 2L
1,608 SR
Queue Stats
81W - 60L
1,608 Elo+
Party 1
Team Averages
Level 49
1,536 SR
1,456 Elo+

VS

Team Averages
Level 113
1,693 SR
1,597 Elo+
Cabrakan
Cabrakan
AKX Is Undone
Cabrakan
Level 160
God Stats
158W - 88L
1,681 SR
Queue Stats
874W - 649L
1,482 Elo+
Party 2
Nemesis
Nemesis
BloodMist Hanma
Nemesis
Level 149
God Stats
40W - 20L
1,898 SR
Queue Stats
848W - 493L
1,705 Elo+
Party 2
Chaac
Chaac
Booyakashay
Chaac
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
196W - 110L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ICreationI
Merlin
13
0 / 7 / 2
8,506
567
8,920
11,921
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Omizoc
Hercules
13
1 / 3 / 1
8,964
598
8,360
11,664
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Swerity
Ymir
15
2 / 5 / 1
9,804
654
11,289
17,795
18,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AKX Is Undone
Cabrakan
16
5 / 2 / 9
11,843
790
9,046
16,300
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
7 / 1 / 7
11,263
751
11,800
12,595
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 0 / 11
10,904
727
13,955
15,693
16,802
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AKX Is Undone
Cabrakan
5
2
9
4.75
W
7
1
7
10.5
W
3
0
11
8.5
L
Merlin
ICreationI
Merlin
0
7
2
0.14
L
Hercules
Omizoc
Hercules
1
3
1
0.5
L
Ymir
Swerity
Ymir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
34,801
41,380
Taken
44,588
34,778
Mitigated
46,763
4,894
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AKX Is Undone
Cabrakan
9,046
1,512
830
3,713
16,300
20,729
855
7,719
7,271
24,710
0
W
11,800
6,248
0
2,565
12,595
9,232
1,074
5,421
6,913
0
46,770
W
13,955
3,045
0
4,731
15,693
16,802
1,030
7,348
7,792
0
51,072
L
Merlin
ICreationI
Merlin
8,920
1,281
0
0
11,921
4,544
0
2,666
9,255
27,811
0
L
Hercules
Omizoc
Hercules
8,360
1,925
349
1,979
11,664
11,780
0
3,376
8,288
4,245
12,027
L
Ymir
Swerity
Ymir
11,289
2,180
24
2,542
17,795
18,454
0
3,044
14,751
38,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
34,010
112
Minions Killed
165
0
Camps Cleared
0
633,415
Distance Traveled
838,296
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,843
790
26
2
0
235,155
1
W
Nemesis
11,263
751
66
4
0
301,443
0
W
Chaac
10,904
727
73
5
0
301,698
0
L
Merlin
8,506
567
31
2
0
213,027
1
L
Hercules
8,964
598
30
2
0
201,919
0
L
Ymir
9,804
654
51
3
0
218,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role