Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Firepops
Hades
Level 24
God Stats
1W - 1L
1,463 SR
Queue Stats
1W - 2L
1,161 Elo+
Party 1
Maui
Maui
Ghostchad
Maui
Level 86
God Stats
1W - 0L
1,585 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RoxysAWP
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
SailorJade
Cernunnos
Level 84
God Stats
19W - 20L
1,559 SR
Queue Stats
95W - 90L
1,490 Elo+
Party 3
Team Averages
Level 60
1,522 SR
1,346 Elo+

VS

Team Averages
Level 74
1,455 SR
1,481 Elo+
Ra
Ra
DaddyStratos
Ra
Level 29
God Stats
16W - 14L
1,516 SR
Queue Stats
74W - 60L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
Ebreexy
Hun Batz
Level 68
God Stats
4W - 4L
1,613 SR
Queue Stats
189W - 160L
1,563 Elo+
Party 2
Neith
Neith
Hallapeanyo
Neith
Level 18
God Stats
1W - 6L
1,295 SR
Queue Stats
31W - 30L
1,564 Elo+
Party 2
Ymir
Ymir
RorschachFail
Ymir
Level 128
God Stats
116W - 110L
1,493 SR
Queue Stats
194W - 194L
1,454 Elo+
Solo
Kukulkan
Kukulkan
shock_wave-307
Kukulkan
Level 129
God Stats
13W - 23L
1,358 SR
Queue Stats
667W - 719L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 3 / 3
10,463
581
9,536
17,668
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Firepops
Hades
12
0 / 6 / 2
8,196
455
9,258
17,019
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
12
0 / 3 / 5
8,204
456
4,091
13,280
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
RoxysAWP
Cu Chulainn
16
2 / 0 / 3
10,061
559
10,151
17,460
16,378
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SailorJade
Cernunnos
15
5 / 5 / 2
9,732
541
13,246
20,526
8,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,242
513
10,290
10,900
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Ebreexy
Hun Batz
15
7 / 4 / 7
9,698
539
12,142
17,472
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 5 / 3
8,431
468
9,980
12,066
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 10
9,873
549
7,339
14,768
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
11
0 / 3 / 1
7,472
415
3,545
8,852
3,567
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
15
Kills
17
17
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
3
3
3.17
L
5
1
5
7.5
L
Hun Batz
Ebreexy
Hun Batz
7
4
7
2.63
W
Hades
Firepops
Hades
0
6
2
0.17
W
Maui
0
3
5
0.83
L
1
5
3
0.5
L
4
2
10
4.5
W
Cu Chulainn
RoxysAWP
Cu Chulainn
2
0
3
3.5
W
Cernunnos
SailorJade
Cernunnos
5
5
2
1.2
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,282
Damage
43,296
85,953
Taken
64,058
55,149
Mitigated
37,690
35,589
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,536
3,059
0
16,043
17,668
7,676
770
2,800
14,868
0
58,672
L
10,290
1,241
1,085
2,945
10,900
4,873
0
4,771
6,129
68,201
0
L
Hun Batz
Ebreexy
Hun Batz
12,142
5,009
0
5,966
17,472
7,668
0
2,473
14,999
0
77,315
W
Hades
Firepops
Hades
9,258
1,577
439
5,158
17,019
9,033
943
6,083
10,936
53,971
0
W
Maui
4,091
950
0
1,942
13,280
13,418
312
3,603
9,677
19,531
2,000
L
9,980
3,598
0
1,773
12,066
5,553
0
1,462
10,604
0
67,738
L
7,339
1,152
447
3,535
14,768
16,029
0
4,336
10,432
43,449
2,347
W
Cu Chulainn
RoxysAWP
Cu Chulainn
10,151
1,288
0
1,626
17,460
16,378
2,139
4,507
12,953
418
73,702
W
Cernunnos
SailorJade
Cernunnos
13,246
7,648
0
10,381
20,526
8,644
1,673
3,660
16,866
0
84,444
L
Kukulkan
3,545
810
0
3,389
8,852
3,567
0
363
8,489
46,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
44,716
488
Minions Killed
503
0
Camps Cleared
0
1,658,316
Distance Traveled
1,632,761
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,463
581
107
6
0
358,080
1
L
Ra
9,242
513
124
7
0
364,251
6
L
Hun Batz
9,698
539
120
7
0
368,385
1
W
Hades
8,196
455
101
6
0
297,414
2
W
Maui
8,204
456
31
2
0
345,099
6
L
Neith
8,431
468
107
6
0
315,039
2
L
Ymir
9,873
549
70
4
0
324,815
6
W
Cu Chulainn
10,061
559
124
7
0
359,226
5
W
Cernunnos
9,732
541
125
7
0
298,497
4
L
Kukulkan
7,472
415
82
5
0
260,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role