Player Matchup

Chaac
Chaac
AlxSnake
Chaac
Level 60
God Stats
8W - 14L
1,446 SR
Queue Stats
121W - 276L
1,275 Elo+
Party 1
Merlin
Merlin
cahiguera
Merlin
Level 114
God Stats
65W - 183L
1,356 SR
Queue Stats
72W - 215L
1,231 Elo+
Party 1
Horus
Horus
robsalda
Horus
Level 89
God Stats
37W - 69L
1,350 SR
Queue Stats
157W - 341L
1,222 Elo+
Party 1
Team Averages
Level 88
1,384 SR
1,242 Elo+

VS

Team Averages
Level 42
1,371 SR
1,317 Elo+
Chronos
Chronos
ChicoGavião
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
DainanRF
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,124 Elo+
Party 2
Cthulhu
Cthulhu
NOT21X20MATT
Cthulhu
Level 39
God Stats
12W - 17L
1,112 SR
Queue Stats
45W - 81L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlxSnake
Chaac
20
5 / 2 / 4
16,026
668
28,264
40,736
52,990
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
cahiguera
Merlin
19
2 / 7 / 5
14,788
616
26,272
18,154
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
robsalda
Horus
20
2 / 4 / 7
15,414
642
28,976
37,233
33,490
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChicoGavião
Chronos
20
7 / 4 / 6
16,011
667
33,484
26,251
13,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
DainanRF
Bellona
20
4 / 2 / 8
16,844
702
26,961
35,451
46,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NOT21X20MATT
Cthulhu
20
2 / 3 / 9
16,605
692
21,989
36,269
51,950
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
9
Kills
13
13
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
AlxSnake
Chaac
5
2
4
3.5
W
Chronos
ChicoGavião
Chronos
7
4
6
2.5
W
Bellona
DainanRF
Bellona
4
2
8
4
W
Cthulhu
NOT21X20MATT
Cthulhu
2
3
9
2.17
L
Merlin
cahiguera
Merlin
2
7
5
0.64
L
Horus
robsalda
Horus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,512
Damage
82,434
96,123
Taken
97,971
96,374
Mitigated
112,124
35,169
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AlxSnake
Chaac
28,264
5,485
662
12,971
40,736
52,990
489
26,262
14,474
0
83,870
W
Chronos
ChicoGavião
Chronos
33,484
16,909
0
3,873
26,251
13,481
3,268
7,820
18,431
97,966
0
W
Bellona
DainanRF
Bellona
26,961
5,395
4,517
6,408
35,451
46,693
234
8,253
27,198
1,948
50,257
W
Cthulhu
NOT21X20MATT
Cthulhu
21,989
2,484
3,480
6,879
36,269
51,950
164
10,397
25,872
72,343
0
L
Merlin
cahiguera
Merlin
26,272
2,526
1,119
1,525
18,154
9,894
936
11,357
6,797
101,010
0
L
Horus
robsalda
Horus
28,976
15,323
6,150
12,742
37,233
33,490
41
19,170
18,063
0
67,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,228
Gold Earned
49,460
289
Minions Killed
246
0
Camps Cleared
0
1,229,842
Distance Traveled
1,305,995
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,026
668
88
4
0
479,007
1
W
Chronos
16,011
667
117
5
0
402,413
5
W
Bellona
16,844
702
38
2
0
436,310
8
W
Cthulhu
16,605
692
91
4
0
467,272
4
L
Merlin
14,788
616
138
6
0
339,176
3
L
Horus
15,414
642
63
3
0
411,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role