Player Matchup

Medusa
Medusa
Pomana
Medusa
Level 148
God Stats
9W - 6L
1,606 SR
Queue Stats
22W - 18L
1,481 Elo+
Solo
Guan Yu
Guan Yu
VladJoli
Guan Yu
Level 147
God Stats
17W - 22L
1,461 SR
Queue Stats
752W - 880L
1,365 Elo+
Party 2
Bellona
Bellona
Zubel
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,395 Elo+
Solo
Poseidon
Poseidon
kawaiiDi
Poseidon
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
574W - 713L
1,364 Elo+
Party 2
Maui
Maui
我是你们的把把
Maui
Level 39
God Stats
0W - 3L
1,168 SR
Queue Stats
12W - 29L
1,299 Elo+
Solo
Team Averages
Level 106
1,447 SR
1,381 Elo+

VS

Team Averages
Level 85
1,513 SR
1,420 Elo+
Xbalanque
Xbalanque
Batracio99
Xbalanque
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Solo
Bacchus
Bacchus
Krattoss14
Bacchus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 124L
1,474 Elo+
Solo
Sol
Sol
PinoGoddessLaw
Sol
Level 107
God Stats
18W - 21L
1,419 SR
Queue Stats
173W - 224L
1,317 Elo+
Party 1
Loki
Loki
The1Wolf
Loki
Level 88
God Stats
36W - 20L
1,618 SR
Queue Stats
82W - 58L
1,580 Elo+
Solo
Achilles
Achilles
VincentGodLaw
Achilles
Level 108
God Stats
15W - 13L
1,530 SR
Queue Stats
187W - 236L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pomana
Medusa
12
0 / 5 / 2
7,912
416
6,605
13,547
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
VladJoli
Guan Yu
15
1 / 2 / 1
9,672
509
6,001
15,381
16,817
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
Zubel
Bellona
14
3 / 3 / 1
9,011
474
7,711
14,329
9,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
kawaiiDi
Poseidon
14
1 / 6 / 1
9,459
498
10,571
13,006
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 1
8,500
447
3,525
11,648
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Batracio99
Xbalanque
14
0 / 1 / 2
8,849
466
6,101
10,953
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Krattoss14
Bacchus
13
1 / 1 / 9
9,150
482
10,211
13,253
16,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
3 / 0 / 4
8,790
463
9,931
12,465
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
16
7 / 2 / 4
9,949
524
8,224
11,725
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
VincentGodLaw
Achilles
14
5 / 2 / 0
9,229
486
11,515
15,076
11,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
16
17
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Batracio99
Xbalanque
0
1
2
1
W
Bacchus
Krattoss14
Bacchus
1
1
9
5.5
W
3
0
4
5
L
Medusa
Pomana
Medusa
0
5
2
0.2
W
Loki
7
2
4
4.5
W
Achilles
VincentGodLaw
Achilles
5
2
0
2.5
L
Guan Yu
VladJoli
Guan Yu
1
2
1
0.75
L
Bellona
Zubel
Bellona
3
3
1
1.17
L
Poseidon
kawaiiDi
Poseidon
1
6
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
45,982
67,911
Taken
63,472
47,059
Mitigated
45,106
17,276
Healing
26,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Batracio99
Xbalanque
6,101
2,159
0
3,896
10,953
5,000
1,094
1,853
9,100
0
68,068
W
Bacchus
Krattoss14
Bacchus
10,211
1,257
146
5,621
13,253
16,798
128
3,404
9,849
32,065
2,396
W
9,931
3,263
0
6,976
12,465
6,341
1,444
6,331
6,134
55,403
4,818
L
Medusa
Pomana
Medusa
6,605
3,265
0
3,962
13,547
5,553
936
3,440
10,107
0
55,858
W
Loki
8,224
2,683
0
4,354
11,725
5,249
0
1,213
10,512
0
84,603
W
Achilles
VincentGodLaw
Achilles
11,515
2,874
0
5,270
15,076
11,718
742
1,295
13,781
0
55,178
L
Guan Yu
VladJoli
Guan Yu
6,001
544
552
6,726
15,381
16,817
475
2,804
12,577
0
63,708
L
Bellona
Zubel
Bellona
7,711
2,541
0
574
14,329
9,177
0
2,927
11,402
0
55,683
L
Poseidon
kawaiiDi
Poseidon
10,571
1,615
0
3,108
13,006
5,061
1,070
6,072
5,962
70,962
0
L
3,525
552
0
2,354
11,648
10,451
276
4,463
7,185
15,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
45,967
431
Minions Killed
440
0
Camps Cleared
0
1,772,283
Distance Traveled
1,759,337
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,849
466
107
6
0
318,405
3
W
Bacchus
9,150
482
33
2
0
376,314
3
W
Sol
8,790
463
100
5
0
354,663
0
L
Medusa
7,912
416
79
4
0
347,410
3
W
Loki
9,949
524
120
6
0
377,037
0
W
Achilles
9,229
486
80
4
0
332,918
1
L
Guan Yu
9,672
509
132
7
0
403,467
1
L
Bellona
9,011
474
78
4
0
357,313
1
L
Poseidon
9,459
498
121
6
0
314,316
3
L
Maui
8,500
447
21
1
0
349,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role