Player Matchup

Hou Yi
Hou Yi
Alice666
Hou Yi
Level 136
God Stats
3W - 4L
1,541 SR
Queue Stats
156W - 163L
1,504 Elo+
Solo
Nu Wa
Nu Wa
KatushkaPushka
Nu Wa
Level 125
God Stats
13W - 9L
1,520 SR
Queue Stats
317W - 347L
1,430 Elo+
Solo
Loki
Loki
Ser Pitbull
Loki
Level 125
God Stats
2W - 1L
1,926 SR
Queue Stats
136W - 135L
1,457 Elo+
Solo
Guan Yu
Guan Yu
seforizor
Guan Yu
Level 147
God Stats
3W - 2L
1,715 SR
Queue Stats
375W - 419L
1,529 Elo+
Solo
Medusa
Medusa
xNer0nx
Medusa
Level 138
God Stats
1W - 1L
1,731 SR
Queue Stats
73W - 84L
1,393 Elo+
Solo
Team Averages
Level 134
1,687 SR
1,463 Elo+

VS

Team Averages
Level 108
1,650 SR
1,483 Elo+
Jormungandr
Jormungandr
CaroVechhioZeus
Jormungandr
Level 79
God Stats
2W - 0L
1,718 SR
Queue Stats
94W - 89L
1,518 Elo+
Solo
Osiris
Osiris
LelyFoo
Osiris
Level 102
God Stats
8W - 9L
1,393 SR
Queue Stats
204W - 215L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Rocknroll1408
Sylvanus
Level 111
God Stats
4W - 1L
1,818 SR
Queue Stats
686W - 706L
1,451 Elo+
Solo
Ah Puch
Ah Puch
ShinobiMerlin
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 99L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Ssaiyen
Amaterasu
Level 89
God Stats
5W - 0L
1,821 SR
Queue Stats
181W - 181L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alice666
Hou Yi
20
6 / 3 / 5
14,196
710
25,852
19,866
11,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
3 / 4 / 3
11,515
576
32,609
14,241
7,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 6 / 6
11,268
563
16,430
23,500
11,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
seforizor
Guan Yu
20
1 / 6 / 9
12,914
646
13,002
31,910
48,246
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
xNer0nx
Medusa
18
1 / 8 / 7
11,514
576
18,157
23,622
11,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaroVechhioZeus
Jormungandr
20
9 / 4 / 15
14,379
719
20,789
31,335
46,868
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
LelyFoo
Osiris
20
5 / 1 / 15
13,928
696
19,103
31,139
66,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Rocknroll1408
Sylvanus
20
2 / 2 / 17
12,829
641
11,095
23,583
26,218
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
20
5 / 2 / 14
13,506
675
35,925
18,467
11,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Ssaiyen
Amaterasu
20
6 / 3 / 19
13,640
682
17,057
41,078
51,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
107
12
Kills
27
27
Deaths
12
30
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Alice666
Hou Yi
6
3
5
2.83
W
Jormungandr
CaroVechhioZeus
Jormungandr
9
4
15
4.13
L
3
4
3
1.13
W
Osiris
LelyFoo
Osiris
5
1
15
12.5
W
Sylvanus
Rocknroll1408
Sylvanus
2
2
17
5.25
L
1
6
6
0.67
W
Ah Puch
5
2
14
6
W
Amaterasu
Ssaiyen
Amaterasu
6
3
19
5.17
L
Guan Yu
seforizor
Guan Yu
1
6
9
0.92
L
Medusa
xNer0nx
Medusa
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,050
Damage
103,969
113,139
Taken
145,602
90,454
Mitigated
202,824
48,774
Healing
74,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Alice666
Hou Yi
25,852
10,675
830
4,953
19,866
11,042
1,536
13,220
6,646
0
57,515
W
Jormungandr
CaroVechhioZeus
Jormungandr
20,789
3,843
1,628
2,866
31,335
46,868
1,485
5,913
25,422
67,549
0
L
32,609
8,138
1,421
2,951
14,241
7,464
0
9,083
5,158
48,511
0
W
Osiris
LelyFoo
Osiris
19,103
3,583
3,706
10,146
31,139
66,701
1,027
5,124
26,015
60
32,119
W
Sylvanus
Rocknroll1408
Sylvanus
11,095
2,671
17,610
8,894
23,583
26,218
1,209
5,409
18,174
32,066
0
L
16,430
2,303
2,000
4,576
23,500
11,922
150
12,656
10,844
0
35,297
W
Ah Puch
35,925
599
2,569
4,420
18,467
11,444
2,253
5,971
12,496
81,260
0
W
Amaterasu
Ssaiyen
Amaterasu
17,057
4,136
4,726
17,640
41,078
51,593
1,776
10,192
30,886
70
26,422
L
Guan Yu
seforizor
Guan Yu
13,002
463
14,966
12,660
31,910
48,246
0
16,232
15,678
0
21,040
L
Medusa
xNer0nx
Medusa
18,157
9,329
1,452
2,965
23,622
11,780
1,008
16,748
6,874
0
43,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,407
Gold Earned
68,282
273
Minions Killed
250
0
Camps Cleared
0
1,821,801
Distance Traveled
1,918,661
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,196
710
94
5
0
368,456
2
W
Jormungandr
14,379
719
81
4
0
353,514
1
L
Nu Wa
11,515
576
52
3
0
334,222
0
W
Osiris
13,928
696
19
1
0
427,600
0
W
Sylvanus
12,829
641
44
2
0
319,690
0
L
Loki
11,268
563
28
1
0
378,674
0
W
Ah Puch
13,506
675
92
5
0
376,553
0
W
Amaterasu
13,640
682
14
1
0
441,304
0
L
Guan Yu
12,914
646
16
1
0
402,783
1
L
Medusa
11,514
576
83
4
0
337,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role