Player Matchup

Jormungandr
Jormungandr
Cainnine9
Jormungandr
Level 35
God Stats
12W - 8L
1,410 SR
Queue Stats
32W - 43L
1,357 Elo+
Solo
Chang'e
Chang'e
Evan4750
Chang'e
Level 57
God Stats
3W - 8L
1,428 SR
Queue Stats
147W - 166L
1,412 Elo+
Solo
Charybdis
Charybdis
Officialshenzy--
Charybdis
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 85L
1,367 Elo+
Party 1
Bellona
Bellona
SensualBerti
Bellona
Level 30
God Stats
14W - 25L
1,404 SR
Queue Stats
49W - 83L
1,333 Elo+
Solo
Awilix
Awilix
Tsunemorii
Awilix
Level 125
God Stats
16W - 12L
1,640 SR
Queue Stats
283W - 301L
1,423 Elo+
Party 1
Team Averages
Level 52
1,476 SR
1,379 Elo+

VS

Team Averages
Level 109
1,490 SR
1,430 Elo+
Chiron
Chiron
Akuey
Chiron
Level 117
God Stats
3W - 2L
1,525 SR
Queue Stats
223W - 201L
1,456 Elo+
Party 2
Mulan
Mulan
Ez Major 117
Mulan
Level 107
God Stats
3W - 1L
1,398 SR
Queue Stats
14W - 18L
1,348 Elo+
Party 2
Baba Yaga
Baba Yaga
Mzelle AyRo
Baba Yaga
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,138 Elo+
Party 2
Serqet
Serqet
Oxysnokuzuky
Serqet
Level 26
God Stats
2W - 2L
1,255 SR
Queue Stats
17W - 14L
1,454 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dageur666
Kumbhakarna
Level 141
God Stats
1W - 0L
1,772 SR
Queue Stats
9W - 1L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cainnine9
Jormungandr
19
5 / 3 / 6
13,053
483
17,895
29,037
37,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Evan4750
Chang'e
18
3 / 4 / 5
12,444
461
15,277
23,022
10,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
16
3 / 5 / 3
10,862
402
9,908
21,597
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SensualBerti
Bellona
20
2 / 1 / 5
13,847
513
8,862
19,844
20,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Tsunemorii
Awilix
20
8 / 5 / 7
13,535
501
14,523
22,824
9,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Akuey
Chiron
20
7 / 4 / 6
12,846
476
26,672
21,892
9,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 9 / 2
11,302
419
9,666
28,804
16,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Mzelle AyRo
Baba Yaga
20
6 / 1 / 8
13,967
517
25,951
14,988
8,440
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
17
1 / 4 / 2
10,579
392
10,023
17,637
14,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
dageur666
Kumbhakarna
16
1 / 3 / 9
10,405
385
8,032
21,548
24,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
21
Kills
18
18
Deaths
21
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
Akuey
Chiron
7
4
6
2.5
L
Jormungandr
Cainnine9
Jormungandr
5
3
6
2.67
L
Chang'e
Evan4750
Chang'e
3
4
5
1.38
W
3
9
2
0.44
W
Baba Yaga
Mzelle AyRo
Baba Yaga
6
1
8
10
L
Charybdis
3
5
3
0.9
W
Serqet
1
4
2
0.5
L
Bellona
SensualBerti
Bellona
2
1
5
4.5
L
Awilix
Tsunemorii
Awilix
8
5
7
2.3
W
Kumbhakarna
dageur666
Kumbhakarna
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,465
Damage
80,344
116,324
Taken
104,869
86,779
Mitigated
73,721
31,346
Healing
26,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Akuey
Chiron
26,672
8,373
1,823
5,844
21,892
9,714
756
6,749
15,143
0
99,832
L
Jormungandr
Cainnine9
Jormungandr
17,895
3,689
1,231
4,106
29,037
37,523
888
9,884
18,653
82,988
0
L
Chang'e
Evan4750
Chang'e
15,277
610
2,598
7,658
23,022
10,096
0
7,320
15,482
90,896
0
W
9,666
2,285
0
7,840
28,804
16,621
219
6,785
22,019
0
73,056
W
Baba Yaga
Mzelle AyRo
Baba Yaga
25,951
1,582
0
5,189
14,988
8,440
2,811
6,226
8,762
127,428
0
L
Charybdis
9,908
4,284
0
5,646
21,597
8,688
3,452
6,043
15,554
0
73,250
W
Serqet
10,023
3,584
0
2,070
17,637
14,322
117
4,134
13,503
0
60,060
L
Bellona
SensualBerti
Bellona
8,862
4,383
0
8,078
19,844
20,625
0
3,122
15,597
0
98,464
L
Awilix
Tsunemorii
Awilix
14,523
6,441
0
2,029
22,824
9,847
0
7,614
14,898
0
130,658
W
Kumbhakarna
dageur666
Kumbhakarna
8,032
404
959
3,177
21,548
24,624
367
9,278
12,270
30,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,741
Gold Earned
59,099
743
Minions Killed
506
0
Camps Cleared
0
2,445,224
Distance Traveled
2,484,498
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,846
476
108
4
0
488,959
2
L
Jormungandr
13,053
483
100
4
0
487,029
0
L
Chang'e
12,444
461
148
5
0
489,062
4
W
Mulan
11,302
419
79
3
0
428,202
3
W
Baba Yaga
13,967
517
188
7
0
541,155
10
L
Charybdis
10,862
402
124
5
0
447,913
6
W
Serqet
10,579
392
100
4
0
501,586
2
L
Bellona
13,847
513
205
8
0
482,465
2
L
Awilix
13,535
501
166
6
0
538,755
2
W
Kumbhakarna
10,405
385
31
1
0
524,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role