Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Homeless4011
Hades
Level 14
God Stats
1W - 0L
1,759 SR
Queue Stats
8W - 3L
1,722 Elo+
Party 1
Pele
Pele
MountedWalrus33
Pele
Level 150
God Stats
2W - 1L
1,756 SR
Queue Stats
11W - 9L
1,517 Elo+
Party 1
Ymir
Ymir
Ratchet_RzR_11
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,505 Elo+
Party 1
Thanatos
Thanatos
Sharkuanda
Thanatos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,591 Elo+
Party 1
Team Averages
Level 97
1,603 SR
1,567 Elo+

VS

Team Averages
Level 74
1,457 SR
1,471 Elo+
Danzaburou
Danzaburou
DR_OCULOUS
Danzaburou
Level 89
God Stats
11W - 12L
1,329 SR
Queue Stats
31W - 28L
1,406 Elo+
Party 3
Ymir
Ymir
DR_OUTLAWZ
Ymir
Level 103
God Stats
26W - 17L
1,599 SR
Queue Stats
34W - 30L
1,422 Elo+
Party 3
Chang'e
Chang'e
M1tsu_uwu
Chang'e
Level 26
God Stats
0W - 2L
1,238 SR
Queue Stats
73W - 59L
1,556 Elo+
Party 2
Vulcan
Vulcan
Milkyshats
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,397 Elo+
Party 3
Nemesis
Nemesis
Potrosaurio
Nemesis
Level 136
God Stats
3W - 11L
1,618 SR
Queue Stats
395W - 366L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 1 / 1
6,940
496
6,797
6,215
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 4
8,988
642
8,988
11,560
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 4 / 6
8,506
608
7,503
11,529
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 4
7,262
519
4,180
5,514
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
Sharkuanda
Thanatos
12
5 / 4 / 1
8,016
573
9,443
12,639
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DR_OCULOUS
Danzaburou
10
0 / 3 / 0
5,923
423
2,643
8,487
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
6,536
467
1,657
12,686
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
M1tsu_uwu
Chang'e
12
0 / 5 / 1
6,564
469
5,503
11,501
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Milkyshats
Vulcan
11
0 / 6 / 2
6,505
465
5,215
7,774
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Potrosaurio
Nemesis
14
9 / 2 / 0
8,433
602
11,657
11,971
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
9
10
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
1
2.5
L
Danzaburou
DR_OCULOUS
Danzaburou
0
3
0
0
L
0
2
0
0
W
6
1
4
8
L
Chang'e
M1tsu_uwu
Chang'e
0
5
1
0.1
L
Vulcan
Milkyshats
Vulcan
0
6
2
0.17
W
4
4
6
1.75
L
Nemesis
Potrosaurio
Nemesis
9
2
0
4.5
W
1
0
4
3
W
Thanatos
Sharkuanda
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
26,675
47,457
Taken
52,419
24,453
Mitigated
21,619
24,610
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,797
3,936
0
2,522
6,215
2,876
0
486
5,729
0
55,114
L
Danzaburou
DR_OCULOUS
Danzaburou
2,643
477
0
1,786
8,487
2,850
1,034
1,556
6,931
0
42,517
L
1,657
131
49
5,153
12,686
7,290
520
4,852
7,834
23,516
0
W
8,988
1,680
165
7,971
11,560
5,840
504
4,769
6,791
71,328
0
L
Chang'e
M1tsu_uwu
Chang'e
5,503
693
0
3,340
11,501
3,582
0
0
10,832
43,051
0
L
Vulcan
Milkyshats
Vulcan
5,215
1,223
0
330
7,774
3,378
0
5,381
2,349
44,450
0
W
7,503
2,573
0
2,442
11,529
3,801
0
938
10,556
0
63,076
L
Nemesis
Potrosaurio
Nemesis
11,657
4,988
0
1,430
11,971
4,519
0
1,379
10,438
0
61,863
W
4,180
431
77
2,017
5,514
6,132
0
875
4,639
26,482
0
W
Thanatos
Sharkuanda
Thanatos
9,443
3,168
0
9,416
12,639
5,804
788
4,662
7,367
0
43,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
33,961
443
Minions Killed
353
0
Camps Cleared
0
1,251,917
Distance Traveled
1,213,628
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,940
496
119
9
0
216,715
4
L
Danzaburou
5,923
423
90
6
0
178,606
4
L
Ymir
6,536
467
34
2
0
218,316
3
W
Hades
8,988
642
133
10
0
259,667
6
L
Chang'e
6,564
469
66
5
0
239,617
7
L
Vulcan
6,505
465
78
6
0
257,290
3
W
Pele
8,506
608
93
7
0
290,009
2
L
Nemesis
8,433
602
85
6
0
319,799
2
W
Ymir
7,262
519
25
2
0
240,438
2
W
Thanatos
8,016
573
73
5
0
245,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role