Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
iJxzzy
Cupid
Level 35
God Stats
1W - 0L
1,327 SR
Queue Stats
94W - 86L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
treak06
Kukulkan
Level 108
God Stats
2W - 1L
1,374 SR
Queue Stats
94W - 77L
1,538 Elo+
Party 3
Fenrir
Fenrir
xDevilishAngelx
Fenrir
Level 148
God Stats
2W - 1L
1,401 SR
Queue Stats
106W - 95L
1,497 Elo+
Party 3
Team Averages
Level 69
1,420 SR
1,503 Elo+

VS

Team Averages
Level 34
1,527 SR
1,572 Elo+
Olorun
Olorun
EverythingsAOkay
Olorun
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 107L
1,574 Elo+
Solo
Mercury
Mercury
MikeR5043
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,793 Elo+
Solo
Tyr
Tyr
SinfulSevs
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Solo
Raijin
Raijin
cclefairy
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
swerbyy
Mulan
Level 87
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
9 / 2 / 15
9,697
970
20,097
12,087
7,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
 
Charybdis
15
6 / 2 / 17
9,587
959
9,520
8,656
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
iJxzzy
Cupid
17
8 / 2 / 21
10,036
1,004
9,711
8,876
4,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
treak06
Kukulkan
17
3 / 1 / 21
9,524
952
17,962
7,604
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 2 / 16
9,464
946
7,974
11,388
8,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
7,600
760
7,238
14,054
7,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
MikeR5043
Mercury
13
2 / 9 / 3
8,193
819
6,078
13,708
6,572
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 6 / 2
8,074
807
8,777
17,796
19,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
cclefairy
Raijin
14
2 / 6 / 4
8,589
859
8,009
11,915
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
swerbyy
Mulan
14
1 / 6 / 5
7,198
720
6,627
13,700
9,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
27
34
Kills
8
9
Deaths
34
90
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
2
15
8.25
W
Charybdis
 
Charybdis
6
2
17
7.25
L
0
7
5
0.36
L
Mercury
MikeR5043
Mercury
2
9
3
0.39
L
3
6
2
0.67
L
Raijin
cclefairy
Raijin
2
6
4
0.67
W
Cupid
iJxzzy
Cupid
8
2
21
9.25
L
Mulan
swerbyy
Mulan
1
6
5
0.58
W
Kukulkan
treak06
Kukulkan
3
1
21
13.5
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,264
Damage
36,729
48,611
Taken
71,173
27,752
Mitigated
49,231
26,473
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
20,097
4,184
1,192
4,934
12,087
7,234
2,041
2,904
9,183
0
33,523
W
Charybdis
 
Charybdis
9,520
3,836
2,083
2,599
8,656
3,692
938
3,864
4,792
0
17,197
L
7,238
3,717
1,017
2,456
14,054
7,580
0
3,496
10,558
18,231
0
L
Mercury
MikeR5043
Mercury
6,078
2,829
606
272
13,708
6,572
0
3,890
9,818
0
9,776
L
8,777
2,078
526
2,512
17,796
19,880
0
5,036
12,760
0
9,984
L
Raijin
cclefairy
Raijin
8,009
1,204
223
1,562
11,915
5,427
0
2,492
9,423
21,755
0
W
Cupid
iJxzzy
Cupid
9,711
4,919
2,596
3,059
8,876
4,126
1,530
1,798
7,078
0
14,345
L
Mulan
swerbyy
Mulan
6,627
326
138
2,664
13,700
9,772
0
3,048
10,652
39
13,924
W
Kukulkan
treak06
Kukulkan
17,962
2,514
1,407
2,754
7,604
4,054
1,379
2,305
5,299
34,930
0
W
7,974
2,792
2,540
3,309
11,388
8,646
1,582
4,415
6,973
0
11,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
39,654
113
Minions Killed
86
0
Camps Cleared
0
1,041,898
Distance Traveled
823,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,697
970
21
2
0
210,630
0
W
Charybdis
9,587
959
27
3
0
188,405
1
L
Olorun
7,600
760
27
3
0
149,911
0
L
Mercury
8,193
819
8
1
0
178,141
0
L
Tyr
8,074
807
2
0
0
199,911
0
L
Raijin
8,589
859
36
4
0
141,859
3
W
Cupid
10,036
1,004
16
2
0
219,379
0
L
Mulan
7,198
720
13
1
0
153,758
0
W
Kukulkan
9,524
952
42
4
0
209,687
0
W
Fenrir
9,464
946
7
1
0
213,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role