Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BadDuck557
Ah Muzen Cab
Level 157
God Stats
22W - 10L
1,629 SR
Queue Stats
250W - 178L
1,525 Elo+
Party 1
Ymir
Ymir
Goliath331
Ymir
Level 149
God Stats
28W - 13L
1,741 SR
Queue Stats
199W - 139L
1,543 Elo+
Party 1
Ra
Ra
ORPHANBREAKR
Ra
Level 155
God Stats
4W - 9L
1,318 SR
Queue Stats
199W - 140L
1,545 Elo+
Party 1
Team Averages
Level 154
1,563 SR
1,538 Elo+

VS

Team Averages
Level 74
1,477 SR
1,326 Elo+
Neith
Neith
Chikasnu
Neith
Level 66
God Stats
5W - 7L
1,431 SR
Queue Stats
48W - 58L
1,302 Elo+
Party 2
Bellona
Bellona
DJ Love Handles
Bellona
Level 67
God Stats
13W - 13L
1,508 SR
Queue Stats
44W - 50L
1,316 Elo+
Party 2
Jormungandr
Jormungandr
Nasty Nate1170
Jormungandr
Level 90
God Stats
9W - 18L
1,491 SR
Queue Stats
120W - 169L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BadDuck557
Ah Muzen Cab
16
6 / 1 / 4
9,662
805
19,101
8,774
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 1 / 8
9,383
782
7,869
15,039
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 4
9,140
762
10,779
6,860
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chikasnu
Neith
12
0 / 4 / 2
7,838
653
7,252
9,789
4,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 0
7,997
666
3,013
15,004
17,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Nasty Nate1170
Jormungandr
12
1 / 3 / 1
8,200
683
10,310
20,513
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BadDuck557
Ah Muzen Cab
6
1
4
8
L
Neith
Chikasnu
Neith
0
4
2
0.25
L
2
3
0
0.67
W
1
1
8
5
L
Jormungandr
Nasty Nate1170
Jormungandr
1
3
1
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,749
Damage
20,575
30,673
Taken
45,306
21,882
Mitigated
39,804
14,485
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BadDuck557
Ah Muzen Cab
19,101
8,306
282
2,401
8,774
4,117
470
2,353
6,421
0
65,486
L
Neith
Chikasnu
Neith
7,252
3,896
0
1,235
9,789
4,817
184
2,515
7,274
0
33,367
L
3,013
1,860
0
1,450
15,004
17,113
0
6,311
8,693
0
12,125
W
7,869
1,667
608
4,924
15,039
14,432
386
4,484
10,555
21,912
0
L
Jormungandr
Nasty Nate1170
Jormungandr
10,310
1,595
405
7,131
20,513
17,874
0
9,882
10,631
35,919
0
W
10,779
1,405
3,023
3,247
6,860
3,333
102
3,515
3,345
38,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
24,035
171
Minions Killed
135
0
Camps Cleared
0
607,186
Distance Traveled
586,240
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,662
805
77
6
0
219,402
0
L
Neith
7,838
653
57
5
0
180,619
0
L
Bellona
7,997
666
33
3
0
215,716
0
W
Ymir
9,383
782
24
2
0
175,115
2
L
Jormungandr
8,200
683
45
4
0
189,905
2
W
Ra
9,140
762
70
6
0
212,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role