Player Matchup

Sol
Sol
Azell-1933
Sol
Level 125
God Stats
20W - 15L
1,678 SR
Queue Stats
613W - 628L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
InorganicSmile
Danzaburou
Level 152
God Stats
6W - 0L
1,648 SR
Queue Stats
326W - 274L
1,568 Elo+
Party 1
Ymir
Ymir
Omghollywoodant
Ymir
Level 127
God Stats
3W - 9L
1,341 SR
Queue Stats
637W - 599L
1,494 Elo+
Party 1
Team Averages
Level 135
1,556 SR
1,517 Elo+

VS

Team Averages
Level 94
1,488 SR
1,435 Elo+
Shiva
Shiva
K_KILLA_15
Shiva
Level 121
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 3L
1,590 Elo+
Solo
Hades
Hades
Rift Rivals
Hades
Level 40
God Stats
4W - 12L
1,292 SR
Queue Stats
21W - 39L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
martino9983
Baron Samedi
Level 121
God Stats
117W - 112L
1,506 SR
Queue Stats
167W - 204L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
10,509
701
9,154
9,531
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
InorganicSmile
Danzaburou
18
9 / 0 / 4
12,400
827
24,037
17,470
14,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 9
11,717
781
11,128
18,774
20,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
1 / 6 / 0
9,257
617
10,331
21,632
15,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 1
9,161
611
6,746
18,002
12,747
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
martino9983
Baron Samedi
14
0 / 2 / 0
8,775
585
10,025
11,488
6,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Danzaburou
InorganicSmile
Danzaburou
9
0
4
11
L
Shiva
1
6
0
0.17
W
3
1
9
7.5
L
0
5
1
0.1
L
Baron Samedi
martino9983
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,319
Damage
27,102
45,775
Taken
51,122
38,211
Mitigated
34,250
24,091
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,154
4,161
0
5,469
9,531
4,142
2,861
3,216
6,297
58,148
0
W
Danzaburou
InorganicSmile
Danzaburou
24,037
11,848
0
8,065
17,470
14,004
466
8,854
8,449
0
64,815
L
Shiva
10,331
2,257
530
3,811
21,632
15,103
0
9,856
11,776
192
33,258
W
11,128
2,715
3,311
7,246
18,774
20,065
0
4,748
13,999
29,512
0
L
6,746
448
199
3,332
18,002
12,747
0
6,631
11,371
37,771
0
L
Baron Samedi
martino9983
Baron Samedi
10,025
449
2,938
3,651
11,488
6,400
0
3,837
7,651
39,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
27,193
205
Minions Killed
168
0
Camps Cleared
0
815,901
Distance Traveled
765,732
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,509
701
79
5
0
276,496
1
W
Danzaburou
12,400
827
105
7
0
249,912
1
L
Shiva
9,257
617
44
3
0
266,294
4
W
Ymir
11,717
781
21
1
0
289,493
0
L
Hades
9,161
611
52
3
0
257,993
1
L
Baron Samedi
8,775
585
72
5
0
241,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role