Player Matchup

Yu Huang
Yu Huang
BaZinga_4_2_0
Yu Huang
Level 142
God Stats
0W - 3L
1,192 SR
Queue Stats
506W - 513L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chrispey
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,752 SR
Queue Stats
80W - 73L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
FlashGamingOG
Sun Wukong
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,174 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MAN IN SILVER
Morgan Le Fay
Level 148
God Stats
0W - 3L
1,294 SR
Queue Stats
202W - 193L
1,511 Elo+
Solo
Raijin
Raijin
XenonExcalibur
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,174 Elo+
Party 1
Team Averages
Level 123
1,448 SR
1,397 Elo+

VS

Team Averages
Level 132
1,575 SR
1,512 Elo+
Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ChickenChaser1
Khepri
Level 123
God Stats
4W - 0L
1,704 SR
Queue Stats
128W - 124L
1,524 Elo+
Solo
Mulan
Mulan
Hi Im Sticks
Mulan
Level 143
God Stats
5W - 6L
1,576 SR
Queue Stats
318W - 328L
1,492 Elo+
Solo
Danzaburou
Danzaburou
ThxtjuiceJr
Danzaburou
Level 119
God Stats
8W - 6L
1,593 SR
Queue Stats
357W - 288L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BaZinga_4_2_0
Yu Huang
6
0 / 1 / 0
6,817
454
268
1,803
511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Chrispey
Ah Muzen Cab
20
4 / 2 / 2
10,176
678
15,171
12,390
6,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
FlashGamingOG
Sun Wukong
18
3 / 3 / 4
9,779
652
8,186
11,038
8,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
MAN IN SILVER
Morgan Le Fay
14
1 / 6 / 3
8,653
577
5,523
11,602
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 4
8,825
588
6,963
12,430
4,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
2 / 2 / 7
11,245
750
8,111
9,214
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
18
7 / 2 / 7
11,048
737
14,053
11,238
7,103
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 10
10,650
710
5,583
16,965
22,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 2 / 5
10,310
687
8,959
11,620
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ThxtjuiceJr
Danzaburou
19
1 / 0 / 9
10,958
731
10,553
8,038
5,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
8
Kills
17
17
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
7
2.75
W
Thor
 
Thor
7
2
7
5.25
L
Yu Huang
BaZinga_4_2_0
Yu Huang
0
1
0
0
W
1
2
10
3
L
Ah Muzen Cab
Chrispey
Ah Muzen Cab
4
2
2
2.5
L
Sun Wukong
FlashGamingOG
Sun Wukong
3
3
4
1.67
W
6
2
5
4.25
L
Morgan Le Fay
MAN IN SILVER
Morgan Le Fay
1
6
3
0.42
W
Danzaburou
ThxtjuiceJr
Danzaburou
1
0
9
5.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,111
Damage
47,259
49,263
Taken
57,075
24,824
Mitigated
48,343
14,927
Healing
21,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,111
538
756
1,168
9,214
4,982
1,334
891
8,323
39,027
0
W
Thor
 
Thor
14,053
507
1,425
1,022
11,238
7,103
0
2,729
8,509
0
21,348
L
Yu Huang
BaZinga_4_2_0
Yu Huang
268
0
95
193
1,803
511
0
0
1,803
1,145
0
W
5,583
161
1,167
3,309
16,965
22,539
45
3,439
13,526
8,187
0
L
Ah Muzen Cab
Chrispey
Ah Muzen Cab
15,171
4,045
1,544
5,336
12,390
6,011
0
4,088
8,062
0
39,413
L
Sun Wukong
FlashGamingOG
Sun Wukong
8,186
2,948
0
941
11,038
8,163
0
2,545
8,260
0
18,568
W
8,959
878
2,672
3,850
11,620
8,562
216
2,772
8,848
0
10,461
L
Morgan Le Fay
MAN IN SILVER
Morgan Le Fay
5,523
574
1,054
1,168
11,602
5,265
0
4,619
6,904
16,087
0
W
Danzaburou
ThxtjuiceJr
Danzaburou
10,553
2,897
2,636
3,298
8,038
5,157
5,165
2,923
5,115
0
43,189
L
6,963
513
2,164
2,432
12,430
4,874
0
2,442
9,762
21,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
54,211
133
Minions Killed
194
0
Camps Cleared
0
1,037,231
Distance Traveled
1,239,419
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,245
750
80
5
0
262,220
2
W
Thor
11,048
737
15
1
0
257,792
1
L
Yu Huang
6,817
454
1
0
0
43,107
0
W
Khepri
10,650
710
8
1
0
239,399
0
L
Ah Muzen Cab
10,176
678
53
4
0
222,468
0
L
Sun Wukong
9,779
652
34
2
0
285,900
0
W
Mulan
10,310
687
3
0
0
192,914
0
L
Morgan Le Fay
8,653
577
19
1
0
233,610
1
W
Danzaburou
10,958
731
88
6
0
287,094
1
L
Raijin
8,825
588
26
2
0
252,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role