Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Hanabae5
Amaterasu
Level 46
God Stats
6W - 1L
1,671 SR
Queue Stats
86W - 88L
1,478 Elo+
Party 1
Ullr
Ullr
StayHigh361
Ullr
Level 39
God Stats
3W - 3L
1,322 SR
Queue Stats
46W - 56L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
VinvinPC
Jormungandr
Level 83
God Stats
1W - 0L
1,127 SR
Queue Stats
4W - 12L
1,216 Elo+
Party 3
Team Averages
Level 60
1,424 SR
1,409 Elo+

VS

Team Averages
Level 77
1,590 SR
1,475 Elo+
Ishtar
Ishtar
Bou3ooo
Ishtar
Level 96
God Stats
4W - 10L
1,552 SR
Queue Stats
348W - 394L
1,356 Elo+
Solo
Ne Zha
Ne Zha
Evstati
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,479 Elo+
Solo
King Arthur
King Arthur
JacobSnape93
King Arthur
Level 88
God Stats
4W - 9L
1,513 SR
Queue Stats
167W - 170L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JeyRoo
Kumbhakarna
Level 89
God Stats
4W - 1L
1,884 SR
Queue Stats
352W - 392L
1,384 Elo+
Solo
Zeus
Zeus
QualityCodpiece
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 1 / 1
9,673
605
11,205
9,521
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
 
Fenrir
14
4 / 3 / 2
8,296
519
7,318
14,697
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Hanabae5
Amaterasu
15
0 / 1 / 1
8,514
532
3,899
12,078
10,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
7,141
446
7,577
11,171
3,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
VinvinPC
Jormungandr
12
4 / 2 / 3
8,140
509
8,468
13,102
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bou3ooo
Ishtar
12
5 / 5 / 1
7,690
481
11,452
14,542
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Evstati
Ne Zha
12
3 / 3 / 1
7,393
462
7,748
13,512
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JacobSnape93
King Arthur
11
2 / 1 / 1
7,774
486
8,324
11,448
9,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
JeyRoo
Kumbhakarna
11
1 / 4 / 4
6,695
418
3,951
16,089
13,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 2 / 1
6,378
399
1,370
4,778
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
15
Kills
11
12
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
1
6.5
W
Fenrir
 
Fenrir
4
3
2
1.67
L
Ishtar
Bou3ooo
Ishtar
5
5
1
1.1
L
Ne Zha
Evstati
Ne Zha
3
3
1
1.17
W
Amaterasu
Hanabae5
Amaterasu
0
1
1
0.5
L
King Arthur
JacobSnape93
King Arthur
2
1
1
2.5
L
Kumbhakarna
JeyRoo
Kumbhakarna
1
4
4
0.75
L
0
2
1
0.25
W
1
5
3
0.5
W
Jormungandr
VinvinPC
Jormungandr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,467
Damage
32,845
60,569
Taken
60,369
37,234
Mitigated
34,709
17,239
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,205
2,607
0
2,750
9,521
3,313
3,057
1,410
8,111
73,128
0
W
Fenrir
 
Fenrir
7,318
2,693
0
5,931
14,697
6,433
84
1,798
12,899
0
46,635
L
Ishtar
Bou3ooo
Ishtar
11,452
7,266
0
4,929
14,542
6,180
0
5,401
9,033
0
56,327
L
Ne Zha
Evstati
Ne Zha
7,748
2,998
0
1,608
13,512
4,756
0
4,528
8,860
0
48,852
W
Amaterasu
Hanabae5
Amaterasu
3,899
2,010
0
4,393
12,078
10,140
912
0
12,078
0
62,890
L
King Arthur
JacobSnape93
King Arthur
8,324
1,034
0
3,077
11,448
9,221
34
776
10,555
0
49,102
L
Kumbhakarna
JeyRoo
Kumbhakarna
3,951
1,392
142
680
16,089
13,053
0
6,024
9,849
27,844
0
L
1,370
344
0
500
4,778
1,499
0
2,173
2,399
28,590
0
W
7,577
4,165
0
706
11,171
3,996
1,023
1,351
9,820
0
40,212
W
Jormungandr
VinvinPC
Jormungandr
8,468
3,698
0
3,459
13,102
13,352
255
762
12,340
29,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
35,930
411
Minions Killed
334
0
Camps Cleared
0
1,389,010
Distance Traveled
1,135,563
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,673
605
134
8
0
252,186
0
W
Fenrir
8,296
519
63
4
0
317,312
5
L
Ishtar
7,690
481
85
5
0
240,009
1
L
Ne Zha
7,393
462
67
4
0
276,396
1
W
Amaterasu
8,514
532
124
8
0
272,980
1
L
King Arthur
7,774
486
86
5
0
234,997
0
L
Kumbhakarna
6,695
418
37
2
0
258,104
0
L
Zeus
6,378
399
59
4
0
126,057
0
W
Ullr
7,141
446
57
4
0
254,117
0
W
Jormungandr
8,140
509
33
2
0
292,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role