Player Matchup

Cliodhna
Cliodhna
FETT426
Cliodhna
Level 147
God Stats
6W - 3L
1,825 SR
Queue Stats
302W - 284L
1,482 Elo+
Party 1
Yemoja
Yemoja
Ru2HI2_73
Yemoja
Level 150
God Stats
3W - 6L
1,454 SR
Queue Stats
479W - 459L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
Smash Then Cry
Kuzenbo
Level 145
God Stats
3W - 4L
1,554 SR
Queue Stats
524W - 564L
1,460 Elo+
Solo
Sobek
Sobek
SuperBazooka
Sobek
Level 145
God Stats
3W - 5L
1,378 SR
Queue Stats
411W - 436L
1,439 Elo+
Solo
Mercury
Mercury
VeNoMK32
Mercury
Level 104
God Stats
3W - 5L
1,441 SR
Queue Stats
178W - 183L
1,453 Elo+
Solo
Team Averages
Level 138
1,530 SR
1,462 Elo+

VS

Team Averages
Level 116
1,478 SR
1,493 Elo+
Merlin
Merlin
AgentMcMuffin42
Merlin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,595 Elo+
Solo
Set
Set
Desertion_
Set
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
143W - 161L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marekulus
Tsukuyomi
Level 138
God Stats
10W - 7L
1,612 SR
Queue Stats
569W - 581L
1,456 Elo+
Solo
Aphrodite
Aphrodite
PoisedSiren148
Aphrodite
Level 81
God Stats
1W - 2L
1,285 SR
Queue Stats
265W - 250L
1,466 Elo+
Solo
Zeus
Zeus
RazorsEdge090
Zeus
Level 143
God Stats
1W - 0L
1,696 SR
Queue Stats
29W - 33L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FETT426
Cliodhna
15
3 / 4 / 5
8,178
682
16,213
13,754
8,088
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ru2HI2_73
Yemoja
14
3 / 5 / 7
8,731
728
3,555
15,690
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 4 / 6
8,221
685
8,002
14,002
13,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 10
10,055
838
7,478
19,422
28,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
VeNoMK32
Mercury
14
1 / 5 / 3
8,244
687
8,010
10,530
6,476
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 15
9,415
785
11,430
9,610
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 2 / 15
10,796
900
12,182
16,834
18,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Marekulus
Tsukuyomi
15
9 / 7 / 10
10,091
841
19,619
15,641
7,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
PoisedSiren148
Aphrodite
17
2 / 1 / 15
9,637
803
9,554
12,833
11,217
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 3 / 13
9,360
780
15,084
9,433
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
13
Kills
21
21
Deaths
15
31
Assists
68
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
6
2
15
6.75
L
Cliodhna
FETT426
Cliodhna
3
4
5
1.38
W
Tsukuyomi
Marekulus
Tsukuyomi
9
7
10
2
W
Aphrodite
PoisedSiren148
Aphrodite
2
1
15
9.5
W
3
3
13
3.17
L
Yemoja
Ru2HI2_73
Yemoja
3
5
7
1.3
L
2
4
6
1.25
L
4
3
10
3
L
Mercury
VeNoMK32
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
67,869
73,398
Taken
64,351
78,709
Mitigated
45,559
23,560
Healing
31,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,430
1,169
858
3,111
9,610
4,428
2,762
3,231
6,379
33,120
0
W
12,182
4,337
3,591
4,957
16,834
18,375
345
4,909
11,925
0
18,012
L
Cliodhna
FETT426
Cliodhna
16,213
1,096
1,237
1,802
13,754
8,088
0
7,229
6,525
0
21,803
W
Tsukuyomi
Marekulus
Tsukuyomi
19,619
6,324
280
2,370
15,641
7,554
1,295
4,285
11,356
0
26,349
W
Aphrodite
PoisedSiren148
Aphrodite
9,554
1,152
7,841
7,547
12,833
11,217
941
3,473
9,360
21,767
0
W
15,084
2,184
153
825
9,433
3,985
854
3,137
6,296
40,041
0
L
Yemoja
Ru2HI2_73
Yemoja
3,555
1,484
6,559
2,147
15,690
22,189
0
7,267
8,423
8,277
0
L
8,002
2,073
2,621
1,730
14,002
13,170
0
8,063
5,939
12,780
0
L
7,478
393
1,765
4,592
19,422
28,786
0
9,292
10,130
18,577
0
L
Mercury
VeNoMK32
Mercury
8,010
2,750
708
399
10,530
6,476
0
4,217
6,313
0
25,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
49,299
101
Minions Killed
153
0
Camps Cleared
0
1,040,300
Distance Traveled
1,068,889
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,415
785
57
5
0
200,261
0
W
Set
10,796
900
7
1
0
235,219
2
L
Cliodhna
8,178
682
15
1
0
237,728
0
W
Tsukuyomi
10,091
841
12
1
0
203,185
0
W
Aphrodite
9,637
803
43
4
0
213,860
0
W
Zeus
9,360
780
34
3
0
216,364
0
L
Yemoja
8,731
728
8
1
0
155,741
5
L
Kuzenbo
8,221
685
14
1
0
167,157
0
L
Sobek
10,055
838
27
2
0
235,197
4
L
Mercury
8,244
687
37
3
0
244,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role