Player Matchup

Ymir
Ymir
Aragon14
Ymir
Level 20
God Stats
7W - 8L
1,473 SR
Queue Stats
25W - 32L
1,376 Elo+
Party 1
Odin
Odin
HitMyBDuggy
Odin
Level 67
God Stats
6W - 0L
1,766 SR
Queue Stats
33W - 21L
1,655 Elo+
Solo
King Arthur
King Arthur
NoobieAtSmite
King Arthur
Level 55
God Stats
6W - 6L
1,272 SR
Queue Stats
145W - 156L
1,434 Elo+
Solo
Izanami
Izanami
andrewk-89
Izanami
Level 157
God Stats
28W - 21L
1,641 SR
Queue Stats
500W - 588L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
vegemite_cheese
Baron Samedi
Level 34
God Stats
21W - 41L
1,363 SR
Queue Stats
72W - 132L
1,339 Elo+
Party 1
Team Averages
Level 67
1,503 SR
1,448 Elo+

VS

Team Averages
Level 83
1,515 SR
1,455 Elo+
Heimdallr
Heimdallr
Flaxr
Heimdallr
Level 102
God Stats
1W - 2L
1,247 SR
Queue Stats
84W - 86L
1,534 Elo+
Party 2
Ratatoskr
Ratatoskr
KnewTooMxch
Ratatoskr
Level 87
God Stats
10W - 8L
1,621 SR
Queue Stats
199W - 217L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
LALARIKU
Kuzenbo
Level 85
God Stats
11W - 9L
1,546 SR
Queue Stats
335W - 403L
1,417 Elo+
Solo
Kukulkan
Kukulkan
TheGold D Ace
Kukulkan
Level 114
God Stats
1W - 2L
1,455 SR
Queue Stats
171W - 174L
1,449 Elo+
Solo
Achilles
Achilles
TikTakTerror
Achilles
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
26W - 42L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 4
7,124
548
7,161
11,395
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 6
7,626
587
7,971
11,518
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
NoobieAtSmite
King Arthur
13
3 / 0 / 1
7,678
591
11,577
10,100
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
andrewk-89
Izanami
13
3 / 0 / 3
7,710
593
6,456
6,590
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
vegemite_cheese
Baron Samedi
10
1 / 3 / 1
6,193
476
1,532
6,959
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flaxr
Heimdallr
10
0 / 3 / 1
5,866
451
5,980
10,320
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
KnewTooMxch
Ratatoskr
10
1 / 5 / 2
6,176
475
4,458
11,675
5,592
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
LALARIKU
Kuzenbo
9
1 / 1 / 2
6,104
470
2,675
10,891
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
TheGold D Ace
Kukulkan
11
2 / 2 / 1
6,593
507
7,971
6,394
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TikTakTerror
Achilles
8
0 / 2 / 0
5,262
405
2,795
11,149
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
4
4
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
4
5
L
Heimdallr
Flaxr
Heimdallr
0
3
1
0.17
W
3
0
6
6
L
Ratatoskr
KnewTooMxch
Ratatoskr
1
5
2
0.4
L
Kuzenbo
LALARIKU
Kuzenbo
1
1
2
2
W
King Arthur
NoobieAtSmite
King Arthur
3
0
1
3.5
L
Kukulkan
TheGold D Ace
Kukulkan
2
2
1
1.25
L
Achilles
TikTakTerror
Achilles
0
2
0
0
W
Izanami
andrewk-89
Izanami
3
0
3
4.5
W
Baron Samedi
vegemite_cheese
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,697
Damage
23,879
46,562
Taken
50,429
27,479
Mitigated
27,748
17,686
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,161
1,526
579
2,345
11,395
10,211
0
4,697
6,698
18,032
4,624
L
Heimdallr
Flaxr
Heimdallr
5,980
2,610
0
3,163
10,320
3,087
0
921
9,350
0
39,865
W
7,971
3,041
0
4,586
11,518
5,116
0
1,643
9,875
0
56,114
L
Ratatoskr
KnewTooMxch
Ratatoskr
4,458
1,830
0
2,269
11,675
5,592
0
1,564
9,990
0
41,373
L
Kuzenbo
LALARIKU
Kuzenbo
2,675
1,354
0
2,716
10,891
10,050
0
3,417
7,474
16,855
0
W
King Arthur
NoobieAtSmite
King Arthur
11,577
1,136
0
5,773
10,100
5,677
0
535
8,998
0
57,968
L
Kukulkan
TheGold D Ace
Kukulkan
7,971
616
45
1,133
6,394
2,760
0
1,510
4,835
50,557
0
L
Achilles
TikTakTerror
Achilles
2,795
870
0
2,903
11,149
6,259
0
431
9,844
0
19,306
W
Izanami
andrewk-89
Izanami
6,456
3,799
0
3,074
6,590
3,140
1,308
487
6,103
0
64,598
W
Baron Samedi
vegemite_cheese
Baron Samedi
1,532
166
78
1,251
6,959
3,335
110
3,284
3,675
32,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
30,001
410
Minions Killed
285
0
Camps Cleared
0
1,283,198
Distance Traveled
1,202,412
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,124
548
21
2
0
243,542
1
L
Heimdallr
5,866
451
68
5
0
237,474
2
W
Odin
7,626
587
97
7
0
323,847
4
L
Ratatoskr
6,176
475
75
6
0
247,769
1
L
Kuzenbo
6,104
470
20
2
0
239,601
0
W
King Arthur
7,678
591
102
8
0
257,807
6
L
Kukulkan
6,593
507
85
7
0
222,775
0
L
Achilles
5,262
405
37
3
0
254,793
3
W
Izanami
7,710
593
128
10
0
263,981
2
W
Baron Samedi
6,193
476
62
5
0
194,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role