Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Clifz ll
King Arthur
Level 94
God Stats
3W - 5L
1,635 SR
Queue Stats
153W - 149L
1,482 Elo+
Solo
Heimdallr
Heimdallr
ImTheMaverik
Heimdallr
Level 78
God Stats
1W - 3L
1,333 SR
Queue Stats
167W - 161L
1,420 Elo+
Party 4
Scylla
Scylla
Raconic
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,545 Elo+
Party 3
Ares
Ares
Skibbbles
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,416 Elo+
Party 4
Team Averages
Level 72
1,494 SR
1,473 Elo+

VS

Team Averages
Level 110
1,488 SR
1,522 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Fishmangod
Tyr
Level 157
God Stats
2W - 2L
1,416 SR
Queue Stats
105W - 79L
1,667 Elo+
Party 1
Eset
Eset
MuchoSkillz
Eset
Level 137
God Stats
1W - 0L
1,794 SR
Queue Stats
69W - 56L
1,658 Elo+
Party 1
Cabrakan
Cabrakan
ReyIron
Cabrakan
Level 69
God Stats
2W - 3L
1,424 SR
Queue Stats
49W - 58L
1,370 Elo+
Party 2
Izanami
Izanami
iRotaa
Izanami
Level 28
God Stats
1W - 0L
1,304 SR
Queue Stats
28W - 29L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 4 / 1
6,848
489
6,169
11,790
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Clifz ll
King Arthur
12
1 / 5 / 0
6,933
495
6,171
14,818
10,683
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ImTheMaverik
Heimdallr
11
1 / 3 / 1
6,104
436
5,973
8,781
3,338
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
Raconic
Scylla
12
0 / 4 / 1
6,963
497
908
7,345
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
11
0 / 2 / 1
6,697
478
5,342
12,223
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
10 / 2 / 4
8,753
625
6,982
13,352
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 0 / 1
9,245
660
10,055
13,706
12,211
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 1 / 7
8,362
597
7,219
5,308
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ReyIron
Cabrakan
11
1 / 1 / 4
7,170
512
5,095
10,163
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
iRotaa
Izanami
11
0 / 0 / 4
6,317
451
7,752
6,593
2,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
18
18
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
1
0.63
W
Thanatos
 
Thanatos
10
2
4
6
L
King Arthur
Clifz ll
King Arthur
1
5
0
0.2
W
5
0
1
5.5
L
Heimdallr
ImTheMaverik
Heimdallr
1
3
1
0.5
W
2
1
7
5.5
L
Scylla
Raconic
Scylla
0
4
1
0.13
W
Cabrakan
ReyIron
Cabrakan
1
1
4
3
L
Ares
0
2
1
0.25
W
Izanami
iRotaa
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
37,103
54,957
Taken
49,122
31,184
Mitigated
32,537
9,264
Healing
26,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,169
2,851
0
1,143
11,790
4,053
0
2,597
9,193
0
50,706
W
Thanatos
 
Thanatos
6,982
2,153
0
11,560
13,352
5,403
0
421
12,931
0
48,064
L
King Arthur
Clifz ll
King Arthur
6,171
1,353
0
3,262
14,818
10,683
0
407
14,411
0
49,440
W
10,055
1,624
0
8,169
13,706
12,211
0
0
13,706
186
64,549
L
Heimdallr
ImTheMaverik
Heimdallr
5,973
2,524
0
1,753
8,781
3,338
0
3,081
5,700
0
37,007
W
7,219
774
699
1,636
5,308
2,104
0
530
4,778
63,963
0
L
Scylla
Raconic
Scylla
908
339
0
344
7,345
2,299
0
3,452
3,893
50,371
0
W
Cabrakan
ReyIron
Cabrakan
5,095
874
0
2,101
10,163
10,523
0
3,031
7,132
20,702
0
L
Ares
5,342
402
0
2,762
12,223
10,811
0
2,963
9,260
27,692
6,176
W
Izanami
iRotaa
Izanami
7,752
4,580
0
2,427
6,593
2,296
1,032
1,426
5,167
0
56,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
39,847
414
Minions Killed
429
0
Camps Cleared
0
1,311,100
Distance Traveled
1,470,325
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,848
489
83
6
0
303,709
5
W
Thanatos
8,753
625
74
5
0
284,452
1
L
King Arthur
6,933
495
91
7
0
246,416
2
W
Tyr
9,245
660
119
9
0
304,867
2
L
Heimdallr
6,104
436
68
5
0
257,166
1
W
Eset
8,362
597
115
8
0
299,593
4
L
Scylla
6,963
497
116
8
0
236,756
4
W
Cabrakan
7,170
512
25
2
0
290,525
6
L
Ares
6,697
478
56
4
0
267,053
2
W
Izanami
6,317
451
96
7
0
290,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role