Player Matchup

Neith
Neith
BravesNumber7
Neith
Level 7
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1
Ares
Ares
Sporadicly
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 1
Thanatos
Thanatos
djhahn99
Thanatos
Level 19
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1
Team Averages
Level 30
1,429 SR
1,154 Elo+

VS

Team Averages
Level 69
1,516 SR
1,413 Elo+
Bakasura
Bakasura
AlliZone-_-
Bakasura
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 139L
1,505 Elo+
Party 2
Medusa
Medusa
DMustangP
Medusa
Level 57
God Stats
15W - 10L
1,547 SR
Queue Stats
99W - 125L
1,363 Elo+
Solo
Cthulhu
Cthulhu
IMTRASH--ZZ
Cthulhu
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 131L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,490
606
7,063
12,385
5,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 4
8,682
620
10,078
24,019
26,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
djhahn99
Thanatos
12
2 / 7 / 2
8,867
633
7,429
14,010
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlliZone-_-
Bakasura
17
8 / 3 / 8
11,482
820
18,699
16,181
10,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
DMustangP
Medusa
15
4 / 0 / 8
10,366
740
10,276
7,604
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
IMTRASH--ZZ
Cthulhu
16
5 / 1 / 11
10,704
765
13,074
14,278
14,346
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
17
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlliZone-_-
Bakasura
8
3
8
4
L
2
6
1
0.42
W
Medusa
DMustangP
Medusa
4
0
8
8
W
Cthulhu
IMTRASH--ZZ
Cthulhu
5
1
11
10.5
L
0
4
4
0.5
L
Thanatos
djhahn99
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
42,049
50,414
Taken
38,063
39,955
Mitigated
28,132
9,161
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlliZone-_-
Bakasura
18,699
10,441
234
5,780
16,181
10,227
1,007
3,919
11,964
0
43,421
L
7,063
4,146
0
1,487
12,385
5,622
30
2,281
9,090
0
25,392
W
Medusa
DMustangP
Medusa
10,276
5,377
0
2,815
7,604
3,559
1,159
3,644
3,912
0
46,226
W
Cthulhu
IMTRASH--ZZ
Cthulhu
13,074
1,098
0
2,899
14,278
14,346
113
3,581
10,374
33,320
0
L
10,078
228
0
3,135
24,019
26,553
0
7,258
15,506
20,731
0
L
Thanatos
djhahn99
Thanatos
7,429
2,558
0
4,539
14,010
7,780
0
3,562
9,254
0
26,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
32,552
101
Minions Killed
162
0
Camps Cleared
0
669,895
Distance Traveled
826,825
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,482
820
61
4
0
294,292
0
L
Neith
8,490
606
35
3
0
192,817
0
W
Medusa
10,366
740
57
4
0
266,320
2
W
Cthulhu
10,704
765
44
3
0
266,213
6
L
Ares
8,682
620
20
1
0
235,779
4
L
Thanatos
8,867
633
46
3
0
241,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role