Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bokita
Anhur
Level 160
God Stats
24W - 2L
1,960 SR
Queue Stats
402W - 83L
1,794 Elo+
Party 1
Eset
Eset
GonzaDP
Eset
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 30L
1,673 Elo+
Party 1
Team Averages
Level 120
1,653 SR
1,656 Elo+

VS

Team Averages
Level 98
1,463 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ElGonzaHD
Achilles
Level 147
God Stats
1W - 3L
1,438 SR
Queue Stats
319W - 349L
1,512 Elo+
Party 2
Artemis
Artemis
ismasempai
Artemis
Level 68
God Stats
21W - 24L
1,450 SR
Queue Stats
129W - 163L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 1 / 7
7,883
788
5,154
11,114
11,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Bokita
Anhur
13
4 / 1 / 7
7,917
792
8,185
9,116
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
GonzaDP
Eset
14
5 / 1 / 6
8,109
811
7,981
6,247
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 6 / 1
6,752
675
4,235
7,546
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ElGonzaHD
Achilles
11
2 / 3 / 0
6,577
658
5,499
8,805
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
ismasempai
Artemis
11
0 / 3 / 2
6,321
632
3,888
7,600
2,333
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
7
6.5
L
Nu Wa
 
Nu Wa
1
6
1
0.25
W
Anhur
Bokita
Anhur
4
1
7
7.5
L
Achilles
ElGonzaHD
Achilles
2
3
0
0.67
W
Eset
GonzaDP
Eset
5
1
6
8
L
Artemis
ismasempai
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
13,622
26,477
Taken
23,951
16,701
Mitigated
12,670
8,511
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,154
1,730
0
3,831
11,114
11,002
1,158
1,624
7,808
0
28,849
L
Nu Wa
 
Nu Wa
4,235
1,476
0
20
7,546
1,847
6
2,631
4,915
11,235
0
W
Anhur
Bokita
Anhur
8,185
3,833
0
1,938
9,116
3,052
753
1,833
5,878
0
32,190
L
Achilles
ElGonzaHD
Achilles
5,499
1,210
0
1,079
8,805
8,490
0
2,588
6,217
0
13,825
W
Eset
GonzaDP
Eset
7,981
742
1,016
1,726
6,247
2,647
618
798
5,333
23,417
0
L
Artemis
ismasempai
Artemis
3,888
1,032
0
692
7,600
2,333
0
2,798
4,802
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
19,650
133
Minions Killed
65
0
Camps Cleared
0
546,442
Distance Traveled
441,176
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,883
788
34
3
0
199,340
3
L
Nu Wa
6,752
675
19
2
0
122,437
0
W
Anhur
7,917
792
50
5
0
167,275
0
L
Achilles
6,577
658
16
2
0
173,140
3
W
Eset
8,109
811
49
5
0
179,827
1
L
Artemis
6,321
632
30
3
0
145,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role