Player Matchup

Nox
Nox
BackupGiraffe
Nox
Level 108
God Stats
3W - 0L
1,812 SR
Queue Stats
95W - 92L
1,481 Elo+
Solo
Chronos
Chronos
Duki_55
Chronos
Level 129
God Stats
23W - 12L
1,776 SR
Queue Stats
159W - 143L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
Fredtheman24
Hou Yi
Level 88
God Stats
3W - 2L
1,496 SR
Queue Stats
112W - 117L
1,499 Elo+
Solo
Mercury
Mercury
Reezolve
Mercury
Level 124
God Stats
7W - 3L
1,588 SR
Queue Stats
146W - 145L
1,478 Elo+
Solo
Pele
Pele
vmbr3456
Pele
Level 108
God Stats
2W - 9L
1,470 SR
Queue Stats
166W - 160L
1,390 Elo+
Party 1
Team Averages
Level 111
1,629 SR
1,489 Elo+

VS

Team Averages
Level 95
1,412 SR
1,440 Elo+
Aphrodite
Aphrodite
Konvict12
Aphrodite
Level 125
God Stats
0W - 3L
1,135 SR
Queue Stats
183W - 164L
1,484 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Pana Venom
Ah Muzen Cab
Level 64
God Stats
2W - 3L
1,509 SR
Queue Stats
151W - 148L
1,476 Elo+
Party 3
Thanatos
Thanatos
Stitch62619
Thanatos
Level 69
God Stats
14W - 19L
1,458 SR
Queue Stats
204W - 260L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
xMrMoe
Baron Samedi
Level 89
God Stats
11W - 10L
1,511 SR
Queue Stats
465W - 513L
1,429 Elo+
Party 2
Ymir
Ymir
xXMekurukitoXx
Ymir
Level 129
God Stats
14W - 14L
1,446 SR
Queue Stats
397W - 438L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 24
12,201
508
5,202
18,796
23,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Duki_55
Chronos
20
20 / 1 / 9
15,476
645
31,562
18,820
9,362
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
19
6 / 1 / 9
12,760
532
14,010
16,124
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Reezolve
Mercury
20
1 / 2 / 17
12,963
540
13,223
19,172
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
19
3 / 1 / 15
13,096
546
13,823
19,036
13,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Konvict12
Aphrodite
17
0 / 6 / 2
10,851
452
10,035
19,613
11,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Pana Venom
Ah Muzen Cab
20
4 / 5 / 2
13,286
554
18,563
17,744
7,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Stitch62619
Thanatos
14
2 / 8 / 2
9,366
390
8,004
20,612
9,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xMrMoe
Baron Samedi
17
1 / 8 / 3
11,434
476
16,418
23,712
18,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 3
10,217
426
7,291
24,184
27,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
31
Kills
8
8
Deaths
31
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
24
4.33
W
Chronos
Duki_55
Chronos
20
1
9
24.5
W
Hou Yi
6
1
9
10.5
L
Aphrodite
Konvict12
Aphrodite
0
6
2
0.17
L
Ah Muzen Cab
Pana Venom
Ah Muzen Cab
4
5
2
1
W
Mercury
Reezolve
Mercury
1
2
17
4.75
L
Thanatos
Stitch62619
Thanatos
2
8
2
0.38
W
Pele
3
1
15
10.5
L
Baron Samedi
xMrMoe
Baron Samedi
1
8
3
0.31
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,820
Damage
60,311
91,948
Taken
105,865
61,304
Mitigated
74,938
29,670
Healing
34,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,202
1,045
0
4,119
18,796
23,160
477
7,807
10,788
21,891
0
W
Chronos
Duki_55
Chronos
31,562
8,590
0
4,177
18,820
9,362
6,781
9,514
9,114
143,943
0
W
Hou Yi
14,010
7,016
0
8,941
16,124
7,025
955
2,742
13,328
0
102,371
L
Aphrodite
Konvict12
Aphrodite
10,035
712
2,183
8,624
19,613
11,319
0
5,448
14,165
92,792
0
L
Ah Muzen Cab
Pana Venom
Ah Muzen Cab
18,563
6,125
0
2,565
17,744
7,980
3,336
8,272
9,472
0
121,944
W
Mercury
Reezolve
Mercury
13,223
7,928
0
3,469
19,172
8,336
2,771
6,124
12,976
0
131,070
L
Thanatos
Stitch62619
Thanatos
8,004
1,461
0
11,606
20,612
9,716
0
6,154
14,458
0
62,946
W
Pele
13,823
2,828
0
8,964
19,036
13,421
2,087
8,677
9,933
0
96,388
L
Baron Samedi
xMrMoe
Baron Samedi
16,418
1,708
979
5,609
23,712
18,614
0
9,324
14,388
84,653
0
L
7,291
1,277
0
3,051
24,184
27,309
0
8,493
15,691
32,772
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,496
Gold Earned
55,154
665
Minions Killed
666
0
Camps Cleared
0
2,457,618
Distance Traveled
2,013,368
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,201
508
27
1
0
448,745
12
W
Chronos
15,476
645
188
8
0
491,438
4
W
Hou Yi
12,760
532
145
6
0
458,042
7
L
Aphrodite
10,851
452
165
7
0
429,693
5
L
Ah Muzen Cab
13,286
554
204
9
0
418,276
5
W
Mercury
12,963
540
144
6
0
594,412
1
L
Thanatos
9,366
390
85
4
0
415,507
2
W
Pele
13,096
546
161
7
0
464,981
5
L
Baron Samedi
11,434
476
168
7
0
366,581
5
L
Ymir
10,217
426
44
2
0
383,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role