Player Matchup

Erlang Shen
Erlang Shen
Silver IV
KillaMcScrilla
Erlang Shen
Silver IV
Level 109
God Stats
25W - 23L
1,486 SR
Queue Stats
141W - 146L
616 MMR
Solo
Neith
Neith
Silver IV
Noppa 007
Neith
Silver IV
Level 145
God Stats
12W - 8L
1,472 SR
Queue Stats
98W - 108L
690 MMR
Solo
Cthulhu
Cthulhu
Silver III
XiLE Chillz8285
Cthulhu
Silver III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 58L
731 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
XiLE Gelato
Morgan Le Fay
Silver IV
Level 127
God Stats
3W - 2L
1,582 SR
Queue Stats
57W - 69L
837 MMR
Party 1
Jormungandr
Jormungandr
Silver III
ziggy921
Jormungandr
Silver III
Level 160
God Stats
14W - 15L
1,510 SR
Queue Stats
138W - 154L
754 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,510 SR
726 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,433 SR
705 MMR
Vulcan
Vulcan
Bronze I
DJ-BLiTz
Vulcan
Bronze I
Level 131
God Stats
4W - 11L
1,554 SR
Queue Stats
107W - 120L
1,024 MMR
Solo
Sylvanus
Sylvanus
Silver II
Kai7zero
Sylvanus
Silver II
Level 124
God Stats
1W - 5L
1,445 SR
Queue Stats
361W - 365L
859 MMR
Solo
King Arthur
King Arthur
Silver II
LuciRX_
King Arthur
Silver II
Level 156
God Stats
4W - 8L
1,541 SR
Queue Stats
222W - 227L
1,025 MMR
Solo
Cupid
Cupid
Bronze IV
Zyonflow
Cupid
Bronze IV
Level 82
God Stats
4W - 8L
1,430 SR
Queue Stats
140W - 226L
-456 MMR
Solo
Thanatos
Thanatos
Silver II
paquito351ify
Thanatos
Silver II
Level 48
God Stats
3W - 6L
1,197 SR
Queue Stats
65W - 72L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KillaMcScrilla
Erlang Shen
20
8 / 3 / 4
14,018
539
16,579
20,825
11,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Noppa 007
Neith
20
4 / 1 / 7
14,803
569
13,830
15,728
9,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 13
12,941
498
10,370
17,241
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
XiLE Gelato
Morgan Le Fay
20
10 / 6 / 5
14,483
557
26,072
18,964
9,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
ziggy921
Jormungandr
19
2 / 5 / 6
13,395
515
14,620
24,544
27,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MauiCabrakanHadesArachne

VS

Bans
PoseidonYmirThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DJ-BLiTz
Vulcan
12
1 / 16 / 1
9,017
347
4,102
21,625
7,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kai7zero
Sylvanus
16
2 / 5 / 6
11,115
428
12,261
26,489
27,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
LuciRX_
King Arthur
20
7 / 5 / 3
13,047
502
22,509
31,206
35,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Zyonflow
Cupid
19
0 / 2 / 2
10,967
422
1,327
15,524
9,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
paquito351ify
Thanatos
20
7 / 4 / 2
13,382
515
16,550
29,851
17,379
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
25
Kills
17
17
Deaths
32
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DJ-BLiTz
Vulcan
1
16
1
0.09
L
Sylvanus
Kai7zero
Sylvanus
2
5
6
1
W
Erlang Shen
KillaMcScrilla
Erlang Shen
8
3
4
3.33
L
King Arthur
LuciRX_
King Arthur
7
5
3
1.7
W
Neith
Noppa 007
Neith
4
1
7
7.5
W
1
2
13
3.75
W
Morgan Le Fay
XiLE Gelato
Morgan Le Fay
10
6
5
2.08
L
Cupid
Zyonflow
Cupid
0
2
2
0.5
L
Thanatos
paquito351ify
Thanatos
7
4
2
2
W
Jormungandr
ziggy921
Jormungandr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,471
Damage
56,749
97,302
Taken
124,695
74,073
Mitigated
97,426
23,462
Healing
50,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DJ-BLiTz
Vulcan
4,102
968
0
1,099
21,625
7,955
0
7,547
13,788
39,498
0
L
Sylvanus
Kai7zero
Sylvanus
12,261
2,100
2,384
8,142
26,489
27,329
292
12,345
13,919
53,099
0
W
Erlang Shen
KillaMcScrilla
Erlang Shen
16,579
10,283
0
5,199
20,825
11,365
3,870
4,007
16,818
0
126,023
L
King Arthur
LuciRX_
King Arthur
22,509
1,470
0
3,902
31,206
35,281
0
17,120
13,902
0
107,942
W
Neith
Noppa 007
Neith
13,830
3,419
0
7,076
15,728
9,477
3,033
3,198
12,530
0
140,032
W
10,370
1,014
99
5,065
17,241
16,823
370
2,988
14,253
62,921
0
W
Morgan Le Fay
XiLE Gelato
Morgan Le Fay
26,072
2,908
0
3,014
18,964
9,046
2,371
4,464
14,500
107,357
0
L
Cupid
Zyonflow
Cupid
1,327
586
1,150
4,150
15,524
9,482
0
3,925
9,401
0
68,023
L
Thanatos
paquito351ify
Thanatos
16,550
4,182
0
29,219
29,851
17,379
0
9,043
20,541
0
145,508
W
Jormungandr
ziggy921
Jormungandr
14,620
3,408
0
3,009
24,544
27,362
1,218
3,111
21,433
95,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,640
Gold Earned
57,528
778
Minions Killed
596
0
Camps Cleared
0
2,482,944
Distance Traveled
2,321,466
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,017
347
50
2
0
400,369
0
L
Sylvanus
11,115
428
76
3
0
387,133
3
W
Erlang Shen
14,018
539
159
6
0
597,285
0
L
King Arthur
13,047
502
150
6
0
477,246
0
W
Neith
14,803
569
203
8
0
448,165
8
W
Cthulhu
12,941
498
98
4
0
501,560
3
W
Morgan Le Fay
14,483
557
167
6
0
475,170
4
L
Cupid
10,967
422
112
4
0
466,191
7
L
Thanatos
13,382
515
208
8
0
590,527
0
W
Jormungandr
13,395
515
151
6
0
460,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role